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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c924
1 files changed, 0 insertions, 924 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c
deleted file mode 100644
index aac029aa0e4..00000000000
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c
+++ /dev/null
@@ -1,924 +0,0 @@
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt_c.c,v 1.2 2002/12/16 16:18:59 dawes Exp $ */
-/**************************************************************************
-
-Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Cedar Park, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-#include "glheader.h"
-#include "mtypes.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "api_noop.h"
-#include "vtxfmt.h"
-
-#include "radeon_vtxfmt.h"
-
-#include "dispatch.h"
-
-/* Fallback versions of all the entrypoints for situations where
- * codegen isn't available. This is still a lot faster than the
- * vb/pipeline implementation in Mesa.
- */
-static void radeon_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = *(int *)&z;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = *(int *)&v[2];
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex2f( GLfloat x, GLfloat y )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&x;
- *rmesa->vb.dmaptr++ = *(int *)&y;
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = *(int *)&rmesa->vb.vertex[i];
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-static void radeon_Vertex2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- *rmesa->vb.dmaptr++ = *(int *)&v[0];
- *rmesa->vb.dmaptr++ = *(int *)&v[1];
- *rmesa->vb.dmaptr++ = 0;
-
- for (i = 3; i < rmesa->vb.vertex_size; i++)
- *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i;
-
- if (--rmesa->vb.counter == 0)
- rmesa->vb.notify();
-}
-
-
-#if 0
-/* Color for ubyte (packed) color formats:
- */
-static void radeon_Color3ub_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void radeon_Color3ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-
-static void radeon_Color4ub_ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = a;
-}
-
-static void radeon_Color4ubv_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- *(GLuint *)rmesa->vb.colorptr = LE32_TO_CPU(*(GLuint *)v);
-}
-#endif /* 0 */
-
-static void radeon_Color3f_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void radeon_Color3fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-static void radeon_Color4f_ub( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, a );
-}
-
-static void radeon_Color4fv_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.colorptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, v[3] );
-}
-
-
-/* Color for float color+alpha formats:
- */
-#if 0
-static void radeon_Color3ub_4f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void radeon_Color3ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-
-static void radeon_Color4ub_4f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = UBYTE_TO_FLOAT(a);
-}
-
-static void radeon_Color4ubv_4f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void radeon_Color3f_4f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void radeon_Color3fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-static void radeon_Color4f_4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = a;
-}
-
-static void radeon_Color4fv_4f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = v[3];
-}
-
-
-/* Color for float color formats:
- */
-#if 0
-static void radeon_Color3ub_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
-}
-
-static void radeon_Color3ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
-}
-
-static void radeon_Color4ub_3f( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(a);
-}
-
-static void radeon_Color4ubv_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(v[3]);
-}
-#endif /* 0 */
-
-
-static void radeon_Color3f_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
-}
-
-static void radeon_Color3fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-static void radeon_Color4f_3f( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = a;
-}
-
-static void radeon_Color4fv_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatcolorptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = v[3];
-}
-
-
-/* Secondary Color:
- */
-#if 0
-static void radeon_SecondaryColor3ubEXT_ub( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- dest->red = r;
- dest->green = g;
- dest->blue = b;
- dest->alpha = 0xff;
-}
-
-static void radeon_SecondaryColor3ubvEXT_ub( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- dest->red = v[0];
- dest->green = v[1];
- dest->blue = v[2];
- dest->alpha = 0xff;
-}
-#endif /* 0 */
-
-static void radeon_SecondaryColor3fEXT_ub( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b );
- dest->alpha = 255;
-}
-
-static void radeon_SecondaryColor3fvEXT_ub( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeon_color_t *dest = rmesa->vb.specptr;
- UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] );
- UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] );
- dest->alpha = 255;
-}
-
-#if 0
-static void radeon_SecondaryColor3ubEXT_3f( GLubyte r, GLubyte g, GLubyte b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(r);
- dest[1] = UBYTE_TO_FLOAT(g);
- dest[2] = UBYTE_TO_FLOAT(b);
- dest[3] = 1.0;
-}
-
-static void radeon_SecondaryColor3ubvEXT_3f( const GLubyte *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = UBYTE_TO_FLOAT(v[0]);
- dest[1] = UBYTE_TO_FLOAT(v[1]);
- dest[2] = UBYTE_TO_FLOAT(v[2]);
- dest[3] = 1.0;
-}
-#endif /* 0 */
-
-static void radeon_SecondaryColor3fEXT_3f( GLfloat r, GLfloat g, GLfloat b )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = r;
- dest[1] = g;
- dest[2] = b;
- dest[3] = 1.0;
-}
-
-static void radeon_SecondaryColor3fvEXT_3f( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.floatspecptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
- dest[3] = 1.0;
-}
-
-
-/* Normal
- */
-static void radeon_Normal3f( GLfloat n0, GLfloat n1, GLfloat n2 )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = n0;
- dest[1] = n1;
- dest[2] = n2;
-}
-
-static void radeon_Normal3fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.normalptr;
- dest[0] = v[0];
- dest[1] = v[1];
- dest[2] = v[2];
-}
-
-
-/* TexCoord
- */
-static void radeon_TexCoord1f( GLfloat s )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = s;
- dest[1] = 0;
-}
-
-static void radeon_TexCoord1fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = v[0];
- dest[1] = 0;
-}
-
-static void radeon_TexCoord2f( GLfloat s, GLfloat t )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = s;
- dest[1] = t;
-}
-
-static void radeon_TexCoord2fv( const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[0];
- dest[0] = v[0];
- dest[1] = v[1];
-}
-
-
-/* MultiTexcoord
- *
- * Technically speaking, these functions should subtract GL_TEXTURE0 from
- * \c target before masking and using it. The value of GL_TEXTURE0 is 0x84C0,
- * which has the low-order 5 bits 0. For all possible valid values of
- * \c target. Subtracting GL_TEXTURE0 has the net effect of masking \c target
- * with 0x1F. Masking with 0x1F and then masking with 0x01 is redundant, so
- * the subtraction has been omitted.
- */
-
-static void radeon_MultiTexCoord1fARB( GLenum target, GLfloat s )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = s;
- dest[1] = 0;
-}
-
-static void radeon_MultiTexCoord1fvARB( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = v[0];
- dest[1] = 0;
-}
-
-static void radeon_MultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = s;
- dest[1] = t;
-}
-
-static void radeon_MultiTexCoord2fvARB( GLenum target, const GLfloat *v )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *dest = rmesa->vb.texcoordptr[target & 3];
- dest[0] = v[0];
- dest[1] = v[1];
-}
-
-static struct dynfn *lookup( struct dynfn *l, int key )
-{
- struct dynfn *f;
-
- foreach( f, l ) {
- if (f->key == key)
- return f;
- }
-
- return NULL;
-}
-
-/* Can't use the loopback template for this:
- */
-
-#define CHOOSE(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn; \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, radeon_##FN); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* For the _3f case, only allow one color function to be hooked in at
- * a time. Eventually, use a similar mechanism to allow selecting the
- * color component of the vertex format based on client behaviour.
- *
- * Note: Perform these actions even if there is a codegen or cached
- * codegen version of the chosen function.
- */
-#define CHOOSE_COLOR(FN, FNTYPE, NR, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn; \
- \
- if (rmesa->vb.vertex_format & ACTIVE_PKCOLOR) { \
- SET_ ## FN (ctx->Exec, radeon_##FN##_ub); \
- } \
- else if ((rmesa->vb.vertex_format & \
- (ACTIVE_FPCOLOR|ACTIVE_FPALPHA)) == ACTIVE_FPCOLOR) { \
- \
- if (rmesa->vb.installed_color_3f_sz != NR) { \
- rmesa->vb.installed_color_3f_sz = NR; \
- if (NR == 3) ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = 1.0; \
- if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \
- radeon_copy_to_current( ctx ); \
- _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \
- CALL_ ## FN (ctx->Exec, ARGS2); \
- return; \
- } \
- } \
- \
- SET_ ## FN (ctx->Exec, radeon_##FN##_3f); \
- } \
- else { \
- SET_ ## FN (ctx->Exec, radeon_##FN##_4f); \
- } \
- \
- \
- dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- if (!dfn) dfn = rmesa->vb.codegen.FN( ctx, key ); \
- \
- if (dfn) { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \
- } \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-/* Right now there are both _ub and _3f versions of the secondary color
- * functions. Currently, we only set-up the hardware to use the _ub versions.
- * The _3f versions are needed for the cases where secondary color isn't used
- * in the vertex format, but it still needs to be stored in the context
- * state vector.
- */
-#define CHOOSE_SECONDARY_COLOR(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \
-static void choose_##FN ARGS1 \
-{ \
- GET_CURRENT_CONTEXT(ctx); \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \
- struct dynfn *dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \
- \
- if (dfn == 0) \
- dfn = rmesa->vb.codegen.FN( ctx, key ); \
- else if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \
- \
- if (dfn) \
- SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \
- else { \
- if (RADEON_DEBUG & DEBUG_CODEGEN) \
- fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \
- SET_ ## FN (ctx->Exec, ((rmesa->vb.vertex_format & ACTIVE_PKSPEC) != 0) \
- ? radeon_##FN##_ub : radeon_##FN##_3f); \
- } \
- \
- ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- CALL_ ## FN (ctx->Exec, ARGS2); \
-}
-
-
-
-
-
-/* Shorthands
- */
-#define ACTIVE_XYZW (RADEON_CP_VC_FRMT_W0|RADEON_CP_VC_FRMT_Z)
-#define ACTIVE_NORM RADEON_CP_VC_FRMT_N0
-
-#define ACTIVE_PKCOLOR RADEON_CP_VC_FRMT_PKCOLOR
-#define ACTIVE_FPCOLOR RADEON_CP_VC_FRMT_FPCOLOR
-#define ACTIVE_FPALPHA RADEON_CP_VC_FRMT_FPALPHA
-#define ACTIVE_COLOR (ACTIVE_FPCOLOR|ACTIVE_PKCOLOR)
-
-#define ACTIVE_PKSPEC RADEON_CP_VC_FRMT_PKSPEC
-#define ACTIVE_FPSPEC RADEON_CP_VC_FRMT_FPSPEC
-#define ACTIVE_SPEC (ACTIVE_FPSPEC|ACTIVE_PKSPEC)
-
-#define ACTIVE_ST0 RADEON_CP_VC_FRMT_ST0
-#define ACTIVE_ST1 RADEON_CP_VC_FRMT_ST1
-#define ACTIVE_ST2 RADEON_CP_VC_FRMT_ST2
-#define ACTIVE_ST_ALL (RADEON_CP_VC_FRMT_ST1|RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST2)
-
-/* Each codegen function should be able to be fully specified by a
- * subsetted version of rmesa->vb.vertex_format.
- */
-#define MASK_NORM (ACTIVE_XYZW)
-#define MASK_COLOR (MASK_NORM|ACTIVE_NORM)
-#define MASK_SPEC (MASK_COLOR|ACTIVE_COLOR)
-#define MASK_ST0 (MASK_SPEC|ACTIVE_SPEC)
-#define MASK_ST1 (MASK_ST0|ACTIVE_ST0)
-#define MASK_ST2 (MASK_ST1|ACTIVE_ST1)
-#define MASK_ST_ALL (MASK_ST2|ACTIVE_ST2)
-#define MASK_VERTEX (MASK_ST_ALL|ACTIVE_FPALPHA)
-
-
-typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat );
-typedef void (*p3f)( GLfloat, GLfloat, GLfloat );
-typedef void (*p2f)( GLfloat, GLfloat );
-typedef void (*p1f)( GLfloat );
-typedef void (*pe2f)( GLenum, GLfloat, GLfloat );
-typedef void (*pe1f)( GLenum, GLfloat );
-typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
-typedef void (*p3ub)( GLubyte, GLubyte, GLubyte );
-typedef void (*pfv)( const GLfloat * );
-typedef void (*pefv)( GLenum, const GLfloat * );
-typedef void (*pubv)( const GLubyte * );
-
-
-CHOOSE(Normal3f, p3f, MASK_NORM, ACTIVE_NORM,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Normal3fv, pfv, MASK_NORM, ACTIVE_NORM,
- (const GLfloat *v), (v))
-
-#if 0
-CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, ACTIVE_COLOR,
- (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d))
-CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, ACTIVE_COLOR,
- (const GLubyte *v), (v))
-CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, ACTIVE_COLOR,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, ACTIVE_COLOR,
- (const GLubyte *v), (v))
-#endif
-
-CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, ACTIVE_COLOR,
- (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d))
-CHOOSE_COLOR(Color4fv, pfv, 4, MASK_COLOR, ACTIVE_COLOR,
- (const GLfloat *v), (v))
-CHOOSE_COLOR(Color3f, p3f, 3, MASK_COLOR, ACTIVE_COLOR,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, ACTIVE_COLOR,
- (const GLfloat *v), (v))
-
-
-#if 0
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, ACTIVE_SPEC,
- (GLubyte a,GLubyte b, GLubyte c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, ACTIVE_SPEC,
- (const GLubyte *v), (v))
-#endif
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, ACTIVE_SPEC,
- (GLfloat a,GLfloat b, GLfloat c), (a,b,c))
-CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, ACTIVE_SPEC,
- (const GLfloat *v), (v))
-
-CHOOSE(TexCoord2f, p2f, MASK_ST0, ACTIVE_ST0,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(TexCoord2fv, pfv, MASK_ST0, ACTIVE_ST0,
- (const GLfloat *v), (v))
-CHOOSE(TexCoord1f, p1f, MASK_ST0, ACTIVE_ST0,
- (GLfloat a), (a))
-CHOOSE(TexCoord1fv, pfv, MASK_ST0, ACTIVE_ST0,
- (const GLfloat *v), (v))
-
-CHOOSE(MultiTexCoord2fARB, pe2f, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,GLfloat a,GLfloat b), (u,a,b))
-CHOOSE(MultiTexCoord2fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,const GLfloat *v), (u,v))
-CHOOSE(MultiTexCoord1fARB, pe1f, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,GLfloat a), (u,a))
-CHOOSE(MultiTexCoord1fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL,
- (GLenum u,const GLfloat *v), (u,v))
-
-CHOOSE(Vertex3f, p3f, MASK_VERTEX, MASK_VERTEX,
- (GLfloat a,GLfloat b,GLfloat c), (a,b,c))
-CHOOSE(Vertex3fv, pfv, MASK_VERTEX, MASK_VERTEX,
- (const GLfloat *v), (v))
-CHOOSE(Vertex2f, p2f, MASK_VERTEX, MASK_VERTEX,
- (GLfloat a,GLfloat b), (a,b))
-CHOOSE(Vertex2fv, pfv, MASK_VERTEX, MASK_VERTEX,
- (const GLfloat *v), (v))
-
-
-
-
-
-void radeonVtxfmtInitChoosers( GLvertexformat *vfmt )
-{
- vfmt->Color3f = choose_Color3f;
- vfmt->Color3fv = choose_Color3fv;
- vfmt->Color4f = choose_Color4f;
- vfmt->Color4fv = choose_Color4fv;
- vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT;
- vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT;
- vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB;
- vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB;
- vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB;
- vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB;
- vfmt->Normal3f = choose_Normal3f;
- vfmt->Normal3fv = choose_Normal3fv;
- vfmt->TexCoord1f = choose_TexCoord1f;
- vfmt->TexCoord1fv = choose_TexCoord1fv;
- vfmt->TexCoord2f = choose_TexCoord2f;
- vfmt->TexCoord2fv = choose_TexCoord2fv;
- vfmt->Vertex2f = choose_Vertex2f;
- vfmt->Vertex2fv = choose_Vertex2fv;
- vfmt->Vertex3f = choose_Vertex3f;
- vfmt->Vertex3fv = choose_Vertex3fv;
-
-#if 0
- vfmt->Color3ub = choose_Color3ub;
- vfmt->Color3ubv = choose_Color3ubv;
- vfmt->Color4ub = choose_Color4ub;
- vfmt->Color4ubv = choose_Color4ubv;
- vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT;
- vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT;
-#endif
-}
-
-
-static struct dynfn *codegen_noop( GLcontext *ctx, int key )
-{
- (void) ctx; (void) key;
- return NULL;
-}
-
-void radeonInitCodegen( struct dfn_generators *gen, GLboolean useCodegen )
-{
- gen->Vertex3f = codegen_noop;
- gen->Vertex3fv = codegen_noop;
- gen->Color4ub = codegen_noop;
- gen->Color4ubv = codegen_noop;
- gen->Normal3f = codegen_noop;
- gen->Normal3fv = codegen_noop;
- gen->TexCoord2f = codegen_noop;
- gen->TexCoord2fv = codegen_noop;
- gen->MultiTexCoord2fARB = codegen_noop;
- gen->MultiTexCoord2fvARB = codegen_noop;
- gen->Vertex2f = codegen_noop;
- gen->Vertex2fv = codegen_noop;
- gen->Color3ub = codegen_noop;
- gen->Color3ubv = codegen_noop;
- gen->Color4f = codegen_noop;
- gen->Color4fv = codegen_noop;
- gen->Color3f = codegen_noop;
- gen->Color3fv = codegen_noop;
- gen->SecondaryColor3fEXT = codegen_noop;
- gen->SecondaryColor3fvEXT = codegen_noop;
- gen->SecondaryColor3ubEXT = codegen_noop;
- gen->SecondaryColor3ubvEXT = codegen_noop;
- gen->TexCoord1f = codegen_noop;
- gen->TexCoord1fv = codegen_noop;
- gen->MultiTexCoord1fARB = codegen_noop;
- gen->MultiTexCoord1fvARB = codegen_noop;
-
- if (useCodegen) {
-#if defined(USE_X86_ASM)
- radeonInitX86Codegen( gen );
-#endif
-
-#if defined(USE_SSE_ASM)
- radeonInitSSECodegen( gen );
-#endif
- }
-}