diff options
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/radeon_compiler.h')
-rw-r--r-- | src/mesa/drivers/dri/r300/compiler/radeon_compiler.h | 122 |
1 files changed, 1 insertions, 121 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index 9b9b9c5c654..a5f70173b7d 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -27,128 +27,8 @@ #include "shader/prog_instruction.h" #include "memory_pool.h" +#include "radeon_code.h" -#define R300_PFS_MAX_ALU_INST 64 -#define R300_PFS_MAX_TEX_INST 32 -#define R300_PFS_MAX_TEX_INDIRECT 4 -#define R300_PFS_NUM_TEMP_REGS 32 -#define R300_PFS_NUM_CONST_REGS 32 - -#define R500_PFS_MAX_INST 512 -#define R500_PFS_NUM_TEMP_REGS 128 -#define R500_PFS_NUM_CONST_REGS 256 - - -#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) -#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1) - - -/** - * Stores state that influences the compilation of a fragment program. - */ -struct r300_fragment_program_external_state { - struct { - /** - * If the sampler is used as a shadow sampler, - * this field is: - * 0 - GL_LUMINANCE - * 1 - GL_INTENSITY - * 2 - GL_ALPHA - * depending on the depth texture mode. - */ - GLuint depth_texture_mode : 2; - - /** - * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] - * - * Otherwise, this field is 0. - */ - GLuint texture_compare_func : 3; - } unit[16]; -}; - - - -struct r300_fragment_program_node { - int tex_offset; /**< first tex instruction */ - int tex_end; /**< last tex instruction, relative to tex_offset */ - int alu_offset; /**< first ALU instruction */ - int alu_end; /**< last ALU instruction, relative to alu_offset */ - int flags; -}; - -/** - * Stores an R300 fragment program in its compiled-to-hardware form. - */ -struct r300_fragment_program_code { - struct { - int length; /**< total # of texture instructions used */ - GLuint inst[R300_PFS_MAX_TEX_INST]; - } tex; - - struct { - int length; /**< total # of ALU instructions used */ - struct { - GLuint inst0; - GLuint inst1; - GLuint inst2; - GLuint inst3; - } inst[R300_PFS_MAX_ALU_INST]; - } alu; - - struct r300_fragment_program_node node[4]; - int cur_node; - int first_node_has_tex; - - /** - * Remember which program register a given hardware constant - * belongs to. - */ - struct prog_src_register constant[R300_PFS_NUM_CONST_REGS]; - int const_nr; - - int max_temp_idx; -}; - - -struct r500_fragment_program_code { - struct { - GLuint inst0; - GLuint inst1; - GLuint inst2; - GLuint inst3; - GLuint inst4; - GLuint inst5; - } inst[R500_PFS_MAX_INST]; - - int inst_offset; - int inst_end; - - /** - * Remember which program register a given hardware constant - * belongs to. - */ - struct prog_src_register constant[R500_PFS_NUM_CONST_REGS]; - int const_nr; - - int max_temp_idx; -}; - -struct rX00_fragment_program_code { - union { - struct r300_fragment_program_code r300; - struct r500_fragment_program_code r500; - } code; - - GLboolean writes_depth; - - /* attribute that we are sending the WPOS in */ - gl_frag_attrib wpos_attr; - /* attribute that we are sending the fog coordinate in */ - gl_frag_attrib fog_attr; -}; struct rc_instruction { struct rc_instruction * Prev; |