diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv20_context.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv20_context.c | 571 |
1 files changed, 290 insertions, 281 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index 83091fe8a7b..c91171791cc 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -38,13 +38,19 @@ static void nv20_clear(struct gl_context *ctx, GLbitfield buffers) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_pushbuf *push = context_push(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; uint32_t clear = 0; nouveau_validate_framebuffer(ctx); + nouveau_pushbuf_bufctx(push, nctx->hw.bufctx); + if (nouveau_pushbuf_validate(push)) { + nouveau_pushbuf_bufctx(push, NULL); + return; + } + if (buffers & BUFFER_BITS_COLOR) { struct nouveau_surface *s = &to_nouveau_renderbuffer( fb->_ColorDrawBuffers[0])->surface; @@ -58,8 +64,8 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers) if (ctx->Color.ColorMask[0][ACOMP]) clear |= NV20_3D_CLEAR_BUFFERS_COLOR_A; - BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1); - OUT_RING(chan, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); + BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1); + PUSH_DATA (push, pack_rgba_clamp_f(s->format, ctx->Color.ClearColor.f)); buffers &= ~BUFFER_BITS_COLOR; } @@ -73,344 +79,347 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers) if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0]) clear |= NV20_3D_CLEAR_BUFFERS_STENCIL; - BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_DEPTH_VALUE, 1); - OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, + BEGIN_NV04(push, NV20_3D(CLEAR_DEPTH_VALUE), 1); + PUSH_DATA (push, pack_zs_f(s->format, ctx->Depth.Clear, ctx->Stencil.Clear)); buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } - BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_BUFFERS, 1); - OUT_RING(chan, clear); + BEGIN_NV04(push, NV20_3D(CLEAR_BUFFERS), 1); + PUSH_DATA (push, clear); + nouveau_pushbuf_bufctx(push, NULL); nouveau_clear(ctx, buffers); } static void nv20_hwctx_init(struct gl_context *ctx) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct nouveau_pushbuf *push = context_push(ctx); struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; + struct nv04_fifo *fifo = hw->chan->data; int i; - BEGIN_RING(chan, kelvin, NV20_3D_DMA_NOTIFY, 1); - OUT_RING (chan, hw->ntfy->handle); - BEGIN_RING(chan, kelvin, NV20_3D_DMA_TEXTURE0, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->gart->handle); - BEGIN_RING(chan, kelvin, NV20_3D_DMA_COLOR, 2); - OUT_RING (chan, chan->vram->handle); - OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV20_3D_DMA_VTXBUF0, 2); - OUT_RING(chan, chan->vram->handle); - OUT_RING(chan, chan->gart->handle); - - BEGIN_RING(chan, kelvin, NV20_3D_DMA_QUERY, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1); - OUT_RING (chan, 0xfff << 16 | 0x0); - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1); - OUT_RING (chan, 0xfff << 16 | 0x0); + BEGIN_NV04(push, NV01_SUBC(3D, OBJECT), 1); + PUSH_DATA (push, hw->eng3d->handle); + BEGIN_NV04(push, NV20_3D(DMA_NOTIFY), 1); + PUSH_DATA (push, hw->ntfy->handle); + BEGIN_NV04(push, NV20_3D(DMA_TEXTURE0), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->gart); + BEGIN_NV04(push, NV20_3D(DMA_COLOR), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->vram); + BEGIN_NV04(push, NV20_3D(DMA_VTXBUF0), 2); + PUSH_DATA (push, fifo->vram); + PUSH_DATA (push, fifo->gart); + + BEGIN_NV04(push, NV20_3D(DMA_QUERY), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(0)), 1); + PUSH_DATA (push, 0xfff << 16 | 0x0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(0)), 1); + PUSH_DATA (push, 0xfff << 16 | 0x0); for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) { - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(i), 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(i), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_HORIZ(i)), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_VERT(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_MODE, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(VIEWPORT_CLIP_MODE), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x17e0, 3); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); + BEGIN_NV04(push, SUBC_3D(0x17e0), 3); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1); - OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0); + BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1); + PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0); } else { - BEGIN_RING(chan, kelvin, 0x1e68, 1); - OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ - BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1); - OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL); + BEGIN_NV04(push, SUBC_3D(0x1e68), 1); + PUSH_DATA (push, 0x4b800000); /* 16777216.000000 */ + BEGIN_NV04(push, NV20_3D(TEX_RCOMP), 1); + PUSH_DATA (push, NV20_3D_TEX_RCOMP_LEQUAL); } - BEGIN_RING(chan, kelvin, 0x290, 1); - OUT_RING (chan, 0x10 << 16 | 1); - BEGIN_RING(chan, kelvin, 0x9fc, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, 0x1d80, 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, kelvin, 0x9f8, 1); - OUT_RING (chan, 4); - BEGIN_RING(chan, kelvin, 0x17ec, 3); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 1.0); - OUT_RINGf (chan, 0.0); + BEGIN_NV04(push, SUBC_3D(0x290), 1); + PUSH_DATA (push, 0x10 << 16 | 1); + BEGIN_NV04(push, SUBC_3D(0x9fc), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x1d80), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, SUBC_3D(0x9f8), 1); + PUSH_DATA (push, 4); + BEGIN_NV04(push, SUBC_3D(0x17ec), 3); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x1d88, 1); - OUT_RING (chan, 3); + BEGIN_NV04(push, SUBC_3D(0x1d88), 1); + PUSH_DATA (push, 3); - BEGIN_RING(chan, kelvin, NV25_3D_DMA_HIERZ, 1); - OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV25_3D_UNK01AC, 1); - OUT_RING (chan, chan->vram->handle); + BEGIN_NV04(push, NV25_3D(DMA_HIERZ), 1); + PUSH_DATA (push, fifo->vram); + BEGIN_NV04(push, NV25_3D(UNK01AC), 1); + PUSH_DATA (push, fifo->vram); } - BEGIN_RING(chan, kelvin, NV20_3D_DMA_FENCE, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(DMA_FENCE), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x1e98, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, SUBC_3D(0x1e98), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, NV01_GRAPH_NOTIFY, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV04_GRAPH(3D, NOTIFY), 1); + PUSH_DATA (push, 0); - BEGIN_RING(chan, kelvin, 0x120, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 1); - OUT_RING (chan, 2); + BEGIN_NV04(push, SUBC_3D(0x120), 3); + PUSH_DATA (push, 0); + PUSH_DATA (push, 1); + PUSH_DATA (push, 2); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x1da4, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, SUBC_3D(0x1da4), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2); - OUT_RING (chan, 0 << 16 | 0); - OUT_RING (chan, 0 << 16 | 0); + BEGIN_NV04(push, NV20_3D(RT_HORIZ), 2); + PUSH_DATA (push, 0 << 16 | 0); + PUSH_DATA (push, 0 << 16 | 0); - BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_FUNC, 2); - OUT_RING (chan, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(ALPHA_FUNC_FUNC), 2); + PUSH_DATA (push, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS); + PUSH_DATA (push, 0); for (i = 0; i < NV20_3D_TEX__LEN; i++) { - BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(TEX_ENABLE(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_CULL_MODE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(0), 4); - OUT_RING (chan, 0x30d410d0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(0), 4); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1); - OUT_RING (chan, 0x00011101); - BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2); - OUT_RING (chan, 0x130e0300); - OUT_RING (chan, 0x0c091c80); - BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(0), 4); - OUT_RING (chan, 0x00000c00); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(0), 4); - OUT_RING (chan, 0x20c400c0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_RC_COLOR0, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(0), 4); - OUT_RING (chan, 0x035125a0); - OUT_RING (chan, 0); - OUT_RING (chan, 0x40002000); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_MULTISAMPLE_CONTROL, 1); - OUT_RING (chan, 0xffff0000); - BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_DITHER_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_SRC, 4); - OUT_RING (chan, NV20_3D_BLEND_FUNC_SRC_ONE); - OUT_RING (chan, NV20_3D_BLEND_FUNC_DST_ZERO); - OUT_RING (chan, 0); - OUT_RING (chan, NV20_3D_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_MASK, 7); - OUT_RING (chan, 0xff); - OUT_RING (chan, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS); - OUT_RING (chan, 0); - OUT_RING (chan, 0xff); - OUT_RING (chan, NV20_3D_STENCIL_OP_FAIL_KEEP); - OUT_RING (chan, NV20_3D_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (chan, NV20_3D_STENCIL_OP_ZPASS_KEEP); - - BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, NV20_3D_COLOR_LOGIC_OP_OP_COPY); - BEGIN_RING(chan, kelvin, 0x17cc, 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(TEX_SHADER_OP), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(TEX_SHADER_CULL_MODE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(RC_IN_ALPHA(0)), 4); + PUSH_DATA (push, 0x30d410d0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_OUT_RGB(0)), 4); + PUSH_DATA (push, 0x00000c00); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_ENABLE), 1); + PUSH_DATA (push, 0x00011101); + BEGIN_NV04(push, NV20_3D(RC_FINAL0), 2); + PUSH_DATA (push, 0x130e0300); + PUSH_DATA (push, 0x0c091c80); + BEGIN_NV04(push, NV20_3D(RC_OUT_ALPHA(0)), 4); + PUSH_DATA (push, 0x00000c00); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_IN_RGB(0)), 4); + PUSH_DATA (push, 0x20c400c0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_COLOR0), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(RC_CONSTANT_COLOR0(0)), 4); + PUSH_DATA (push, 0x035125a0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0x40002000); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(MULTISAMPLE_CONTROL), 1); + PUSH_DATA (push, 0xffff0000); + BEGIN_NV04(push, NV20_3D(BLEND_FUNC_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DITHER_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(STENCIL_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(BLEND_FUNC_SRC), 4); + PUSH_DATA (push, NV20_3D_BLEND_FUNC_SRC_ONE); + PUSH_DATA (push, NV20_3D_BLEND_FUNC_DST_ZERO); + PUSH_DATA (push, 0); + PUSH_DATA (push, NV20_3D_BLEND_EQUATION_FUNC_ADD); + BEGIN_NV04(push, NV20_3D(STENCIL_MASK), 7); + PUSH_DATA (push, 0xff); + PUSH_DATA (push, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0xff); + PUSH_DATA (push, NV20_3D_STENCIL_OP_FAIL_KEEP); + PUSH_DATA (push, NV20_3D_STENCIL_OP_ZFAIL_KEEP); + PUSH_DATA (push, NV20_3D_STENCIL_OP_ZPASS_KEEP); + + BEGIN_NV04(push, NV20_3D(COLOR_LOGIC_OP_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, NV20_3D_COLOR_LOGIC_OP_OP_COPY); + BEGIN_NV04(push, SUBC_3D(0x17cc), 1); + PUSH_DATA (push, 0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, 0x1d84, 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, SUBC_3D(0x1d84), 1); + PUSH_DATA (push, 1); } - BEGIN_RING(chan, kelvin, NV20_3D_LIGHTING_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1); - OUT_RING (chan, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL); - BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_ENABLED_LIGHTS, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_NORMALIZE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_PATTERN(0), + BEGIN_NV04(push, NV20_3D(LIGHTING_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(LIGHT_MODEL), 1); + PUSH_DATA (push, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL); + BEGIN_NV04(push, NV20_3D(SEPARATE_SPECULAR_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(LIGHT_MODEL_TWO_SIDE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(ENABLED_LIGHTS), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(NORMALIZE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_PATTERN(0)), NV20_3D_POLYGON_STIPPLE_PATTERN__LEN); for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) { - OUT_RING(chan, 0xffffffff); + PUSH_DATA (push, 0xffffffff); } - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_FUNC, 1); - OUT_RING (chan, NV20_3D_DEPTH_FUNC_LESS); - BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_WRITE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_TEST_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_FACTOR, 2); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_CLAMP, 1); - OUT_RING (chan, 1); + BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_POINT_ENABLE), 3); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DEPTH_FUNC), 1); + PUSH_DATA (push, NV20_3D_DEPTH_FUNC_LESS); + BEGIN_NV04(push, NV20_3D(DEPTH_WRITE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(DEPTH_TEST_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_OFFSET_FACTOR), 2); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + BEGIN_NV04(push, NV20_3D(DEPTH_CLAMP), 1); + PUSH_DATA (push, 1); if (context_chipset(ctx) < 0x25) { - BEGIN_RING(chan, kelvin, 0x1d84, 1); - OUT_RING (chan, 3); + BEGIN_NV04(push, SUBC_3D(0x1d84), 1); + PUSH_DATA (push, 3); } - BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1); + BEGIN_NV04(push, NV20_3D(POINT_SIZE), 1); if (context_chipset(ctx) >= 0x25) - OUT_RINGf (chan, 1.0); + PUSH_DATAf(push, 1.0); else - OUT_RING (chan, 8); + PUSH_DATA (push, 8); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, 0x0a1c, 1); - OUT_RING (chan, 0x800); + BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, SUBC_3D(0x0a1c), 1); + PUSH_DATA (push, 0x800); } else { - BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(POINT_PARAMETERS_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20_3D_LINE_WIDTH, 1); - OUT_RING (chan, 8); - BEGIN_RING(chan, kelvin, NV20_3D_LINE_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, NV20_3D_POLYGON_MODE_FRONT_FILL); - OUT_RING (chan, NV20_3D_POLYGON_MODE_BACK_FILL); - BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE, 2); - OUT_RING (chan, NV20_3D_CULL_FACE_BACK); - OUT_RING (chan, NV20_3D_FRONT_FACE_CCW); - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE_ENABLE, 1); - OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20_3D_SHADE_MODEL, 1); - OUT_RING (chan, NV20_3D_SHADE_MODEL_SMOOTH); - BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_ENABLE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(0,0), + BEGIN_NV04(push, NV20_3D(LINE_WIDTH), 1); + PUSH_DATA (push, 8); + BEGIN_NV04(push, NV20_3D(LINE_SMOOTH_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(POLYGON_MODE_FRONT), 2); + PUSH_DATA (push, NV20_3D_POLYGON_MODE_FRONT_FILL); + PUSH_DATA (push, NV20_3D_POLYGON_MODE_BACK_FILL); + BEGIN_NV04(push, NV20_3D(CULL_FACE), 2); + PUSH_DATA (push, NV20_3D_CULL_FACE_BACK); + PUSH_DATA (push, NV20_3D_FRONT_FACE_CCW); + BEGIN_NV04(push, NV20_3D(POLYGON_SMOOTH_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(CULL_FACE_ENABLE), 1); + PUSH_DATA (push, 0); + BEGIN_NV04(push, NV20_3D(SHADE_MODEL), 1); + PUSH_DATA (push, NV20_3D_SHADE_MODEL_SMOOTH); + BEGIN_NV04(push, NV20_3D(POLYGON_STIPPLE_ENABLE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(TEX_GEN_MODE(0,0)), 4 * NV20_3D_TEX_GEN_MODE__ESIZE); for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++) - OUT_RING(chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3); - OUT_RINGf (chan, 1.5); - OUT_RINGf (chan, -0.090168); - OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 2); - OUT_RING (chan, NV20_3D_FOG_MODE_EXP_SIGNED); - OUT_RING (chan, NV20_3D_FOG_COORD_FOG); - BEGIN_RING(chan, kelvin, NV20_3D_FOG_ENABLE, 2); - OUT_RING (chan, 0); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_ENGINE, 1); - OUT_RING (chan, NV20_3D_ENGINE_FIXED); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(FOG_COEFF(0)), 3); + PUSH_DATAf(push, 1.5); + PUSH_DATAf(push, -0.090168); + PUSH_DATAf(push, 0.0); + BEGIN_NV04(push, NV20_3D(FOG_MODE), 2); + PUSH_DATA (push, NV20_3D_FOG_MODE_EXP_SIGNED); + PUSH_DATA (push, NV20_3D_FOG_COORD_FOG); + BEGIN_NV04(push, NV20_3D(FOG_ENABLE), 2); + PUSH_DATA (push, 0); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(ENGINE), 1); + PUSH_DATA (push, NV20_3D_ENGINE_FIXED); for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) { - BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1); - OUT_RING (chan, 0); + BEGIN_NV04(push, NV20_3D(TEX_MATRIX_ENABLE(i)), 1); + PUSH_DATA (push, 0); } - BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_ATTR_4F_X(1), 4 * 15); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); - OUT_RINGf(chan, 1.0); + BEGIN_NV04(push, NV20_3D(VERTEX_ATTR_4F_X(1)), 4 * 15); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); + PUSH_DATAf(push, 1.0); for (i = 0; i < 12; i++) { - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 0.0); - OUT_RINGf(chan, 1.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 1.0); } - BEGIN_RING(chan, kelvin, NV20_3D_EDGEFLAG_ENABLE, 1); - OUT_RING (chan, 1); - BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MASK, 1); - OUT_RING (chan, 0x00010101); - BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1); - OUT_RING (chan, 0); - - BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_RANGE_NEAR, 2); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777216.0); - - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777215.0); - - BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_SCALE_X, 4); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 0.0); - OUT_RINGf (chan, 16777215.0 * 0.5); - OUT_RINGf (chan, 65535.0); - - FIRE_RING(chan); + BEGIN_NV04(push, NV20_3D(EDGEFLAG_ENABLE), 1); + PUSH_DATA (push, 1); + BEGIN_NV04(push, NV20_3D(COLOR_MASK), 1); + PUSH_DATA (push, 0x00010101); + BEGIN_NV04(push, NV20_3D(CLEAR_VALUE), 1); + PUSH_DATA (push, 0); + + BEGIN_NV04(push, NV20_3D(DEPTH_RANGE_NEAR), 2); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777216.0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_TRANSLATE_X), 4); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777215.0); + + BEGIN_NV04(push, NV20_3D(VIEWPORT_SCALE_X), 4); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 0.0); + PUSH_DATAf(push, 16777215.0 * 0.5); + PUSH_DATAf(push, 65535.0); + + PUSH_KICK (push); } static void @@ -422,7 +431,7 @@ nv20_context_destroy(struct gl_context *ctx) nv20_swtnl_destroy(ctx); nv20_vbo_destroy(ctx); - nouveau_grobj_free(&nctx->hw.eng3d); + nouveau_object_del(&nctx->hw.eng3d); nouveau_context_deinit(ctx); FREE(ctx); @@ -467,12 +476,12 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua /* 3D engine. */ if (context_chipset(ctx) >= 0x25) - kelvin_class = NV25_3D; + kelvin_class = NV25_3D_CLASS; else - kelvin_class = NV20_3D; + kelvin_class = NV20_3D_CLASS; - ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class, - &nctx->hw.eng3d); + ret = nouveau_object_new(context_chan(ctx), 0xbeef0001, kelvin_class, + NULL, 0, &nctx->hw.eng3d); if (ret) goto fail; |