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diff --git a/src/mesa/drivers/dri/mga/mgacontext.h b/src/mesa/drivers/dri/mga/mgacontext.h
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+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgacontext.h,v 1.7 2002/12/16 16:18:52 dawes Exp $*/
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#ifndef MGALIB_INC
+#define MGALIB_INC
+
+/*#include <X11/Xlibint.h>*/
+#include "dri_util.h"
+#include "mtypes.h"
+#include "xf86drm.h"
+#include "mm.h"
+/*#include "mem.h"*/
+#include "mga_sarea.h"
+
+
+#define MGA_SET_FIELD(reg,mask,val) reg = ((reg) & (mask)) | ((val) & ~(mask))
+#define MGA_FIELD(field,val) (((val) << (field ## _SHIFT)) & ~(field ## _MASK))
+#define MGA_GET_FIELD(field, val) ((val & ~(field ## _MASK)) >> (field ## _SHIFT))
+
+#define MGA_IS_G200(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G200)
+#define MGA_IS_G400(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G400)
+
+
+/* SoftwareFallback
+ * - texture env GL_BLEND -- can be fixed
+ * - 1D and 3D textures
+ * - incomplete textures
+ * - GL_DEPTH_FUNC == GL_NEVER not in h/w
+ */
+#define MGA_FALLBACK_TEXTURE 0x1
+#define MGA_FALLBACK_DRAW_BUFFER 0x2
+#define MGA_FALLBACK_READ_BUFFER 0x4
+#define MGA_FALLBACK_LOGICOP 0x8
+#define MGA_FALLBACK_RENDERMODE 0x10
+#define MGA_FALLBACK_STENCIL 0x20
+#define MGA_FALLBACK_DEPTH 0x40
+
+
+/* For mgaCtx->new_state.
+ */
+#define MGA_NEW_DEPTH 0x1
+#define MGA_NEW_ALPHA 0x2
+#define MGA_NEW_CLIP 0x8
+#define MGA_NEW_TEXTURE 0x20
+#define MGA_NEW_CULL 0x40
+#define MGA_NEW_WARP 0x80
+#define MGA_NEW_STENCIL 0x100
+#define MGA_NEW_CONTEXT 0x200
+
+/* Use the templated vertex formats:
+ */
+#define TAG(x) mga##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
+typedef struct mga_context_t mgaContext;
+typedef struct mga_context_t *mgaContextPtr;
+
+typedef void (*mga_tri_func)( mgaContextPtr, mgaVertex *, mgaVertex *,
+ mgaVertex * );
+typedef void (*mga_line_func)( mgaContextPtr, mgaVertex *, mgaVertex * );
+typedef void (*mga_point_func)( mgaContextPtr, mgaVertex * );
+
+
+
+/* Reasons why the GL_BLEND fallback mightn't work:
+ */
+#define MGA_BLEND_ENV_COLOR 0x1
+#define MGA_BLEND_MULTITEX 0x2
+
+struct mga_texture_object_s;
+struct mga_screen_private_s;
+
+#define MGA_TEX_MAXLEVELS 5
+
+typedef struct mga_texture_object_s
+{
+ struct mga_texture_object_s *next;
+ struct mga_texture_object_s *prev;
+ struct gl_texture_object *tObj;
+ struct mga_context_t *ctx;
+ PMemBlock MemBlock;
+ GLuint offsets[MGA_TEX_MAXLEVELS];
+ int lastLevel;
+ GLuint dirty_images;
+ GLuint totalSize;
+ int texelBytes;
+ GLuint age;
+ int bound;
+ int heap; /* agp or card */
+
+ mga_texture_regs_t setup;
+} mgaTextureObject_t;
+
+struct mga_context_t {
+
+ GLcontext *glCtx;
+ unsigned int lastStamp; /* fullscreen breaks dpriv->laststamp,
+ * need to shadow it here. */
+
+ /* Bookkeeping for texturing
+ */
+ int lastTexHeap;
+ struct mga_texture_object_s TexObjList[MGA_NR_TEX_HEAPS];
+ struct mga_texture_object_s SwappedOut;
+ struct mga_texture_object_s *CurrentTexObj[2];
+ memHeap_t *texHeap[MGA_NR_TEX_HEAPS];
+ int c_texupload;
+ int c_texusage;
+ int tex_thrash;
+
+
+ /* Map GL texture units onto hardware.
+ */
+ GLuint tmu_source[2];
+
+ GLboolean default32BitTextures;
+
+ /* Manage fallbacks
+ */
+ GLuint Fallback;
+
+
+ /* Temporaries for translating away float colors:
+ */
+ struct gl_client_array UbyteColor;
+ struct gl_client_array UbyteSecondaryColor;
+
+ /* Support for limited GL_BLEND fallback
+ */
+ unsigned int blend_flags;
+ unsigned int envcolor;
+
+ /* Rasterization state
+ */
+ GLuint SetupNewInputs;
+ GLuint SetupIndex;
+ GLuint RenderIndex;
+
+ GLuint hw_primitive;
+ GLenum raster_primitive;
+ GLenum render_primitive;
+
+ char *verts;
+ GLint vertex_stride_shift;
+ GLuint vertex_format;
+ GLuint vertex_size;
+
+ /* Fallback rasterization functions
+ */
+ mga_point_func draw_point;
+ mga_line_func draw_line;
+ mga_tri_func draw_tri;
+
+
+ /* Manage driver and hardware state
+ */
+ GLuint new_gl_state;
+ GLuint new_state;
+ GLuint dirty;
+
+ mga_context_regs_t setup;
+
+ GLuint ClearColor;
+ GLuint ClearDepth;
+ GLuint poly_stipple;
+ GLfloat depth_scale;
+
+ GLuint depth_clear_mask;
+ GLuint stencil_clear_mask;
+ GLuint hw_stencil;
+ GLuint haveHwStipple;
+ GLfloat hw_viewport[16];
+
+ /* Dma buffers
+ */
+ drmBufPtr vertex_dma_buffer;
+ drmBufPtr iload_buffer;
+
+ /* VBI
+ */
+ GLuint vbl_seq;
+
+ /* Drawable, cliprect and scissor information
+ */
+ int dirty_cliprects; /* which sets of cliprects are uptodate? */
+ int draw_buffer; /* which buffer are we rendering to */
+ unsigned int drawOffset; /* draw buffer address in space */
+ int read_buffer;
+ int readOffset;
+ int drawX, drawY; /* origin of drawable in draw buffer */
+ int lastX, lastY; /* detect DSTORG bug */
+ GLuint numClipRects; /* cliprects for the draw buffer */
+ XF86DRIClipRectPtr pClipRects;
+ XF86DRIClipRectRec draw_rect;
+ XF86DRIClipRectRec scissor_rect;
+ int scissor;
+
+ XF86DRIClipRectRec tmp_boxes[2][MGA_NR_SAREA_CLIPRECTS];
+
+
+ /* Texture aging and DMA based aging.
+ */
+ unsigned int texAge[MGA_NR_TEX_HEAPS];/* texture LRU age */
+ unsigned int dirtyAge; /* buffer age for synchronization */
+
+ GLuint primary_offset;
+
+ /* Mirrors of some DRI state.
+ */
+ GLframebuffer *glBuffer;
+ drmContext hHWContext;
+ drmLock *driHwLock;
+ int driFd;
+ __DRIdrawablePrivate *driDrawable;
+ __DRIscreenPrivate *driScreen;
+ struct mga_screen_private_s *mgaScreen;
+ MGASAREAPrivPtr sarea;
+};
+
+#define MGA_CONTEXT(ctx) ((mgaContextPtr)(ctx->DriverCtx))
+
+#define MGAPACKCOLOR555(r,g,b,a) \
+ ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
+ ((a) ? 0x8000 : 0))
+
+#define MGAPACKCOLOR565(r,g,b) \
+ ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
+
+#define MGAPACKCOLOR88(l, a) \
+ (((l) << 8) | (a))
+
+#define MGAPACKCOLOR888(r,g,b) \
+ (((r) << 16) | ((g) << 8) | (b))
+
+#define MGAPACKCOLOR8888(r,g,b,a) \
+ (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
+
+#define MGAPACKCOLOR4444(r,g,b,a) \
+ ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
+
+
+#define MGA_DEBUG 0
+#ifndef MGA_DEBUG
+extern int MGA_DEBUG;
+#endif
+
+#define DEBUG_ALWAYS_SYNC 0x1
+#define DEBUG_VERBOSE_MSG 0x2
+#define DEBUG_VERBOSE_LRU 0x4
+#define DEBUG_VERBOSE_DRI 0x8
+#define DEBUG_VERBOSE_IOCTL 0x10
+#define DEBUG_VERBOSE_2D 0x20
+#define DEBUG_VERBOSE_FALLBACK 0x40
+
+static __inline__ GLuint mgaPackColor(GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
+{
+ switch (cpp) {
+ case 2:
+ return MGAPACKCOLOR565(r,g,b);
+ case 4:
+ return MGAPACKCOLOR8888(r,g,b,a);
+ default:
+ return 0;
+ }
+}
+
+
+/*
+ * Subpixel offsets for window coordinates:
+ */
+#define SUBPIXEL_X (-0.5F)
+#define SUBPIXEL_Y (-0.5F + 0.125)
+
+
+#define MGA_WA_TRIANGLES 0x18000000
+#define MGA_WA_TRISTRIP_T0 0x02010200
+#define MGA_WA_TRIFAN_T0 0x01000408
+#define MGA_WA_TRISTRIP_T0T1 0x02010400
+#define MGA_WA_TRIFAN_T0T1 0x01000810
+
+#endif