diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_state.c | 29 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_swtcl.c | 122 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_tcl.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 46 |
5 files changed, 42 insertions, 168 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 21161d2f69d..2167e7afe82 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -157,7 +157,6 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -extern const struct tnl_pipeline_stage _radeon_texrect_stage; extern const struct tnl_pipeline_stage _radeon_render_stage; extern const struct tnl_pipeline_stage _radeon_tcl_stage; @@ -176,10 +175,6 @@ static const struct tnl_pipeline_stage *radeon_pipeline[] = { &_tnl_texgen_stage, &_tnl_texture_transform_stage, - /* Scale texture rectangle to 0..1. - */ - &_radeon_texrect_stage, - &_radeon_render_stage, &_tnl_render_stage, /* FALLBACK: */ NULL, diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 307c1f341b4..e3762f485b4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -2017,26 +2017,6 @@ static void radeonLightingSpaceChange( GLcontext *ctx ) * Deferred state management - matrices, textures, other? */ -static void texmat_set_texrect( radeonContextPtr rmesa, - struct gl_texture_object *tObj, GLuint unit ) -{ - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - _math_matrix_set_identity( &rmesa->tmpmat[unit] ); - rmesa->tmpmat[unit].m[0] = 1.0 / baseImage->Width; - rmesa->tmpmat[unit].m[5] = 1.0 / baseImage->Height; - -} - -static void texmat_fixup_texrect( radeonContextPtr rmesa, - struct gl_texture_object *tObj, GLuint unit ) -{ - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLuint i; - for (i = 0; i < 4; i++) { - rmesa->tmpmat[unit].m[i] = rmesa->tmpmat[unit].m[i] / baseImage->Width; - rmesa->tmpmat[unit].m[i+4] = rmesa->tmpmat[unit].m[i+4] / baseImage->Height; - }} - void radeonUploadTexMatrix( radeonContextPtr rmesa, int unit, GLboolean swapcols ) @@ -2177,15 +2157,6 @@ static void update_texturematrix( GLcontext *ctx ) _math_matrix_copy( &rmesa->tmpmat[unit], &rmesa->TexGenMatrix[unit] ); needMatrix = GL_TRUE; } - if (ctx->Texture.Unit[unit]._ReallyEnabled == TEXTURE_RECT_BIT) { - texMatEnabled |= (RADEON_TEXGEN_TEXMAT_0_ENABLE | - RADEON_TEXMAT_0_ENABLE) << unit; - if (needMatrix) - texmat_fixup_texrect( rmesa, ctx->Texture.Unit[unit]._Current, unit ); - else - texmat_set_texrect( rmesa, ctx->Texture.Unit[unit]._Current, unit ); - needMatrix = GL_TRUE; - } if (needMatrix) { rmesa->NeedTexMatrix |= 1 << unit; radeonUploadTexMatrix( rmesa, unit, diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 4d5bbbd1f18..e36a710d33a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -246,7 +246,11 @@ void radeonChooseVertexState( GLcontext *ctx ) radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint se_coord_fmt; + GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT]; + + se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | + RADEON_VTX_W0_IS_NOT_1_OVER_W0); /* We must ensure that we don't do _tnl_need_projected_coords while in a * rasterization fallback. As this function will be called again when we @@ -263,14 +267,12 @@ void radeonChooseVertexState( GLcontext *ctx ) !RENDERINPUTS_TEST( tnl->render_inputs_bitset, _TNL_ATTRIB_COLOR1 )) || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { rmesa->swtcl.needproj = GL_TRUE; - se_coord_fmt = (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | - RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); + se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_VTX_Z_PRE_MULT_1_OVER_W0); } else { rmesa->swtcl.needproj = GL_FALSE; - se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); + se_coord_fmt |= (RADEON_VTX_W0_IS_NOT_1_OVER_W0); } _tnl_need_projected_coords( ctx, rmesa->swtcl.needproj ); @@ -458,7 +460,6 @@ static GLboolean radeon_run_render( GLcontext *ctx, - const struct tnl_pipeline_stage _radeon_render_stage = { "radeon render", @@ -472,113 +473,6 @@ const struct tnl_pipeline_stage _radeon_render_stage = /**************************************************************************/ -/* Radeon texture rectangle expects coords in 0..1 range, not 0..dimension - * as in the extension spec. Need to translate here. - * - * Note that swrast expects 0..dimension, so if a fallback is active, - * don't do anything. (Maybe need to configure swrast to match hw) - */ -struct texrect_stage_data { - GLvector4f texcoord[MAX_TEXTURE_UNITS]; -}; - -#define TEXRECT_STAGE_DATA(stage) ((struct texrect_stage_data *)stage->privatePtr) - - -static GLboolean run_texrect_stage( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - - if (rmesa->Fallback) - return GL_TRUE; - - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) { - if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) { - struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect; - struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel]; - const GLfloat iw = 1.0/texImage->Width; - const GLfloat ih = 1.0/texImage->Height; - GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data; - GLint instride = VB->TexCoordPtr[i]->stride; - GLfloat (*out)[4] = store->texcoord[i].data; - GLint j; - - store->texcoord[i].size = VB->TexCoordPtr[i]->size; - for (j = 0 ; j < VB->Count ; j++) { - switch (VB->TexCoordPtr[i]->size) { - case 4: - out[j][3] = in[3]; - /* fallthrough */ - case 3: - out[j][2] = in[2]; - /* fallthrough */ - default: - out[j][0] = in[0] * iw; - out[j][1] = in[1] * ih; - } - in = (GLfloat *)((GLubyte *)in + instride); - } - - VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i]; - } - } - - return GL_TRUE; -} - - -/* Called the first time stage->run() is invoked. - */ -static GLboolean alloc_texrect_data( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - struct texrect_stage_data *store; - GLuint i; - - stage->privatePtr = CALLOC(sizeof(*store)); - store = TEXRECT_STAGE_DATA(stage); - if (!store) - return GL_FALSE; - - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - _mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 ); - - return GL_TRUE; -} - -static void free_texrect_data( struct tnl_pipeline_stage *stage ) -{ - struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage); - GLuint i; - - if (store) { - for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) - if (store->texcoord[i].data) - _mesa_vector4f_free( &store->texcoord[i] ); - FREE( store ); - stage->privatePtr = NULL; - } -} - -const struct tnl_pipeline_stage _radeon_texrect_stage = -{ - "radeon texrect stage", /* name */ - NULL, - alloc_texrect_data, - free_texrect_data, - NULL, - run_texrect_stage -}; - - -/**************************************************************************/ - static const GLuint reduced_hw_prim[GL_POLYGON+1] = { RADEON_CP_VC_CNTL_PRIM_TYPE_POINT, diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index cd421567b61..ffd49b525b8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -493,8 +493,12 @@ static void transition_to_hwtnl( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint se_coord_fmt = (RADEON_VTX_W0_IS_NOT_1_OVER_W0 | - RADEON_TEX1_W_ROUTING_USE_Q1); + GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT]; + + se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 | + RADEON_VTX_Z_PRE_MULT_1_OVER_W0 | + RADEON_VTX_W0_IS_NOT_1_OVER_W0); + se_coord_fmt |= RADEON_VTX_W0_IS_NOT_1_OVER_W0; if ( se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT] ) { RADEON_STATECHANGE( rmesa, set ); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 0a3c20f7071..b6a472ffa73 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -848,6 +848,7 @@ static void import_tex_obj_state( radeonContextPtr rmesa, radeonTexObjPtr texobj ) { GLuint *cmd = RADEON_DB_STATE( tex[unit] ); + GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT]; cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK; cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK; @@ -856,31 +857,40 @@ static void import_tex_obj_state( radeonContextPtr rmesa, cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset; cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color; - if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) { - GLuint *cube_cmd = RADEON_DB_STATE( cube[unit] ); - GLuint bytesPerFace = texobj->base.totalSize / 6; - ASSERT(texobj->base.totalSize % 6 == 0); - - cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; - /* dont know if this setup conforms to OpenGL.. - * at least it matches the behavior of mesa software renderer - */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_0] = texobj->pp_txoffset; /* right */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_1] = texobj->pp_txoffset + 1 * bytesPerFace; /* left */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */ - cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */ - RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] ); - cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */ - } - else if (texobj->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) { + if (texobj->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) { GLuint *txr_cmd = RADEON_DB_STATE( txr[unit] ); txr_cmd[TXR_PP_TEX_SIZE] = texobj->pp_txsize; /* NPOT only! */ txr_cmd[TXR_PP_TEX_PITCH] = texobj->pp_txpitch; /* NPOT only! */ RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.txr[unit] ); + se_coord_fmt |= RADEON_VTX_ST0_NONPARAMETRIC << unit; + } + else { + se_coord_fmt &= ~(RADEON_VTX_ST0_NONPARAMETRIC << unit); + + if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) { + GLuint *cube_cmd = RADEON_DB_STATE( cube[unit] ); + GLuint bytesPerFace = texobj->base.totalSize / 6; + ASSERT(texobj->base.totalSize % 6 == 0); + + cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces; + /* dont know if this setup conforms to OpenGL.. + * at least it matches the behavior of mesa software renderer + */ + cube_cmd[CUBE_PP_CUBIC_OFFSET_0] = texobj->pp_txoffset; /* right */ + cube_cmd[CUBE_PP_CUBIC_OFFSET_1] = texobj->pp_txoffset + 1 * bytesPerFace; /* left */ + cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */ + cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */ + cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */ + RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] ); + cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */ + } } RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] ); + if (se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT]) { + RADEON_STATECHANGE( rmesa, set ); + rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt; + } texobj->dirty_state &= ~(1<<unit); } |