diff options
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_context.h')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.h | 24 |
1 files changed, 2 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 358095a2b9d..d05e47f16e7 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -296,10 +296,7 @@ struct radeon_texture_state { #define SHN_SHININESS 1 #define SHN_STATE_SIZE 2 -struct radeon_hw_state { - /* Head of the linked list of state atoms. */ - struct radeon_state_atom atomlist; - +struct r100_hw_state { /* Hardware state, stored as cmdbuf commands: * -- Need to doublebuffer for * - eliding noop statechange loops? (except line stipple count) @@ -324,8 +321,6 @@ struct radeon_hw_state { struct radeon_state_atom glt; struct radeon_state_atom txr[3]; /* for NPOT */ - int max_state_size; /* Number of bytes necessary for a full state emit. */ - GLboolean is_dirty, all_dirty; }; @@ -354,14 +349,6 @@ struct radeon_tcl_info { struct radeon_bo *indexed_bo; -// struct radeon_dma_region indexed_verts; - struct radeon_dma_region obj; - struct radeon_dma_region rgba; - struct radeon_dma_region spec; - struct radeon_dma_region fog; - struct radeon_dma_region tex[RADEON_MAX_TEXTURE_UNITS]; - struct radeon_dma_region norm; - int elt_cmd_offset; /** Offset into the cmdbuf */ int elt_cmd_start; int elt_used; @@ -391,8 +378,6 @@ struct r100_swtcl_info { GLuint specoffset; GLboolean needproj; - - struct radeon_dma_region indexed_verts; }; @@ -411,17 +396,13 @@ struct r100_context { /* Driver and hardware state management */ - struct radeon_hw_state hw; + struct r100_hw_state hw; struct r100_state state; /* Vertex buffers */ struct radeon_ioctl ioctl; struct radeon_store store; - /* A full state emit as of the first state emit in the main store, in case - * the context is lost. - */ - struct radeon_store backup_store; /* TCL stuff */ @@ -455,7 +436,6 @@ struct r100_context { GLuint c_textureBytes; GLuint c_vertexBuffers; - GLboolean save_on_next_emit; }; #define R100_CONTEXT(ctx) ((r100ContextPtr)(ctx->DriverCtx)) |