diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c | 924 |
1 files changed, 0 insertions, 924 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c deleted file mode 100644 index aac029aa0e4..00000000000 --- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt_c.c +++ /dev/null @@ -1,924 +0,0 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_vtxfmt_c.c,v 1.2 2002/12/16 16:18:59 dawes Exp $ */ -/************************************************************************** - -Copyright 2002 ATI Technologies Inc., Ontario, Canada, and - Tungsten Graphics Inc., Cedar Park, Texas. - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Keith Whitwell <[email protected]> - */ -#include "glheader.h" -#include "mtypes.h" -#include "colormac.h" -#include "simple_list.h" -#include "api_noop.h" -#include "vtxfmt.h" - -#include "radeon_vtxfmt.h" - -#include "dispatch.h" - -/* Fallback versions of all the entrypoints for situations where - * codegen isn't available. This is still a lot faster than the - * vb/pipeline implementation in Mesa. - */ -static void radeon_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - int i; - - *rmesa->vb.dmaptr++ = *(int *)&x; - *rmesa->vb.dmaptr++ = *(int *)&y; - *rmesa->vb.dmaptr++ = *(int *)&z; - - for (i = 3; i < rmesa->vb.vertex_size; i++) - *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i; - - if (--rmesa->vb.counter == 0) - rmesa->vb.notify(); -} - - -static void radeon_Vertex3fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - int i; - - *rmesa->vb.dmaptr++ = *(int *)&v[0]; - *rmesa->vb.dmaptr++ = *(int *)&v[1]; - *rmesa->vb.dmaptr++ = *(int *)&v[2]; - - for (i = 3; i < rmesa->vb.vertex_size; i++) - *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i; - - if (--rmesa->vb.counter == 0) - rmesa->vb.notify(); -} - - -static void radeon_Vertex2f( GLfloat x, GLfloat y ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - int i; - - *rmesa->vb.dmaptr++ = *(int *)&x; - *rmesa->vb.dmaptr++ = *(int *)&y; - *rmesa->vb.dmaptr++ = 0; - - for (i = 3; i < rmesa->vb.vertex_size; i++) - *rmesa->vb.dmaptr++ = *(int *)&rmesa->vb.vertex[i]; - - if (--rmesa->vb.counter == 0) - rmesa->vb.notify(); -} - - -static void radeon_Vertex2fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - int i; - - *rmesa->vb.dmaptr++ = *(int *)&v[0]; - *rmesa->vb.dmaptr++ = *(int *)&v[1]; - *rmesa->vb.dmaptr++ = 0; - - for (i = 3; i < rmesa->vb.vertex_size; i++) - *rmesa->vb.dmaptr++ = rmesa->vb.vertex[i].i; - - if (--rmesa->vb.counter == 0) - rmesa->vb.notify(); -} - - -#if 0 -/* Color for ubyte (packed) color formats: - */ -static void radeon_Color3ub_ub( GLubyte r, GLubyte g, GLubyte b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - dest->red = r; - dest->green = g; - dest->blue = b; - dest->alpha = 0xff; -} - -static void radeon_Color3ubv_ub( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - dest->red = v[0]; - dest->green = v[1]; - dest->blue = v[2]; - dest->alpha = 0xff; -} - -static void radeon_Color4ub_ub( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - dest->red = r; - dest->green = g; - dest->blue = b; - dest->alpha = a; -} - -static void radeon_Color4ubv_ub( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - *(GLuint *)rmesa->vb.colorptr = LE32_TO_CPU(*(GLuint *)v); -} -#endif /* 0 */ - -static void radeon_Color3f_ub( GLfloat r, GLfloat g, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b ); - dest->alpha = 255; -} - -static void radeon_Color3fv_ub( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] ); - dest->alpha = 255; -} - -static void radeon_Color4f_ub( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, a ); -} - -static void radeon_Color4fv_ub( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.colorptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->alpha, v[3] ); -} - - -/* Color for float color+alpha formats: - */ -#if 0 -static void radeon_Color3ub_4f( GLubyte r, GLubyte g, GLubyte b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(r); - dest[1] = UBYTE_TO_FLOAT(g); - dest[2] = UBYTE_TO_FLOAT(b); - dest[3] = 1.0; -} - -static void radeon_Color3ubv_4f( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(v[0]); - dest[1] = UBYTE_TO_FLOAT(v[1]); - dest[2] = UBYTE_TO_FLOAT(v[2]); - dest[3] = 1.0; -} - -static void radeon_Color4ub_4f( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(r); - dest[1] = UBYTE_TO_FLOAT(g); - dest[2] = UBYTE_TO_FLOAT(b); - dest[3] = UBYTE_TO_FLOAT(a); -} - -static void radeon_Color4ubv_4f( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(v[0]); - dest[1] = UBYTE_TO_FLOAT(v[1]); - dest[2] = UBYTE_TO_FLOAT(v[2]); - dest[3] = UBYTE_TO_FLOAT(v[3]); -} -#endif /* 0 */ - - -static void radeon_Color3f_4f( GLfloat r, GLfloat g, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = r; - dest[1] = g; - dest[2] = b; - dest[3] = 1.0; -} - -static void radeon_Color3fv_4f( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = 1.0; -} - -static void radeon_Color4f_4f( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = r; - dest[1] = g; - dest[2] = b; - dest[3] = a; -} - -static void radeon_Color4fv_4f( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = v[3]; -} - - -/* Color for float color formats: - */ -#if 0 -static void radeon_Color3ub_3f( GLubyte r, GLubyte g, GLubyte b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(r); - dest[1] = UBYTE_TO_FLOAT(g); - dest[2] = UBYTE_TO_FLOAT(b); -} - -static void radeon_Color3ubv_3f( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(v[0]); - dest[1] = UBYTE_TO_FLOAT(v[1]); - dest[2] = UBYTE_TO_FLOAT(v[2]); -} - -static void radeon_Color4ub_3f( GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(r); - dest[1] = UBYTE_TO_FLOAT(g); - dest[2] = UBYTE_TO_FLOAT(b); - ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(a); -} - -static void radeon_Color4ubv_3f( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = UBYTE_TO_FLOAT(v[0]); - dest[1] = UBYTE_TO_FLOAT(v[1]); - dest[2] = UBYTE_TO_FLOAT(v[2]); - ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = UBYTE_TO_FLOAT(v[3]); -} -#endif /* 0 */ - - -static void radeon_Color3f_3f( GLfloat r, GLfloat g, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = r; - dest[1] = g; - dest[2] = b; -} - -static void radeon_Color3fv_3f( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; -} - -static void radeon_Color4f_3f( GLfloat r, GLfloat g, GLfloat b, GLfloat a ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = r; - dest[1] = g; - dest[2] = b; - ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = a; -} - -static void radeon_Color4fv_3f( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatcolorptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = v[3]; -} - - -/* Secondary Color: - */ -#if 0 -static void radeon_SecondaryColor3ubEXT_ub( GLubyte r, GLubyte g, GLubyte b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.specptr; - dest->red = r; - dest->green = g; - dest->blue = b; - dest->alpha = 0xff; -} - -static void radeon_SecondaryColor3ubvEXT_ub( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.specptr; - dest->red = v[0]; - dest->green = v[1]; - dest->blue = v[2]; - dest->alpha = 0xff; -} -#endif /* 0 */ - -static void radeon_SecondaryColor3fEXT_ub( GLfloat r, GLfloat g, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.specptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, r ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, g ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, b ); - dest->alpha = 255; -} - -static void radeon_SecondaryColor3fvEXT_ub( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeon_color_t *dest = rmesa->vb.specptr; - UNCLAMPED_FLOAT_TO_UBYTE( dest->red, v[0] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->green, v[1] ); - UNCLAMPED_FLOAT_TO_UBYTE( dest->blue, v[2] ); - dest->alpha = 255; -} - -#if 0 -static void radeon_SecondaryColor3ubEXT_3f( GLubyte r, GLubyte g, GLubyte b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatspecptr; - dest[0] = UBYTE_TO_FLOAT(r); - dest[1] = UBYTE_TO_FLOAT(g); - dest[2] = UBYTE_TO_FLOAT(b); - dest[3] = 1.0; -} - -static void radeon_SecondaryColor3ubvEXT_3f( const GLubyte *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatspecptr; - dest[0] = UBYTE_TO_FLOAT(v[0]); - dest[1] = UBYTE_TO_FLOAT(v[1]); - dest[2] = UBYTE_TO_FLOAT(v[2]); - dest[3] = 1.0; -} -#endif /* 0 */ - -static void radeon_SecondaryColor3fEXT_3f( GLfloat r, GLfloat g, GLfloat b ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatspecptr; - dest[0] = r; - dest[1] = g; - dest[2] = b; - dest[3] = 1.0; -} - -static void radeon_SecondaryColor3fvEXT_3f( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.floatspecptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; - dest[3] = 1.0; -} - - -/* Normal - */ -static void radeon_Normal3f( GLfloat n0, GLfloat n1, GLfloat n2 ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.normalptr; - dest[0] = n0; - dest[1] = n1; - dest[2] = n2; -} - -static void radeon_Normal3fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.normalptr; - dest[0] = v[0]; - dest[1] = v[1]; - dest[2] = v[2]; -} - - -/* TexCoord - */ -static void radeon_TexCoord1f( GLfloat s ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[0]; - dest[0] = s; - dest[1] = 0; -} - -static void radeon_TexCoord1fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[0]; - dest[0] = v[0]; - dest[1] = 0; -} - -static void radeon_TexCoord2f( GLfloat s, GLfloat t ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[0]; - dest[0] = s; - dest[1] = t; -} - -static void radeon_TexCoord2fv( const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[0]; - dest[0] = v[0]; - dest[1] = v[1]; -} - - -/* MultiTexcoord - * - * Technically speaking, these functions should subtract GL_TEXTURE0 from - * \c target before masking and using it. The value of GL_TEXTURE0 is 0x84C0, - * which has the low-order 5 bits 0. For all possible valid values of - * \c target. Subtracting GL_TEXTURE0 has the net effect of masking \c target - * with 0x1F. Masking with 0x1F and then masking with 0x01 is redundant, so - * the subtraction has been omitted. - */ - -static void radeon_MultiTexCoord1fARB( GLenum target, GLfloat s ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[target & 3]; - dest[0] = s; - dest[1] = 0; -} - -static void radeon_MultiTexCoord1fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[target & 3]; - dest[0] = v[0]; - dest[1] = 0; -} - -static void radeon_MultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[target & 3]; - dest[0] = s; - dest[1] = t; -} - -static void radeon_MultiTexCoord2fvARB( GLenum target, const GLfloat *v ) -{ - GET_CURRENT_CONTEXT(ctx); - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - GLfloat *dest = rmesa->vb.texcoordptr[target & 3]; - dest[0] = v[0]; - dest[1] = v[1]; -} - -static struct dynfn *lookup( struct dynfn *l, int key ) -{ - struct dynfn *f; - - foreach( f, l ) { - if (f->key == key) - return f; - } - - return NULL; -} - -/* Can't use the loopback template for this: - */ - -#define CHOOSE(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \ -static void choose_##FN ARGS1 \ -{ \ - GET_CURRENT_CONTEXT(ctx); \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \ - struct dynfn *dfn; \ - \ - dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \ - if (dfn == 0) \ - dfn = rmesa->vb.codegen.FN( ctx, key ); \ - else if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- cached codegen\n", __FUNCTION__ ); \ - \ - if (dfn) \ - SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ - else { \ - if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - SET_ ## FN (ctx->Exec, radeon_##FN); \ - } \ - \ - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - CALL_ ## FN (ctx->Exec, ARGS2); \ -} - - - -/* For the _3f case, only allow one color function to be hooked in at - * a time. Eventually, use a similar mechanism to allow selecting the - * color component of the vertex format based on client behaviour. - * - * Note: Perform these actions even if there is a codegen or cached - * codegen version of the chosen function. - */ -#define CHOOSE_COLOR(FN, FNTYPE, NR, MASK, ACTIVE, ARGS1, ARGS2 ) \ -static void choose_##FN ARGS1 \ -{ \ - GET_CURRENT_CONTEXT(ctx); \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \ - struct dynfn *dfn; \ - \ - if (rmesa->vb.vertex_format & ACTIVE_PKCOLOR) { \ - SET_ ## FN (ctx->Exec, radeon_##FN##_ub); \ - } \ - else if ((rmesa->vb.vertex_format & \ - (ACTIVE_FPCOLOR|ACTIVE_FPALPHA)) == ACTIVE_FPCOLOR) { \ - \ - if (rmesa->vb.installed_color_3f_sz != NR) { \ - rmesa->vb.installed_color_3f_sz = NR; \ - if (NR == 3) ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3] = 1.0; \ - if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) { \ - radeon_copy_to_current( ctx ); \ - _mesa_install_exec_vtxfmt( ctx, &rmesa->vb.vtxfmt ); \ - CALL_ ## FN (ctx->Exec, ARGS2); \ - return; \ - } \ - } \ - \ - SET_ ## FN (ctx->Exec, radeon_##FN##_3f); \ - } \ - else { \ - SET_ ## FN (ctx->Exec, radeon_##FN##_4f); \ - } \ - \ - \ - dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \ - if (!dfn) dfn = rmesa->vb.codegen.FN( ctx, key ); \ - \ - if (dfn) { \ - if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- codegen version\n", __FUNCTION__ ); \ - SET_ ## FN (ctx->Exec, (FNTYPE)dfn->code); \ - } \ - else if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- 'c' version\n", __FUNCTION__ ); \ - \ - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - CALL_ ## FN (ctx->Exec, ARGS2); \ -} - - - -/* Right now there are both _ub and _3f versions of the secondary color - * functions. Currently, we only set-up the hardware to use the _ub versions. - * The _3f versions are needed for the cases where secondary color isn't used - * in the vertex format, but it still needs to be stored in the context - * state vector. - */ -#define CHOOSE_SECONDARY_COLOR(FN, FNTYPE, MASK, ACTIVE, ARGS1, ARGS2 ) \ -static void choose_##FN ARGS1 \ -{ \ - GET_CURRENT_CONTEXT(ctx); \ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \ - int key = rmesa->vb.vertex_format & (MASK|ACTIVE); \ - struct dynfn *dfn = lookup( &rmesa->vb.dfn_cache.FN, key ); \ - \ - if (dfn == 0) \ - dfn = rmesa->vb.codegen.FN( ctx, key ); \ - else if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- cached version\n", __FUNCTION__ ); \ - \ - if (dfn) \ - SET_ ## FN (ctx->Exec, (FNTYPE)(dfn->code)); \ - else { \ - if (RADEON_DEBUG & DEBUG_CODEGEN) \ - fprintf(stderr, "%s -- generic version\n", __FUNCTION__ ); \ - SET_ ## FN (ctx->Exec, ((rmesa->vb.vertex_format & ACTIVE_PKSPEC) != 0) \ - ? radeon_##FN##_ub : radeon_##FN##_3f); \ - } \ - \ - ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ - CALL_ ## FN (ctx->Exec, ARGS2); \ -} - - - - - -/* Shorthands - */ -#define ACTIVE_XYZW (RADEON_CP_VC_FRMT_W0|RADEON_CP_VC_FRMT_Z) -#define ACTIVE_NORM RADEON_CP_VC_FRMT_N0 - -#define ACTIVE_PKCOLOR RADEON_CP_VC_FRMT_PKCOLOR -#define ACTIVE_FPCOLOR RADEON_CP_VC_FRMT_FPCOLOR -#define ACTIVE_FPALPHA RADEON_CP_VC_FRMT_FPALPHA -#define ACTIVE_COLOR (ACTIVE_FPCOLOR|ACTIVE_PKCOLOR) - -#define ACTIVE_PKSPEC RADEON_CP_VC_FRMT_PKSPEC -#define ACTIVE_FPSPEC RADEON_CP_VC_FRMT_FPSPEC -#define ACTIVE_SPEC (ACTIVE_FPSPEC|ACTIVE_PKSPEC) - -#define ACTIVE_ST0 RADEON_CP_VC_FRMT_ST0 -#define ACTIVE_ST1 RADEON_CP_VC_FRMT_ST1 -#define ACTIVE_ST2 RADEON_CP_VC_FRMT_ST2 -#define ACTIVE_ST_ALL (RADEON_CP_VC_FRMT_ST1|RADEON_CP_VC_FRMT_ST0|RADEON_CP_VC_FRMT_ST2) - -/* Each codegen function should be able to be fully specified by a - * subsetted version of rmesa->vb.vertex_format. - */ -#define MASK_NORM (ACTIVE_XYZW) -#define MASK_COLOR (MASK_NORM|ACTIVE_NORM) -#define MASK_SPEC (MASK_COLOR|ACTIVE_COLOR) -#define MASK_ST0 (MASK_SPEC|ACTIVE_SPEC) -#define MASK_ST1 (MASK_ST0|ACTIVE_ST0) -#define MASK_ST2 (MASK_ST1|ACTIVE_ST1) -#define MASK_ST_ALL (MASK_ST2|ACTIVE_ST2) -#define MASK_VERTEX (MASK_ST_ALL|ACTIVE_FPALPHA) - - -typedef void (*p4f)( GLfloat, GLfloat, GLfloat, GLfloat ); -typedef void (*p3f)( GLfloat, GLfloat, GLfloat ); -typedef void (*p2f)( GLfloat, GLfloat ); -typedef void (*p1f)( GLfloat ); -typedef void (*pe2f)( GLenum, GLfloat, GLfloat ); -typedef void (*pe1f)( GLenum, GLfloat ); -typedef void (*p4ub)( GLubyte, GLubyte, GLubyte, GLubyte ); -typedef void (*p3ub)( GLubyte, GLubyte, GLubyte ); -typedef void (*pfv)( const GLfloat * ); -typedef void (*pefv)( GLenum, const GLfloat * ); -typedef void (*pubv)( const GLubyte * ); - - -CHOOSE(Normal3f, p3f, MASK_NORM, ACTIVE_NORM, - (GLfloat a,GLfloat b,GLfloat c), (a,b,c)) -CHOOSE(Normal3fv, pfv, MASK_NORM, ACTIVE_NORM, - (const GLfloat *v), (v)) - -#if 0 -CHOOSE_COLOR(Color4ub, p4ub, 4, MASK_COLOR, ACTIVE_COLOR, - (GLubyte a,GLubyte b, GLubyte c, GLubyte d), (a,b,c,d)) -CHOOSE_COLOR(Color4ubv, pubv, 4, MASK_COLOR, ACTIVE_COLOR, - (const GLubyte *v), (v)) -CHOOSE_COLOR(Color3ub, p3ub, 3, MASK_COLOR, ACTIVE_COLOR, - (GLubyte a,GLubyte b, GLubyte c), (a,b,c)) -CHOOSE_COLOR(Color3ubv, pubv, 3, MASK_COLOR, ACTIVE_COLOR, - (const GLubyte *v), (v)) -#endif - -CHOOSE_COLOR(Color4f, p4f, 4, MASK_COLOR, ACTIVE_COLOR, - (GLfloat a,GLfloat b, GLfloat c, GLfloat d), (a,b,c,d)) -CHOOSE_COLOR(Color4fv, pfv, 4, MASK_COLOR, ACTIVE_COLOR, - (const GLfloat *v), (v)) -CHOOSE_COLOR(Color3f, p3f, 3, MASK_COLOR, ACTIVE_COLOR, - (GLfloat a,GLfloat b, GLfloat c), (a,b,c)) -CHOOSE_COLOR(Color3fv, pfv, 3, MASK_COLOR, ACTIVE_COLOR, - (const GLfloat *v), (v)) - - -#if 0 -CHOOSE_SECONDARY_COLOR(SecondaryColor3ubEXT, p3ub, MASK_SPEC, ACTIVE_SPEC, - (GLubyte a,GLubyte b, GLubyte c), (a,b,c)) -CHOOSE_SECONDARY_COLOR(SecondaryColor3ubvEXT, pubv, MASK_SPEC, ACTIVE_SPEC, - (const GLubyte *v), (v)) -#endif -CHOOSE_SECONDARY_COLOR(SecondaryColor3fEXT, p3f, MASK_SPEC, ACTIVE_SPEC, - (GLfloat a,GLfloat b, GLfloat c), (a,b,c)) -CHOOSE_SECONDARY_COLOR(SecondaryColor3fvEXT, pfv, MASK_SPEC, ACTIVE_SPEC, - (const GLfloat *v), (v)) - -CHOOSE(TexCoord2f, p2f, MASK_ST0, ACTIVE_ST0, - (GLfloat a,GLfloat b), (a,b)) -CHOOSE(TexCoord2fv, pfv, MASK_ST0, ACTIVE_ST0, - (const GLfloat *v), (v)) -CHOOSE(TexCoord1f, p1f, MASK_ST0, ACTIVE_ST0, - (GLfloat a), (a)) -CHOOSE(TexCoord1fv, pfv, MASK_ST0, ACTIVE_ST0, - (const GLfloat *v), (v)) - -CHOOSE(MultiTexCoord2fARB, pe2f, MASK_ST_ALL, ACTIVE_ST_ALL, - (GLenum u,GLfloat a,GLfloat b), (u,a,b)) -CHOOSE(MultiTexCoord2fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL, - (GLenum u,const GLfloat *v), (u,v)) -CHOOSE(MultiTexCoord1fARB, pe1f, MASK_ST_ALL, ACTIVE_ST_ALL, - (GLenum u,GLfloat a), (u,a)) -CHOOSE(MultiTexCoord1fvARB, pefv, MASK_ST_ALL, ACTIVE_ST_ALL, - (GLenum u,const GLfloat *v), (u,v)) - -CHOOSE(Vertex3f, p3f, MASK_VERTEX, MASK_VERTEX, - (GLfloat a,GLfloat b,GLfloat c), (a,b,c)) -CHOOSE(Vertex3fv, pfv, MASK_VERTEX, MASK_VERTEX, - (const GLfloat *v), (v)) -CHOOSE(Vertex2f, p2f, MASK_VERTEX, MASK_VERTEX, - (GLfloat a,GLfloat b), (a,b)) -CHOOSE(Vertex2fv, pfv, MASK_VERTEX, MASK_VERTEX, - (const GLfloat *v), (v)) - - - - - -void radeonVtxfmtInitChoosers( GLvertexformat *vfmt ) -{ - vfmt->Color3f = choose_Color3f; - vfmt->Color3fv = choose_Color3fv; - vfmt->Color4f = choose_Color4f; - vfmt->Color4fv = choose_Color4fv; - vfmt->SecondaryColor3fEXT = choose_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = choose_SecondaryColor3fvEXT; - vfmt->MultiTexCoord1fARB = choose_MultiTexCoord1fARB; - vfmt->MultiTexCoord1fvARB = choose_MultiTexCoord1fvARB; - vfmt->MultiTexCoord2fARB = choose_MultiTexCoord2fARB; - vfmt->MultiTexCoord2fvARB = choose_MultiTexCoord2fvARB; - vfmt->Normal3f = choose_Normal3f; - vfmt->Normal3fv = choose_Normal3fv; - vfmt->TexCoord1f = choose_TexCoord1f; - vfmt->TexCoord1fv = choose_TexCoord1fv; - vfmt->TexCoord2f = choose_TexCoord2f; - vfmt->TexCoord2fv = choose_TexCoord2fv; - vfmt->Vertex2f = choose_Vertex2f; - vfmt->Vertex2fv = choose_Vertex2fv; - vfmt->Vertex3f = choose_Vertex3f; - vfmt->Vertex3fv = choose_Vertex3fv; - -#if 0 - vfmt->Color3ub = choose_Color3ub; - vfmt->Color3ubv = choose_Color3ubv; - vfmt->Color4ub = choose_Color4ub; - vfmt->Color4ubv = choose_Color4ubv; - vfmt->SecondaryColor3ubEXT = choose_SecondaryColor3ubEXT; - vfmt->SecondaryColor3ubvEXT = choose_SecondaryColor3ubvEXT; -#endif -} - - -static struct dynfn *codegen_noop( GLcontext *ctx, int key ) -{ - (void) ctx; (void) key; - return NULL; -} - -void radeonInitCodegen( struct dfn_generators *gen, GLboolean useCodegen ) -{ - gen->Vertex3f = codegen_noop; - gen->Vertex3fv = codegen_noop; - gen->Color4ub = codegen_noop; - gen->Color4ubv = codegen_noop; - gen->Normal3f = codegen_noop; - gen->Normal3fv = codegen_noop; - gen->TexCoord2f = codegen_noop; - gen->TexCoord2fv = codegen_noop; - gen->MultiTexCoord2fARB = codegen_noop; - gen->MultiTexCoord2fvARB = codegen_noop; - gen->Vertex2f = codegen_noop; - gen->Vertex2fv = codegen_noop; - gen->Color3ub = codegen_noop; - gen->Color3ubv = codegen_noop; - gen->Color4f = codegen_noop; - gen->Color4fv = codegen_noop; - gen->Color3f = codegen_noop; - gen->Color3fv = codegen_noop; - gen->SecondaryColor3fEXT = codegen_noop; - gen->SecondaryColor3fvEXT = codegen_noop; - gen->SecondaryColor3ubEXT = codegen_noop; - gen->SecondaryColor3ubvEXT = codegen_noop; - gen->TexCoord1f = codegen_noop; - gen->TexCoord1fv = codegen_noop; - gen->MultiTexCoord1fARB = codegen_noop; - gen->MultiTexCoord1fvARB = codegen_noop; - - if (useCodegen) { -#if defined(USE_X86_ASM) - radeonInitX86Codegen( gen ); -#endif - -#if defined(USE_SSE_ASM) - radeonInitSSECodegen( gen ); -#endif - } -} |