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Diffstat (limited to 'src/mesa/drivers/dri/savage/savagerender.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c61
1 files changed, 17 insertions, 44 deletions
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 46871f964cc..d7320ff8848 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -151,7 +151,7 @@ static GLboolean savage_run_render( GLcontext *ctx,
GLboolean valid;
GLuint i;
- if (savageHaveIndexedVerts(imesa) && (!VB->Elts || stage->changed_inputs))
+ if (savageHaveIndexedVerts(imesa))
savageReleaseIndexedVerts(imesa);
if (imesa->savageScreen->chipset < S3_SAVAGE4 &&
@@ -211,31 +211,13 @@ static GLboolean savage_run_render( GLcontext *ctx,
return GL_FALSE; /* finished the pipe */
}
-static void savage_check_render( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
-{
- stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
- stage->active = SAVAGE_CONTEXT(ctx)->enable_fastpath;
-}
-
-static void dtr( struct tnl_pipeline_stage *stage )
-{
- (void)stage;
-}
-
struct tnl_pipeline_stage _savage_render_stage =
{
"savage render",
- (_DD_NEW_SEPARATE_SPECULAR |
- _NEW_TEXTURE|
- _NEW_FOG|
- _NEW_RENDERMODE), /* re-check (new inputs) */
- 0, /* re-run (always runs) */
- GL_TRUE, /* active */
- 0, 0, /* inputs (set in check_render), outputs */
- 0, 0, /* changed_inputs, private */
- dtr, /* destructor */
- savage_check_render, /* check - initially set to alloc data */
+ NULL,
+ NULL,
+ NULL,
+ NULL,
savage_run_render /* run */
};
@@ -244,6 +226,7 @@ struct tnl_pipeline_stage _savage_render_stage =
/* Pipeline stage for texture coordinate normalization */
/**********************************************************************/
struct texnorm_stage_data {
+ GLboolean active;
GLvector4f texcoord[MAX_TEXTURE_UNITS];
};
@@ -259,12 +242,11 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
- if (imesa->Fallback)
+ if (imesa->Fallback || !store->active)
return GL_TRUE;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
- if (!(stage->inputs & stage->changed_inputs & VERT_BIT_TEX(i)) ||
- VB->TexCoordPtr[i]->size == 4)
+ if (VB->TexCoordPtr[i]->size == 4)
/* Never try to normalize homogenous tex coords! */
continue;
@@ -335,16 +317,14 @@ static GLboolean alloc_texnorm_data( GLcontext *ctx,
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
-
- /* Now run the stage.
- */
- stage->run = run_texnorm_stage;
- return stage->run( ctx, stage );
+
+ return GL_TRUE;
}
-static void check_texnorm( GLcontext *ctx,
- struct tnl_pipeline_stage *stage )
+static void validate_texnorm( GLcontext *ctx,
+ struct tnl_pipeline_stage *stage )
{
+ struct texnorm_stage_data *store = TEXNORM_STAGE_DATA(stage);
GLuint flags = 0;
if (((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) &&
@@ -359,9 +339,7 @@ static void check_texnorm( GLcontext *ctx,
(ctx->Texture.Unit[1]._Current->WrapT == GL_REPEAT)))
flags |= VERT_BIT_TEX1;
- stage->inputs = flags;
- stage->outputs = flags;
- stage->active = (flags != 0);
+ store->active = (flags != 0);
}
static void free_texnorm_data( struct tnl_pipeline_stage *stage )
@@ -381,14 +359,9 @@ static void free_texnorm_data( struct tnl_pipeline_stage *stage )
struct tnl_pipeline_stage _savage_texnorm_stage =
{
"savage texture coordinate normalization stage", /* name */
- _NEW_TEXTURE, /* check_state */
- _NEW_TEXTURE, /* run_state */
- GL_TRUE, /* active? */
- 0, /* inputs */
- 0, /* outputs */
- 0, /* changed_inputs */
NULL, /* private data */
- free_texnorm_data, /* destructor */
- check_texnorm, /* check */
alloc_texnorm_data, /* run -- initially set to init */
+ free_texnorm_data, /* destructor */
+ validate_texnorm,
+ run_texnorm_stage
};