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-rw-r--r--src/mesa/drivers/dri/mga/mgadd.c4
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c12
2 files changed, 6 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/mga/mgadd.c b/src/mesa/drivers/dri/mga/mgadd.c
index 1b39813e379..2e3e9f2c43c 100644
--- a/src/mesa/drivers/dri/mga/mgadd.c
+++ b/src/mesa/drivers/dri/mga/mgadd.c
@@ -35,9 +35,6 @@
#include "mga_xmesa.h"
#include "utils.h"
-#define DRIVER_DATE "20071017"
-
-
/***************************************
* Mesa's Driver Functions
***************************************/
@@ -57,7 +54,6 @@ static const GLubyte *mgaGetString( struct gl_context *ctx, GLenum name )
offset = driGetRendererString( buffer,
MGA_IS_G400(mmesa) ? "G400" :
MGA_IS_G200(mmesa) ? "G200" : "MGA",
- DRIVER_DATE,
mmesa->mgaScreen->agpMode );
return (GLubyte *)buffer;
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 11ab9b6117d..ebbfec36556 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -327,9 +327,9 @@ mgaAllocTexObj( struct gl_texture_object *tObj )
make_empty_list( & t->base );
- mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT );
- mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
- mgaSetTexBorderColor( t, tObj->BorderColor.f );
+ mgaSetTexWrapping( t, tObj->Sampler.WrapS, tObj->Sampler.WrapT );
+ mgaSetTexFilter( t, tObj->Sampler.MinFilter, tObj->Sampler.MagFilter );
+ mgaSetTexBorderColor( t, tObj->Sampler.BorderColor.f );
}
return( t );
@@ -447,18 +447,18 @@ mgaTexParameter( struct gl_context *ctx, GLenum target,
/* FALLTHROUGH */
case GL_TEXTURE_MAG_FILTER:
FLUSH_BATCH(mmesa);
- mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter );
+ mgaSetTexFilter( t, tObj->Sampler.MinFilter, tObj->Sampler.MagFilter );
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
FLUSH_BATCH(mmesa);
- mgaSetTexWrapping(t,tObj->WrapS,tObj->WrapT);
+ mgaSetTexWrapping(t,tObj->Sampler.WrapS,tObj->Sampler.WrapT);
break;
case GL_TEXTURE_BORDER_COLOR:
FLUSH_BATCH(mmesa);
- mgaSetTexBorderColor(t, tObj->BorderColor.f);
+ mgaSetTexBorderColor(t, tObj->Sampler.BorderColor.f);
break;
case GL_TEXTURE_BASE_LEVEL: