diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_fbo.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_fbo.c | 47 |
1 files changed, 36 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index bf69cd93370..7b1f84a7154 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -90,7 +90,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->Format = MESA_FORMAT_RGB565; + rb->Format = _dri_texformat_rgb565; rb->DataType = GL_UNSIGNED_BYTE; cpp = 2; break; @@ -99,7 +99,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->Format = MESA_FORMAT_ARGB8888; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; cpp = 4; break; @@ -111,7 +111,7 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->Format = MESA_FORMAT_ARGB8888; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; cpp = 4; break; @@ -166,8 +166,9 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, uint32_t size; uint32_t pitch = ((cpp * width + 63) & ~63) / cpp; - fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width, - height, pitch); + if (RADEON_DEBUG & RADEON_MEMORY) + fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width, + height, pitch); size = pitch * height * cpp; rrb->pitch = pitch * cpp; @@ -246,7 +247,7 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, * Not used for user-created renderbuffers. */ struct radeon_renderbuffer * -radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -261,14 +262,32 @@ radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) switch (format) { case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case MESA_FORMAT_XRGB8888: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_XRGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGB; break; case MESA_FORMAT_ARGB8888: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; + break; + case MESA_FORMAT_ARGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; rrb->base._BaseFormat = GL_RGBA; break; @@ -351,6 +370,12 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, } +/* TODO: According to EXT_fbo spec internal format of texture image + * once set during glTexImage call, should be preserved when + * attaching image to renderbuffer. When HW doesn't support + * rendering to format of attached image, set framebuffer + * completeness accordingly in radeon_validate_framebuffer (issue #79). + */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) @@ -359,21 +384,21 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, gl_format texFormat; restart: - if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { + if (texImage->TexFormat == _dri_texformat_argb8888) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_RGB565) { + else if (texImage->TexFormat == _dri_texformat_rgb565) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { + else if (texImage->TexFormat == _dri_texformat_argb1555) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { + else if (texImage->TexFormat == _dri_texformat_argb4444) { rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); + DBG("Render to ARGB4444 texture OK\n"); } else if (texImage->TexFormat == MESA_FORMAT_Z16) { rrb->base.DataType = GL_UNSIGNED_SHORT; |