diff options
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_assembler.h')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_assembler.h | 67 |
1 files changed, 63 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index 6dc44017eb1..dbd9860f7d0 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -34,6 +34,45 @@ #include "r700_shaderinst.h" #include "r700_shader.h" +typedef enum LOADABLE_SCRIPT_SIGNITURE +{ + GLSL_NOISE1 = 0x10000001, + GLSL_NOISE2 = 0x10000002, + GLSL_NOISE3 = 0x10000003, + GLSL_NOISE4 = 0x10000004 +}LOADABLE_SCRIPT_SIGNITURE; + +typedef struct COMPILED_SUB +{ + struct prog_instruction *Instructions; + GLuint NumInstructions; + GLuint NumTemporaries; + GLuint NumParameters; + GLuint MinRegIndex; + GLfloat (*ParameterValues)[4]; + GLbyte outputSwizzleX; + GLbyte outputSwizzleY; + GLbyte outputSwizzleZ; + GLbyte outputSwizzleW; + GLshort srcRegIndex[3]; + GLushort dstRegIndex; +}COMPILED_SUB; + +typedef struct PRESUB_DESCtag +{ + LOADABLE_SCRIPT_SIGNITURE sptSigniture; + GLint subIL_Shift; + struct prog_src_register InReg[3]; + struct prog_dst_register OutReg; + + GLushort maxStartReg; + GLushort number_used_registers; + + GLuint unConstantsStart; + + COMPILED_SUB * pCompiledSub; +} PRESUB_DESC; + typedef enum SHADER_PIPE_TYPE { SPT_VP = 0, @@ -296,6 +335,7 @@ typedef struct SUB_OFFSET GLint subIL_Offset; GLuint unCFoffset; GLuint unStackDepthMax; + PRESUB_DESC * pPresubDesc; TypedShaderList lstCFInstructions_local; } SUB_OFFSET; @@ -304,6 +344,9 @@ typedef struct CALLER_POINTER GLint subIL_Offset; GLint subDescIndex; R700ControlFlowGenericClause* cf_ptr; + + R700ControlFlowGenericClause* prelude_cf_ptr; + R700ControlFlowGenericClause* finale_cf_ptr; } CALLER_POINTER; #define SQ_MAX_CALL_DEPTH 0x00000020 @@ -437,6 +480,13 @@ typedef struct r700_AssemblerBase GLuint unCFflags; + PRESUB_DESC * presubs; + GLuint unPresubArraySize; + GLuint unNumPresub; + GLuint unCurNumILInsts; + + GLuint unVetTexBits; + } r700_AssemblerBase; //Internal use @@ -458,7 +508,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ; GLboolean is_reduction_opcode(PVSDWORD * dest); GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size); -unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm); +unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3); GLboolean IsTex(gl_inst_opcode Opcode); GLboolean IsAlu(gl_inst_opcode Opcode); @@ -585,13 +635,15 @@ GLboolean assemble_BRK(r700_AssemblerBase *pAsm); GLboolean assemble_COND(r700_AssemblerBase *pAsm); GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm); -GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex); +GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift); GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm); GLboolean assemble_RET(r700_AssemblerBase *pAsm); GLboolean assemble_CAL(r700_AssemblerBase *pAsm, GLint nILindex, + GLuint uiIL_Offest, GLuint uiNumberInsts, - struct prog_instruction *pILInst); + struct prog_instruction *pILInst, + PRESUB_DESC * pPresubDesc); GLboolean Process_Export(r700_AssemblerBase* pAsm, GLuint type, @@ -602,16 +654,23 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm, GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm, BITS depth_channel_select); +GLboolean callPreSub(r700_AssemblerBase* pAsm, + LOADABLE_SCRIPT_SIGNITURE scriptSigniture, + /* struct prog_instruction ** pILInstParent, */ + COMPILED_SUB * pCompiledSub, + GLshort uOutReg, + GLshort uNumValidSrc); //Interface GLboolean AssembleInstr(GLuint uiFirstInst, + GLuint uiIL_Shift, GLuint uiNumberInsts, struct prog_instruction *pILInst, r700_AssemblerBase *pR700AsmCode); GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten); -GLboolean RelocProgram(r700_AssemblerBase * pAsm); +GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg); GLboolean InitShaderProgram(r700_AssemblerBase * pAsm); int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader); |