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-rw-r--r--src/mesa/drivers/dri/r128/r128_dd.c6
-rw-r--r--src/mesa/drivers/dri/r128/r128_span.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_tex.c12
3 files changed, 9 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/r128/r128_dd.c b/src/mesa/drivers/dri/r128/r128_dd.c
index 0b7005eba69..cfe2387948d 100644
--- a/src/mesa/drivers/dri/r128/r128_dd.c
+++ b/src/mesa/drivers/dri/r128/r128_dd.c
@@ -40,9 +40,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
-#define DRIVER_DATE "20051027"
-
-
/* Return the width and height of the current color buffer.
*/
static void r128GetBufferSize( struct gl_framebuffer *buffer,
@@ -82,8 +79,7 @@ static const GLubyte *r128GetString( struct gl_context *ctx, GLenum name )
card_name = "Rage 128 Mobility";
}
- offset = driGetRendererString( buffer, card_name, DRIVER_DATE,
- agp_mode );
+ offset = driGetRendererString( buffer, card_name, agp_mode );
return (GLubyte *)buffer;
diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c
index 307de56ee13..04bdbe612e5 100644
--- a/src/mesa/drivers/dri/r128/r128_span.c
+++ b/src/mesa/drivers/dri/r128/r128_span.c
@@ -135,7 +135,7 @@ do { \
r128WriteDepthSpanLocked( rmesa, n, \
x + dPriv->x, \
y + dPriv->y, \
- depth, mask ); \
+ (const GLuint *) depth, mask ); \
} while (0)
#define WRITE_DEPTH_PIXELS() \
@@ -146,7 +146,7 @@ do { \
ox[i] = x[i] + dPriv->x; \
oy[i] = Y_FLIP( y[i] ) + dPriv->y; \
} \
- r128WriteDepthPixelsLocked( rmesa, n, ox, oy, depth, mask ); \
+ r128WriteDepthPixelsLocked( rmesa, n, ox, oy, (const GLuint *) depth, mask ); \
} while (0)
#define READ_DEPTH_SPAN() \
diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c
index ba3305e076e..a3f6ce8edeb 100644
--- a/src/mesa/drivers/dri/r128/r128_tex.c
+++ b/src/mesa/drivers/dri/r128/r128_tex.c
@@ -162,9 +162,9 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj )
make_empty_list( (driTextureObject *) t );
- r128SetTexWrap( t, texObj->WrapS, texObj->WrapT );
- r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r128SetTexBorderColor( t, texObj->BorderColor.f );
+ r128SetTexWrap( t, texObj->Sampler.WrapS, texObj->Sampler.WrapT );
+ r128SetTexFilter( t, texObj->Sampler.MinFilter, texObj->Sampler.MagFilter );
+ r128SetTexBorderColor( t, texObj->Sampler.BorderColor.f );
}
return t;
@@ -519,18 +519,18 @@ static void r128TexParameter( struct gl_context *ctx, GLenum target,
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ r128SetTexFilter( t, tObj->Sampler.MinFilter, tObj->Sampler.MagFilter );
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexWrap( t, tObj->WrapS, tObj->WrapT );
+ r128SetTexWrap( t, tObj->Sampler.WrapS, tObj->Sampler.WrapT );
break;
case GL_TEXTURE_BORDER_COLOR:
if ( t->base.bound ) FLUSH_BATCH( rmesa );
- r128SetTexBorderColor( t, tObj->BorderColor.f );
+ r128SetTexBorderColor( t, tObj->Sampler.BorderColor.f );
break;
case GL_TEXTURE_BASE_LEVEL: