diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_subset_tex.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_swtcl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texmem.c | 21 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 24 |
4 files changed, 20 insertions, 39 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_subset_tex.c b/src/mesa/drivers/dri/radeon/radeon_subset_tex.c index e401779513f..90004d2a33e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_subset_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_subset_tex.c @@ -152,7 +152,7 @@ static void radeonUploadSubImage( radeonContextPtr rmesa, drmRadeonTexImage tmp; level += t->firstLevel; - texImage = t->tObj->Image[level]; + texImage = t->tObj->Image[0][level]; if ( !texImage || !texImage->Data ) return; @@ -200,7 +200,7 @@ static void radeonSetTexImages( radeonContextPtr rmesa, struct gl_texture_object *tObj ) { radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; GLint totalSize; GLint texelsPerDword = 0, blitWidth = 0, blitPitch = 0; GLint x, y, width, height; @@ -273,11 +273,11 @@ static void radeonSetTexImages( radeonContextPtr rmesa, numLevels = lastLevel - firstLevel + 1; - log2Width = tObj->Image[firstLevel]->WidthLog2; - log2Height = tObj->Image[firstLevel]->HeightLog2; + log2Width = tObj->Image[0][firstLevel]->WidthLog2; + log2Height = tObj->Image[0][firstLevel]->HeightLog2; for ( i = 0 ; i < numLevels ; i++ ) { - const struct gl_texture_image *texImage = tObj->Image[i + firstLevel]; + const struct gl_texture_image *texImage = tObj->Image[0][i + firstLevel]; if ( !texImage ) break; @@ -524,7 +524,7 @@ static void radeonUpdateTextureEnv( GLcontext *ctx, int unit ) radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; const struct gl_texture_object *tObj = texUnit->_Current; - const GLenum format = tObj->Image[tObj->BaseLevel]->Format; + const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format; GLuint color_combine = radeon_color_combine[unit][RADEON_DISABLE]; GLuint alpha_combine = radeon_alpha_combine[unit][RADEON_DISABLE]; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index d7f9df762e5..fd14e76d444 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -704,7 +704,7 @@ static GLboolean run_texrect_stage( GLcontext *ctx, if (stage->changed_inputs & VERT_BIT_TEX(i)) { struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect; - struct gl_texture_image *texImage = texObj->Image[texObj->BaseLevel]; + struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel]; const GLfloat iw = 1.0/texImage->Width; const GLfloat ih = 1.0/texImage->Height; GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data; diff --git a/src/mesa/drivers/dri/radeon/radeon_texmem.c b/src/mesa/drivers/dri/radeon/radeon_texmem.c index 284efb225ac..09289bab670 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texmem.c +++ b/src/mesa/drivers/dri/radeon/radeon_texmem.c @@ -200,26 +200,7 @@ static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t, return; } - switch (face) { - case 0: - texImage = t->base.tObj->Image[level]; - break; - case 1: - texImage = t->base.tObj->NegX[level]; - break; - case 2: - texImage = t->base.tObj->PosY[level]; - break; - case 3: - texImage = t->base.tObj->NegY[level]; - break; - case 4: - texImage = t->base.tObj->PosZ[level]; - break; - case 5: - texImage = t->base.tObj->NegZ[level]; - break; - } + texImage = t->base.tObj->Image[face][level]; if ( !texImage ) { if ( RADEON_DEBUG & DEBUG_TEXTURE ) diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 0bece3e8b9b..f4991a70a2b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -104,7 +104,7 @@ static void radeonSetTexImages( radeonContextPtr rmesa, struct gl_texture_object *tObj ) { radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; GLint curOffset; GLint i; GLint numLevels; @@ -131,9 +131,9 @@ static void radeonSetTexImages( radeonContextPtr rmesa, */ driCalculateTextureFirstLastLevel( (driTextureObject *) t ); - log2Width = tObj->Image[t->base.firstLevel]->WidthLog2; - log2Height = tObj->Image[t->base.firstLevel]->HeightLog2; - log2Depth = tObj->Image[t->base.firstLevel]->DepthLog2; + log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2; + log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2; + log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2; numLevels = t->base.lastLevel - t->base.firstLevel + 1; @@ -149,7 +149,7 @@ static void radeonSetTexImages( radeonContextPtr rmesa, const struct gl_texture_image *texImage; GLuint size; - texImage = tObj->Image[i + t->base.firstLevel]; + texImage = tObj->Image[0][i + t->base.firstLevel]; if ( !texImage ) break; @@ -214,17 +214,17 @@ static void radeonSetTexImages( radeonContextPtr rmesa, t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) | (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT)); - t->pp_txsize = (((tObj->Image[t->base.firstLevel]->Width - 1) << 0) | - ((tObj->Image[t->base.firstLevel]->Height - 1) << 16)); + t->pp_txsize = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << 0) | + ((tObj->Image[0][t->base.firstLevel]->Height - 1) << 16)); /* Only need to round to nearest 32 for textures, but the blitter * requires 64-byte aligned pitches, and we may/may not need the * blitter. NPOT only! */ if (baseImage->IsCompressed) - t->pp_txpitch = (tObj->Image[t->base.firstLevel]->Width + 63) & ~(63); + t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63); else - t->pp_txpitch = ((tObj->Image[t->base.firstLevel]->Width * baseImage->TexFormat->TexelBytes) + 63) & ~(63); + t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * baseImage->TexFormat->TexelBytes) + 63) & ~(63); t->pp_txpitch -= 32; t->dirty_state = TEX_ALL; @@ -779,7 +779,7 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit ) } else { const struct gl_texture_object *tObj = texUnit->_Current; - const GLenum format = tObj->Image[tObj->BaseLevel]->Format; + const GLenum format = tObj->Image[0][tObj->BaseLevel]->Format; GLuint color_arg[3], alpha_arg[3]; GLuint i, numColorArgs = 0, numAlphaArgs = 0; GLuint RGBshift = texUnit->CombineScaleShiftRGB; @@ -1496,7 +1496,7 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit ) GLenum format; /* Fallback if there's a texture border */ - if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) { + if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 ) { fprintf(stderr, "%s: border\n", __FUNCTION__); return GL_FALSE; } @@ -1549,7 +1549,7 @@ static GLboolean update_tex_common( GLcontext *ctx, int unit ) rmesa->NewGLState |= _NEW_TEXTURE_MATRIX; } - format = tObj->Image[tObj->BaseLevel]->Format; + format = tObj->Image[0][tObj->BaseLevel]->Format; if ( rmesa->state.texture.unit[unit].format != format || rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode ) { rmesa->state.texture.unit[unit].format = format; |