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Diffstat (limited to 'src/mesa/drivers/dri/mga/mga_xmesa.c')
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c616
1 files changed, 616 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
new file mode 100644
index 00000000000..de1bcc2a0f7
--- /dev/null
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -0,0 +1,616 @@
+/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.c,v 1.19 2003/03/26 20:43:49 tsi Exp $ */
+/*
+ * Copyright 2000-2001 VA Linux Systems, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#include <stdio.h>
+
+#include "mga_common.h"
+#include "mga_xmesa.h"
+#include "context.h"
+#include "matrix.h"
+/*#include "mmath.h"*/
+#include "simple_list.h"
+/*#include "mem.h"*/
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+#include "array_cache/acache.h"
+
+#include "tnl/t_pipeline.h"
+
+#include "mgadd.h"
+#include "mgastate.h"
+#include "mgatex.h"
+#include "mgaspan.h"
+#include "mgaioctl.h"
+#include "mgatris.h"
+#include "mgavb.h"
+#include "mgabuffers.h"
+#include "mgapixel.h"
+
+#include "mga_xmesa.h"
+
+#include "mga_dri.h"
+
+
+#ifndef MGA_DEBUG
+int MGA_DEBUG = (0
+/* | DEBUG_ALWAYS_SYNC */
+/* | DEBUG_VERBOSE_MSG */
+/* | DEBUG_VERBOSE_LRU */
+/* | DEBUG_VERBOSE_DRI */
+/* | DEBUG_VERBOSE_IOCTL */
+/* | DEBUG_VERBOSE_2D */
+/* | DEBUG_VERBOSE_FALLBACK */
+ );
+#endif
+
+
+static GLboolean
+mgaInitDriver(__DRIscreenPrivate *sPriv)
+{
+ mgaScreenPrivate *mgaScreen;
+ MGADRIPtr serverInfo = (MGADRIPtr)sPriv->pDevPriv;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaInitDriver\n");
+
+ /* Check that the DRM driver version is compatible */
+ if (sPriv->drmMajor != 3 ||
+ sPriv->drmMinor < 0) {
+ __driUtilMessage("MGA DRI driver expected DRM driver version 3.0.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch);
+ return GL_FALSE;
+ }
+
+
+ /* Allocate the private area */
+ mgaScreen = (mgaScreenPrivate *)MALLOC(sizeof(mgaScreenPrivate));
+ if (!mgaScreen) {
+ __driUtilMessage("Couldn't malloc screen struct");
+ return GL_FALSE;
+ }
+
+ mgaScreen->sPriv = sPriv;
+ sPriv->private = (void *)mgaScreen;
+
+ if (sPriv->drmMinor >= 1) {
+ int ret;
+ drmMGAGetParam gp;
+
+ gp.param = MGA_PARAM_IRQ_NR;
+ gp.value = (int *) &mgaScreen->irq;
+
+ ret = drmCommandWriteRead( sPriv->fd, DRM_MGA_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "drmMgaGetParam (MGA_PARAM_IRQ_NR): %d\n", ret);
+ FREE(mgaScreen);
+ sPriv->private = NULL;
+ return GL_FALSE;
+ }
+ }
+
+ if (serverInfo->chipset != MGA_CARD_TYPE_G200 &&
+ serverInfo->chipset != MGA_CARD_TYPE_G400) {
+ FREE(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Unrecognized chipset");
+ return GL_FALSE;
+ }
+
+
+ mgaScreen->chipset = serverInfo->chipset;
+ mgaScreen->width = serverInfo->width;
+ mgaScreen->height = serverInfo->height;
+ mgaScreen->mem = serverInfo->mem;
+ mgaScreen->cpp = serverInfo->cpp;
+
+ mgaScreen->agpMode = serverInfo->agpMode;
+
+ mgaScreen->frontPitch = serverInfo->frontPitch;
+ mgaScreen->frontOffset = serverInfo->frontOffset;
+ mgaScreen->backOffset = serverInfo->backOffset;
+ mgaScreen->backPitch = serverInfo->backPitch;
+ mgaScreen->depthOffset = serverInfo->depthOffset;
+ mgaScreen->depthPitch = serverInfo->depthPitch;
+
+ mgaScreen->mmio.handle = serverInfo->registers.handle;
+ mgaScreen->mmio.size = serverInfo->registers.size;
+ if ( drmMap( sPriv->fd,
+ mgaScreen->mmio.handle, mgaScreen->mmio.size,
+ &mgaScreen->mmio.map ) < 0 ) {
+ FREE( mgaScreen );
+ sPriv->private = NULL;
+ __driUtilMessage( "Couldn't map MMIO registers" );
+ return GL_FALSE;
+ }
+
+ mgaScreen->primary.handle = serverInfo->primary.handle;
+ mgaScreen->primary.size = serverInfo->primary.size;
+ mgaScreen->buffers.handle = serverInfo->buffers.handle;
+ mgaScreen->buffers.size = serverInfo->buffers.size;
+
+#if 0
+ mgaScreen->agp.handle = serverInfo->agp;
+ mgaScreen->agp.size = serverInfo->agpSize;
+
+ if (drmMap(sPriv->fd,
+ mgaScreen->agp.handle,
+ mgaScreen->agp.size,
+ (drmAddress *)&mgaScreen->agp.map) != 0)
+ {
+ Xfree(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map agp region");
+ return GL_FALSE;
+ }
+#endif
+
+ mgaScreen->textureOffset[MGA_CARD_HEAP] = serverInfo->textureOffset;
+ mgaScreen->textureOffset[MGA_AGP_HEAP] = (serverInfo->agpTextureOffset |
+ PDEA_pagpxfer_enable | 1);
+
+ mgaScreen->textureSize[MGA_CARD_HEAP] = serverInfo->textureSize;
+ mgaScreen->textureSize[MGA_AGP_HEAP] = serverInfo->agpTextureSize;
+
+ mgaScreen->logTextureGranularity[MGA_CARD_HEAP] =
+ serverInfo->logTextureGranularity;
+ mgaScreen->logTextureGranularity[MGA_AGP_HEAP] =
+ serverInfo->logAgpTextureGranularity;
+
+ mgaScreen->texVirtual[MGA_CARD_HEAP] = (char *)(mgaScreen->sPriv->pFB +
+ serverInfo->textureOffset);
+ if (drmMap(sPriv->fd,
+ serverInfo->agpTextureOffset,
+ serverInfo->agpTextureSize,
+ (drmAddress *)&mgaScreen->texVirtual[MGA_AGP_HEAP]) != 0)
+ {
+ free(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map agptexture region");
+ return GL_FALSE;
+ }
+
+#if 0
+ mgaScreen->texVirtual[MGA_AGP_HEAP] = (mgaScreen->agp.map +
+ serverInfo->agpTextureOffset);
+#endif
+
+ mgaScreen->mAccess = serverInfo->mAccess;
+
+ /* For calculating setupdma addresses.
+ */
+ mgaScreen->dmaOffset = serverInfo->buffers.handle;
+
+ mgaScreen->bufs = drmMapBufs(sPriv->fd);
+ if (!mgaScreen->bufs) {
+ /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
+ FREE(mgaScreen);
+ sPriv->private = NULL;
+ __driUtilMessage("Couldn't map dma buffers");
+ return GL_FALSE;
+ }
+ mgaScreen->sarea_priv_offset = serverInfo->sarea_priv_offset;
+
+ return GL_TRUE;
+}
+
+
+static void
+mgaDestroyScreen(__DRIscreenPrivate *sPriv)
+{
+ mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *) sPriv->private;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaDestroyScreen\n");
+
+ /*drmUnmap(mgaScreen->agp_tex.map, mgaScreen->agp_tex.size);*/
+ free(mgaScreen);
+ sPriv->private = NULL;
+}
+
+
+extern const struct gl_pipeline_stage _mga_render_stage;
+
+static const struct gl_pipeline_stage *mga_pipeline[] = {
+ &_tnl_vertex_transform_stage,
+ &_tnl_normal_transform_stage,
+ &_tnl_lighting_stage,
+ &_tnl_fog_coordinate_stage,
+ &_tnl_texgen_stage,
+ &_tnl_texture_transform_stage,
+ /* REMOVE: point attenuation stage */
+#if 0
+ &_mga_render_stage, /* ADD: unclipped rastersetup-to-dma */
+ /* Need new ioctl for wacceptseq */
+#endif
+ &_tnl_render_stage,
+ 0,
+};
+
+
+static GLboolean
+mgaCreateContext( const __GLcontextModes *mesaVis,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate )
+{
+ int i;
+ GLcontext *ctx, *shareCtx;
+ mgaContextPtr mmesa;
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ mgaScreenPrivate *mgaScreen = (mgaScreenPrivate *)sPriv->private;
+ MGASAREAPrivPtr saPriv=(MGASAREAPrivPtr)(((char*)sPriv->pSAREA)+
+ mgaScreen->sarea_priv_offset);
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaCreateContext\n");
+
+ /* allocate mga context */
+ mmesa = (mgaContextPtr) CALLOC(sizeof(mgaContext));
+ if (!mmesa) {
+ return GL_FALSE;
+ }
+
+ /* Allocate the Mesa context */
+ if (sharedContextPrivate)
+ shareCtx = ((mgaContextPtr) sharedContextPrivate)->glCtx;
+ else
+ shareCtx = NULL;
+ mmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, mmesa, GL_TRUE);
+ if (!mmesa->glCtx) {
+ FREE(mmesa);
+ return GL_FALSE;
+ }
+ driContextPriv->driverPrivate = mmesa;
+
+ /* Init mga state */
+ mmesa->hHWContext = driContextPriv->hHWContext;
+ mmesa->driFd = sPriv->fd;
+ mmesa->driHwLock = &sPriv->pSAREA->lock;
+
+ mmesa->mgaScreen = mgaScreen;
+ mmesa->driScreen = sPriv;
+ mmesa->sarea = (void *)saPriv;
+ mmesa->glBuffer = NULL;
+
+ make_empty_list(&mmesa->SwappedOut);
+
+ mmesa->lastTexHeap = mgaScreen->texVirtual[MGA_AGP_HEAP] ? 2 : 1;
+
+ for (i = 0 ; i < mmesa->lastTexHeap ; i++) {
+ mmesa->texHeap[i] = mmInit( 0, mgaScreen->textureSize[i]);
+ make_empty_list(&mmesa->TexObjList[i]);
+ }
+
+ /* Set the maximum texture size small enough that we can guarentee
+ * that both texture units can bind a maximal texture and have them
+ * on the card at once.
+ */
+ ctx = mmesa->glCtx;
+ {
+ int nr = 2;
+
+ if (mgaScreen->chipset == MGA_CARD_TYPE_G200)
+ nr = 1;
+
+ if (mgaScreen->textureSize[0] < nr*1024*1024) {
+ ctx->Const.MaxTextureLevels = 9;
+ } else if (mgaScreen->textureSize[0] < nr*4*1024*1024) {
+ ctx->Const.MaxTextureLevels = 10;
+ } else {
+ ctx->Const.MaxTextureLevels = 11;
+ }
+
+ ctx->Const.MaxTextureUnits = nr;
+ }
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = 10.0;
+ ctx->Const.MaxLineWidthAA = 10.0;
+ ctx->Const.LineWidthGranularity = 1.0;
+
+ mmesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
+
+ switch (mesaVis->depthBits) {
+ case 16:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffff;
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffff;
+ break;
+ case 24:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffffff;
+ if (mmesa->hw_stencil) {
+ mmesa->depth_clear_mask = 0xffffff00;
+ mmesa->stencil_clear_mask = 0x000000ff;
+ } else
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffffff00;
+ break;
+ case 32:
+ mmesa->depth_scale = 1.0/(GLdouble)0xffffffff;
+ mmesa->depth_clear_mask = ~0;
+ mmesa->ClearDepth = 0xffffffff;
+ break;
+ };
+
+ mmesa->haveHwStipple = GL_FALSE;
+ mmesa->RenderIndex = -1; /* impossible value */
+ mmesa->new_state = ~0;
+ mmesa->dirty = ~0;
+ mmesa->vertex_format = 0;
+ mmesa->CurrentTexObj[0] = 0;
+ mmesa->CurrentTexObj[1] = 0;
+ mmesa->tmu_source[0] = 0;
+ mmesa->tmu_source[1] = 1;
+
+ mmesa->texAge[0] = 0;
+ mmesa->texAge[1] = 0;
+
+ /* Initialize the software rasterizer and helper modules.
+ */
+ _swrast_CreateContext( ctx );
+ _ac_CreateContext( ctx );
+ _tnl_CreateContext( ctx );
+
+ _swsetup_CreateContext( ctx );
+
+ /* Install the customized pipeline:
+ */
+ _tnl_destroy_pipeline( ctx );
+ _tnl_install_pipeline( ctx, mga_pipeline );
+
+ /* Configure swrast to match hardware characteristics:
+ */
+ _swrast_allow_pixel_fog( ctx, GL_FALSE );
+ _swrast_allow_vertex_fog( ctx, GL_TRUE );
+
+ mmesa->primary_offset = mmesa->mgaScreen->primary.handle;
+
+ ctx->DriverCtx = (void *) mmesa;
+ mmesa->glCtx = ctx;
+
+ mgaDDExtensionsInit( ctx );
+
+ mgaDDInitStateFuncs( ctx );
+ mgaDDInitTextureFuncs( ctx );
+ mgaDDInitSpanFuncs( ctx );
+ mgaDDInitDriverFuncs( ctx );
+ mgaDDInitIoctlFuncs( ctx );
+ mgaDDInitPixelFuncs( ctx );
+ mgaDDInitTriFuncs( ctx );
+
+ mgaInitVB( ctx );
+ mgaInitState( mmesa );
+
+ driContextPriv->driverPrivate = (void *) mmesa;
+
+ return GL_TRUE;
+}
+
+static void
+mgaDestroyContext(__DRIcontextPrivate *driContextPriv)
+{
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+
+ if (MGA_DEBUG&DEBUG_VERBOSE_DRI)
+ fprintf(stderr, "mgaDestroyContext\n");
+
+ assert(mmesa); /* should never be null */
+ if (mmesa) {
+ _swsetup_DestroyContext( mmesa->glCtx );
+ _tnl_DestroyContext( mmesa->glCtx );
+ _ac_DestroyContext( mmesa->glCtx );
+ _swrast_DestroyContext( mmesa->glCtx );
+
+ mgaFreeVB( mmesa->glCtx );
+
+ /* free the Mesa context */
+ mmesa->glCtx->DriverCtx = NULL;
+ _mesa_destroy_context(mmesa->glCtx);
+ /* free the mga context */
+ FREE(mmesa);
+ }
+}
+
+
+static GLboolean
+mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ const __GLcontextModes *mesaVis,
+ GLboolean isPixmap )
+{
+ if (isPixmap) {
+ return GL_FALSE; /* not implemented */
+ }
+ else {
+ GLboolean swStencil = (mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24);
+
+ driDrawPriv->driverPrivate = (void *)
+ _mesa_create_framebuffer(mesaVis,
+ GL_FALSE, /* software depth buffer? */
+ swStencil,
+ mesaVis->accumRedBits > 0,
+ mesaVis->alphaBits > 0 );
+
+ return (driDrawPriv->driverPrivate != NULL);
+ }
+}
+
+
+static void
+mgaDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
+{
+ _mesa_destroy_framebuffer((GLframebuffer *) (driDrawPriv->driverPrivate));
+}
+
+
+static GLboolean
+mgaUnbindContext(__DRIcontextPrivate *driContextPriv)
+{
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+ if (mmesa)
+ mmesa->dirty = ~0;
+
+ return GL_TRUE;
+}
+
+static GLboolean
+mgaOpenFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+static GLboolean
+mgaCloseFullScreen(__DRIcontextPrivate *driContextPriv)
+{
+ return GL_TRUE;
+}
+
+
+/* This looks buggy to me - the 'b' variable isn't used anywhere...
+ * Hmm - It seems that the drawable is already hooked in to
+ * driDrawablePriv.
+ *
+ * But why are we doing context initialization here???
+ */
+static GLboolean
+mgaMakeCurrent(__DRIcontextPrivate *driContextPriv,
+ __DRIdrawablePrivate *driDrawPriv,
+ __DRIdrawablePrivate *driReadPriv)
+{
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (driContextPriv) {
+ mgaContextPtr mmesa = (mgaContextPtr) driContextPriv->driverPrivate;
+
+ if (mmesa->driDrawable != driDrawPriv) {
+ mmesa->driDrawable = driDrawPriv;
+ mmesa->dirty = ~0;
+ mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
+ }
+
+ _mesa_make_current2(mmesa->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate);
+
+ if (!mmesa->glCtx->Viewport.Width)
+ _mesa_set_viewport(mmesa->glCtx, 0, 0,
+ driDrawPriv->w, driDrawPriv->h);
+
+ }
+ else {
+ _mesa_make_current(NULL, NULL);
+ }
+
+ return GL_TRUE;
+}
+
+void mgaGetLock( mgaContextPtr mmesa, GLuint flags )
+{
+ __DRIdrawablePrivate *dPriv = mmesa->driDrawable;
+ MGASAREAPrivPtr sarea = mmesa->sarea;
+ int me = mmesa->hHWContext;
+ int i;
+
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ drmGetLock(mmesa->driFd, mmesa->hHWContext, flags);
+
+ fprintf(stderr,
+ "mmesa->lastStamp %d dpriv->lastStamp %d *(dpriv->pStamp) %d\n",
+ mmesa->lastStamp,
+ dPriv->lastStamp,
+ *(dPriv->pStamp));
+
+ /* The window might have moved, so we might need to get new clip
+ * rects.
+ *
+ * NOTE: This releases and regrabs the hw lock to allow the X server
+ * to respond to the DRI protocol request for new drawable info.
+ * Since the hardware state depends on having the latest drawable
+ * clip rects, all state checking must be done _after_ this call.
+ */
+ DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv );
+
+ if ( mmesa->lastStamp == 0 ||
+ mmesa->lastStamp != dPriv->lastStamp ) {
+ mmesa->lastStamp = dPriv->lastStamp;
+ mmesa->SetupNewInputs |= VERT_BIT_CLIP;
+ mmesa->dirty_cliprects = (MGA_FRONT|MGA_BACK);
+ mgaUpdateRects( mmesa, (MGA_FRONT|MGA_BACK) );
+ }
+
+ mmesa->dirty |= MGA_UPLOAD_CONTEXT | MGA_UPLOAD_CLIPRECTS;
+
+ mmesa->sarea->dirty |= MGA_UPLOAD_CONTEXT;
+
+ if (sarea->ctxOwner != me) {
+ mmesa->dirty |= (MGA_UPLOAD_CONTEXT | MGA_UPLOAD_TEX0 |
+ MGA_UPLOAD_TEX1 | MGA_UPLOAD_PIPE);
+ sarea->ctxOwner=me;
+ }
+
+ for (i = 0 ; i < mmesa->lastTexHeap ; i++)
+ if (sarea->texAge[i] != mmesa->texAge[i])
+ mgaAgeTextures( mmesa, i );
+
+ sarea->last_quiescent = -1; /* just kill it for now */
+}
+
+
+
+static const struct __DriverAPIRec mgaAPI = {
+ mgaInitDriver,
+ mgaDestroyScreen,
+ mgaCreateContext,
+ mgaDestroyContext,
+ mgaCreateBuffer,
+ mgaDestroyBuffer,
+ mgaSwapBuffers,
+ mgaMakeCurrent,
+ mgaUnbindContext,
+ mgaOpenFullScreen,
+ mgaCloseFullScreen
+};
+
+
+
+/*
+ * This is the bootstrap function for the driver.
+ * The __driCreateScreen name is the symbol that libGL.so fetches.
+ * Return: pointer to a __DRIscreenPrivate.
+ */
+void *__driCreateScreen(struct DRIDriverRec *driver,
+ struct DRIDriverContextRec *driverContext)
+{
+ __DRIscreenPrivate *psp;
+ psp = __driUtilCreateScreen(driver, driverContext, &mgaAPI);
+ return (void *) psp;
+}