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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_fragshader.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_fragshader.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c
index 2a9268dd343..b1d045c5cae 100644
--- a/src/mesa/drivers/dri/r200/r200_fragshader.c
+++ b/src/mesa/drivers/dri/r200/r200_fragshader.c
@@ -121,7 +121,7 @@ static GLuint dstmask_table[8] =
R200_TXC_OUTPUT_MASK_RGB
};
-static void r200UpdateFSArith( GLcontext *ctx )
+static void r200UpdateFSArith( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint *afs_cmd;
@@ -322,7 +322,7 @@ static void r200UpdateFSArith( GLcontext *ctx )
rmesa->afs_loaded = ctx->ATIFragmentShader.Current;
}
-static void r200UpdateFSRouting( GLcontext *ctx ) {
+static void r200UpdateFSRouting( struct gl_context *ctx ) {
r200ContextPtr rmesa = R200_CONTEXT(ctx);
const struct ati_fragment_shader *shader = ctx->ATIFragmentShader.Current;
GLuint reg;
@@ -499,7 +499,7 @@ static void r200UpdateFSRouting( GLcontext *ctx ) {
}
}
-static void r200UpdateFSConstants( GLcontext *ctx )
+static void r200UpdateFSConstants( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
const struct ati_fragment_shader *shader = ctx->ATIFragmentShader.Current;
@@ -537,7 +537,7 @@ static void r200UpdateFSConstants( GLcontext *ctx )
* stored in some DriverData object attached to the mesa atifs object, i.e. binding a
* shader wouldn't force us to "recompile" the shader).
*/
-void r200UpdateFragmentShader( GLcontext *ctx )
+void r200UpdateFragmentShader( struct gl_context *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);