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Diffstat (limited to 'src/mesa/drivers/dri/savage/savageioctl.c')
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index 5399963cb97..9f3a028428f 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -423,12 +423,6 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all,
_swrast_Clear( ctx, mask, all, cx, cy, cw, ch );
}
-
-/* This is necessary to avoid very jerky animation on my ProSavageDDR.
- * Seems to work fine on other Savages though. Make this configurable!
- */
-#define SYNC_FRAMES 1
-
/*
* Copy the back buffer to the front buffer.
*/
@@ -449,9 +443,9 @@ void savageSwapBuffers( __DRIdrawablePrivate *dPriv )
FLUSH_BATCH(imesa);
-#if SYNC_FRAMES
- imesa->lastSwap = savageEmitEvent( imesa, 0 );
-#endif
+ if (imesa->sync_frames)
+ imesa->lastSwap = savageEmitEvent( imesa, 0 );
+
if (imesa->lastSwap != 0)
savageWaitEvent( imesa, imesa->lastSwap );
@@ -463,9 +457,9 @@ void savageSwapBuffers( __DRIdrawablePrivate *dPriv )
imesa->inSwap = GL_FALSE;
}
-#if !SYNC_FRAMES
- imesa->lastSwap = savageEmitEvent( imesa, 0 );
-#endif
+ if (!imesa->sync_frames)
+ /* don't sync, but limit the lag to one frame. */
+ imesa->lastSwap = savageEmitEvent( imesa, 0 );
}
unsigned int savageEmitEventLocked( savageContextPtr imesa, unsigned int flags )