diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_state.c')
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 37 |
1 files changed, 13 insertions, 24 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 09f83f3d122..9304ffb3428 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -449,18 +449,9 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state) static GLboolean current_fragment_program_writes_depth(GLcontext* ctx) { - r300ContextPtr r300 = R300_CONTEXT(ctx); + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; - if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - return (fp && fp->WritesDepth); - } else { - struct r500_fragment_program* fp = - (struct r500_fragment_program*)(char*) - ctx->FragmentProgram._Current; - return (fp && fp->writes_depth); - } + return (fp && fp->writes_depth); } static void r300SetEarlyZState(GLcontext * ctx) @@ -1072,7 +1063,7 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state) if (!fp) return; - paramList = fp->mesa_program.Base.Parameters; + paramList = fp->Base.Base.Parameters; if (!paramList) return; @@ -1191,9 +1182,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { r300ContextPtr r300 = R300_CONTEXT(ctx); int i; - struct r300_fragment_program *fp = (struct r300_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r300_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program_code *code = &fp->code.r300; R300_STATECHANGE(r300, fpt); @@ -1234,9 +1224,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings) { int i; - struct r500_fragment_program *fp = (struct r500_fragment_program *) - (char *)ctx->FragmentProgram._Current; - struct r500_fragment_program_code *code = &fp->code; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; + struct r500_fragment_program_code *code = &fp->code.r500; /* find all the texture instructions and relocate the texture units */ for (i = 0; i < code->inst_end + 1; i++) { @@ -1391,7 +1380,7 @@ static void r300SetupTextures(GLcontext * ctx) return; if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) { - if (fp->mesa_program.UsesKill && last_hw_tmu < 0) { + if (fp->Base.UsesKill && last_hw_tmu < 0) { // The KILL operation requires the first texture unit // to be enabled. r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1; @@ -2310,7 +2299,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r300; r300SetupTextures(ctx); @@ -2355,7 +2344,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]); rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]); @@ -2382,7 +2371,7 @@ static GLboolean r300SetupPixelShader(GLcontext *ctx) static GLboolean r500SetupPixelShader(GLcontext *ctx) { r300ContextPtr rmesa = R300_CONTEXT(ctx); - struct r500_fragment_program *fp = (struct r500_fragment_program *) ctx->FragmentProgram._Current; + struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current; int i; struct r500_fragment_program_code *code; @@ -2393,7 +2382,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) if (fp->error) return GL_FALSE; - code = &fp->code; + code = &fp->code.r500; r300SetupTextures(ctx); @@ -2425,7 +2414,7 @@ static GLboolean r500SetupPixelShader(GLcontext *ctx) R300_STATECHANGE(rmesa, r500fp_const); for (i = 0; i < code->const_nr; i++) { const GLfloat *constant = get_fragmentprogram_constant(ctx, - &fp->mesa_program.Base, code->constant[i]); + &fp->Base.Base, code->constant[i]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]); rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]); |