diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv04_state_fb.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv04_state_fb.c | 33 |
1 files changed, 15 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c index cc591a32ed1..91bd0518fa1 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c @@ -49,10 +49,7 @@ get_rt_format(gl_format format) void nv04_emit_framebuffer(struct gl_context *ctx, int emit) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; - struct nouveau_grobj *surf3d = hw->surf3d; - struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); + struct nouveau_pushbuf *push = context_push(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; struct nouveau_surface *s; uint32_t rt_format = NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH; @@ -62,6 +59,8 @@ nv04_emit_framebuffer(struct gl_context *ctx, int emit) if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) return; + PUSH_RESET(push, BUFCTX_FB); + /* Render target */ if (fb->_ColorDrawBuffers[0]) { s = &to_nouveau_renderbuffer( @@ -70,8 +69,8 @@ nv04_emit_framebuffer(struct gl_context *ctx, int emit) rt_format |= get_rt_format(s->format); zeta_pitch = rt_pitch = s->pitch; - nouveau_bo_markl(bctx, surf3d, - NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR, + BEGIN_NV04(push, NV04_SF3D(OFFSET_COLOR), 1); + PUSH_MTHDl(push, NV04_SF3D(OFFSET_COLOR), BUFCTX_FB, s->bo, 0, bo_flags); } @@ -82,15 +81,15 @@ nv04_emit_framebuffer(struct gl_context *ctx, int emit) zeta_pitch = s->pitch; - nouveau_bo_markl(bctx, surf3d, - NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA, + BEGIN_NV04(push, NV04_SF3D(OFFSET_ZETA), 1); + PUSH_MTHDl(push, NV04_SF3D(OFFSET_ZETA), BUFCTX_FB, s->bo, 0, bo_flags); } - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_FORMAT, 1); - OUT_RING(chan, rt_format); - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_PITCH, 1); - OUT_RING(chan, zeta_pitch << 16 | rt_pitch); + BEGIN_NV04(push, NV04_SF3D(FORMAT), 1); + PUSH_DATA (push, rt_format); + BEGIN_NV04(push, NV04_SF3D(PITCH), 1); + PUSH_DATA (push, zeta_pitch << 16 | rt_pitch); /* Recompute the scissor state. */ context_dirty(ctx, SCISSOR); @@ -99,16 +98,14 @@ nv04_emit_framebuffer(struct gl_context *ctx, int emit) void nv04_emit_scissor(struct gl_context *ctx, int emit) { - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; - struct nouveau_grobj *surf3d = hw->surf3d; + struct nouveau_pushbuf *push = context_push(ctx); int x, y, w, h; get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); - BEGIN_RING(chan, surf3d, NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL, 2); - OUT_RING(chan, w << 16 | x); - OUT_RING(chan, h << 16 | y); + BEGIN_NV04(push, NV04_SF3D(CLIP_HORIZONTAL), 2); + PUSH_DATA (push, w << 16 | x); + PUSH_DATA (push, h << 16 | y); /* Messing with surf3d invalidates the engine state. */ context_dirty_i(ctx, TEX_ENV, 0); |