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-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_chipset.h11
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c40
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c26
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h10
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_depthtmp.h54
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c65
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c39
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c255
-rw-r--r--src/mesa/drivers/dri/intel/intel_spantmp.h61
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c19
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c19
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c3
25 files changed, 404 insertions, 270 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 9d9937289a8..29dc05c518e 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -207,7 +207,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
used);
/* Emit a flush if the bufmgr doesn't do it for us. */
- if (!intel->ttm) {
+ if (intel->always_flush_cache || !intel->ttm) {
*(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
batch->ptr += 4;
used = batch->ptr - batch->map;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 208f90c0abb..4e033082b4d 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -332,6 +332,8 @@ intelEmitCopyBlit(struct intel_context *intel,
switch (cpp) {
case 1:
+ CMD = XY_SRC_COPY_BLT_CMD;
+ break;
case 2:
case 3:
BR13 |= (1 << 24);
@@ -562,7 +564,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
}
}
}
- intel_batchbuffer_emit_mi_flush(intel->batch);
}
UNLOCK_HARDWARE(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 60d7bb3770c..b7c7eeb368f 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -35,9 +35,6 @@
#include "intel_batchbuffer.h"
#include "intel_regions.h"
-static GLboolean intel_bufferobj_unmap(GLcontext * ctx,
- GLenum target,
- struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
@@ -103,12 +100,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
-
- /* Buffer objects are automatically unmapped when deleting according
- * to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region) {
intel_bufferobj_release_region(intel, intel_obj);
@@ -141,11 +133,7 @@ intel_bufferobj_data(GLcontext * ctx,
intel_obj->Base.Size = size;
intel_obj->Base.Usage = usage;
- /* Buffer objects are automatically unmapped when creating new data buffers
- * according to the spec.
- */
- if (obj->Pointer)
- intel_bufferobj_unmap(ctx, 0, obj);
+ assert(!obj->Pointer); /* Mesa should have unmapped it */
if (intel_obj->region)
intel_bufferobj_release_region(intel, intel_obj);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 7f2144abd4b..0929a2c223c 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -263,7 +263,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
}
}
else {
- /* XXX FBO: instead of FALSE, pass ctx->Stencil.Enabled ??? */
+ /* XXX FBO: instead of FALSE, pass ctx->Stencil._Enabled ??? */
FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE);
}
@@ -274,9 +274,14 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
ctx->Driver.Enable(ctx, GL_DEPTH_TEST,
(ctx->Depth.Test && fb->Visual.depthBits > 0));
ctx->Driver.Enable(ctx, GL_STENCIL_TEST,
- (ctx->Stencil.Enabled && fb->Visual.stencilBits > 0));
+ (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0));
}
else {
+ /* Mesa's Stencil._Enabled field is updated when
+ * _NEW_BUFFERS | _NEW_STENCIL, but i965 code assumes that the value
+ * only changes with _NEW_STENCIL (which seems sensible). So flag it
+ * here since this is the _NEW_BUFFERS path.
+ */
ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
}
diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h
index d1b4941601e..4593d90df3d 100644
--- a/src/mesa/drivers/dri/intel/intel_chipset.h
+++ b/src/mesa/drivers/dri/intel/intel_chipset.h
@@ -46,6 +46,13 @@
#define PCI_CHIP_G33_G 0x29C2
#define PCI_CHIP_Q33_G 0x29D2
+#define PCI_CHIP_IGD_GM 0xA011
+#define PCI_CHIP_IGD_G 0xA001
+
+#define IS_IGDGM(devid) (devid == PCI_CHIP_IGD_GM)
+#define IS_IGDG(devid) (devid == PCI_CHIP_IGD_G)
+#define IS_IGD(devid) (IS_IGDG(devid) || IS_IGDGM(devid))
+
#define PCI_CHIP_I965_G 0x29A2
#define PCI_CHIP_I965_Q 0x2992
#define PCI_CHIP_I965_G_1 0x2982
@@ -66,7 +73,7 @@
devid == PCI_CHIP_I945_GME || \
devid == PCI_CHIP_I965_GM || \
devid == PCI_CHIP_I965_GME || \
- devid == PCI_CHIP_GM45_GM)
+ devid == PCI_CHIP_GM45_GM || IS_IGD(devid))
#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
devid == PCI_CHIP_Q45_G || \
@@ -84,7 +91,7 @@
devid == PCI_CHIP_I945_GME || \
devid == PCI_CHIP_G33_G || \
devid == PCI_CHIP_Q33_G || \
- devid == PCI_CHIP_Q35_G)
+ devid == PCI_CHIP_Q35_G || IS_IGD(devid))
#define IS_965(devid) (devid == PCI_CHIP_I965_G || \
devid == PCI_CHIP_I965_Q || \
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index b2291363164..28281b38615 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -54,6 +54,17 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
+#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \
+ BUFFER_BIT_FRONT_LEFT | \
+ BUFFER_BIT_COLOR0 | \
+ BUFFER_BIT_COLOR1 | \
+ BUFFER_BIT_COLOR2 | \
+ BUFFER_BIT_COLOR3 | \
+ BUFFER_BIT_COLOR4 | \
+ BUFFER_BIT_COLOR5 | \
+ BUFFER_BIT_COLOR6 | \
+ BUFFER_BIT_COLOR7)
+
/**
* Perform glClear where mask contains only color, depth, and/or stencil.
*
@@ -72,11 +83,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
- GLboolean saved_shader_program = 0;
+ GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
- assert((mask & ~(BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT |
- BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) == 0);
+ assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
+ BUFFER_BIT_STENCIL)) == 0);
_mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
GL_CURRENT_BIT |
@@ -170,11 +181,11 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
while (mask != 0) {
GLuint this_mask = 0;
+ GLuint color_bit;
- if (mask & BUFFER_BIT_BACK_LEFT)
- this_mask = BUFFER_BIT_BACK_LEFT;
- else if (mask & BUFFER_BIT_FRONT_LEFT)
- this_mask = BUFFER_BIT_FRONT_LEFT;
+ color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ if (color_bit != 0)
+ this_mask |= (1 << (color_bit - 1));
/* Clear depth/stencil in the same pass as color. */
this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL));
@@ -186,6 +197,9 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
_mesa_DrawBuffer(GL_FRONT_LEFT);
else if (this_mask & BUFFER_BIT_BACK_LEFT)
_mesa_DrawBuffer(GL_BACK_LEFT);
+ else if (color_bit != 0)
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 +
+ (color_bit - BUFFER_COLOR0 - 1));
else
_mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
@@ -233,13 +247,10 @@ static const char *buffer_names[] = {
[BUFFER_BACK_LEFT] = "back",
[BUFFER_FRONT_RIGHT] = "front right",
[BUFFER_BACK_RIGHT] = "back right",
- [BUFFER_AUX0] = "aux0",
- [BUFFER_AUX1] = "aux1",
- [BUFFER_AUX2] = "aux2",
- [BUFFER_AUX3] = "aux3",
[BUFFER_DEPTH] = "depth",
[BUFFER_STENCIL] = "stencil",
[BUFFER_ACCUM] = "accum",
+ [BUFFER_AUX0] = "aux0",
[BUFFER_COLOR0] = "color0",
[BUFFER_COLOR1] = "color1",
[BUFFER_COLOR2] = "color2",
@@ -313,8 +324,11 @@ intelClear(GLcontext *ctx, GLbitfield mask)
* buffer with it.
*/
if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
- tri_mask |= blit_mask & BUFFER_BIT_BACK_LEFT;
- blit_mask &= ~BUFFER_BIT_BACK_LEFT;
+ int color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ if (color_bit != 0) {
+ tri_mask |= blit_mask & (1 << (color_bit - 1));
+ blit_mask &= ~(1 << (color_bit - 1));
+ }
}
/* SW fallback clearing */
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d7ccfa06058..888bb3f18f6 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -123,6 +123,10 @@ intelGetString(GLcontext * ctx, GLenum name)
case PCI_CHIP_Q33_G:
chipset = "Intel(R) Q33";
break;
+ case PCI_CHIP_IGD_GM:
+ case PCI_CHIP_IGD_G:
+ chipset = "Intel(R) IGD";
+ break;
case PCI_CHIP_I965_Q:
chipset = "Intel(R) 965Q";
break;
@@ -502,10 +506,16 @@ intelInitContext(struct intel_context *intel,
* start.
*/
if (getenv("INTEL_STRICT_CONFORMANCE")) {
- intel->strict_conformance = 1;
+ unsigned int value = atoi(getenv("INTEL_STRICT_CONFORMANCE"));
+ if (value > 0) {
+ intel->conformance_mode = value;
+ }
+ else {
+ intel->conformance_mode = 1;
+ }
}
- if (intel->strict_conformance) {
+ if (intel->conformance_mode > 0) {
ctx->Const.MinLineWidth = 1.0;
ctx->Const.MinLineWidthAA = 1.0;
ctx->Const.MaxLineWidth = 1.0;
@@ -573,8 +583,6 @@ intelInitContext(struct intel_context *intel,
intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
- _math_matrix_ctr(&intel->ViewportMatrix);
-
if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
@@ -610,6 +618,16 @@ intelInitContext(struct intel_context *intel,
intel->no_rast = 1;
}
+ if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) {
+ fprintf(stderr, "flushing batchbuffer before/after each draw call\n");
+ intel->always_flush_batch = 1;
+ }
+
+ if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) {
+ fprintf(stderr, "flushing GPU caches before/after each draw call\n");
+ intel->always_flush_cache = 1;
+ }
+
/* Disable all hardware rendering (skip emitting batches and fences/waits
* to the kernel)
*/
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 18dc43c4a42..e520ecf220d 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -100,7 +100,6 @@ struct intel_context
GLuint num_regions);
GLuint (*flush_cmd) (void);
- void (*emit_flush) (struct intel_context *intel, GLuint unused);
void (*reduced_primitive_state) (struct intel_context * intel,
GLenum rprim);
@@ -229,7 +228,14 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
- GLboolean strict_conformance;
+ GLboolean always_flush_batch;
+ GLboolean always_flush_cache;
+
+ /* 0 - nonconformant, best performance;
+ * 1 - fallback to sw for known conformance bugs
+ * 2 - always fallback to sw
+ */
+ GLuint conformance_mode;
/* State for intelvb.c and inteltris.c.
*/
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 136221c37fc..f2e2e619358 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -1595,7 +1595,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures)
"3DPRIMITIVE: %s %s\n",
get_965_prim_type(data[0]),
(data[0] & (1 << 15)) ? "random" : "sequential");
- instr_out(data, hw_offset, 1, "primitive count\n");
+ instr_out(data, hw_offset, 1, "vertex count\n");
instr_out(data, hw_offset, 2, "start vertex\n");
instr_out(data, hw_offset, 3, "instance count\n");
instr_out(data, hw_offset, 4, "start instance\n");
diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h
new file mode 100644
index 00000000000..16d77084530
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/**
+ * Wrapper around the depthtmp.h macrofest to generate spans code for
+ * all the tiling styles.
+ */
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel##x)
+#include "depthtmp.h"
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(X_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_XTile_##x)
+#include "depthtmp.h"
+
+#define VALUE_TYPE INTEL_VALUE_TYPE
+#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(Y_TILE(_x, _y), d)
+#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(Y_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_YTile_##x)
+#include "depthtmp.h"
+
+#undef INTEL_VALUE_TYPE
+#undef INTEL_WRITE_DEPTH
+#undef INTEL_READ_DEPTH
+#undef INTEL_TAG
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 28223ca1415..8dd0b2461bd 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -49,6 +49,7 @@
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
+#define need_GL_ATI_envmap_bumpmap
#define need_GL_NV_point_sprite
#define need_GL_NV_vertex_program
#define need_GL_VERSION_2_0
@@ -129,11 +130,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
{ "GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
-#if 0
- /* Support for GLSL 1.20 is currently broken in core Mesa.
- */
{ "GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
-#endif
{ "GL_ARB_shadow", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
{ "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions },
@@ -142,6 +139,7 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_EXT_texture_sRGB", NULL },
{ "GL_EXT_texture_swizzle", NULL },
{ "GL_EXT_vertex_array_bgra", NULL },
+ { "GL_ATI_envmap_bumpmap", GL_ATI_envmap_bumpmap_functions },
{ "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions },
{ "GL_ATI_texture_env_combine3", NULL },
{ "GL_NV_texture_env_combine4", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 54d6044ad3b..a401f730ba2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -210,7 +210,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
height, pitch);
- irb->region = intel_region_alloc(intel, cpp, width, height, pitch);
+ irb->region = intel_region_alloc(intel, cpp, width, height, pitch,
+ GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -322,6 +323,15 @@ intel_create_renderbuffer(GLenum intFormat)
irb->Base.BlueBits = 5;
irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
+ case GL_RGB8:
+ irb->Base._ActualFormat = GL_RGB8;
+ irb->Base._BaseFormat = GL_RGB;
+ irb->Base.RedBits = 8;
+ irb->Base.GreenBits = 8;
+ irb->Base.BlueBits = 8;
+ irb->Base.AlphaBits = 0;
+ irb->Base.DataType = GL_UNSIGNED_BYTE;
+ break;
case GL_RGBA8:
irb->Base._ActualFormat = GL_RGBA8;
irb->Base._BaseFormat = GL_RGBA;
@@ -602,19 +612,16 @@ static void
intel_finish_render_texture(GLcontext * ctx,
struct gl_renderbuffer_attachment *att)
{
- struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
-
- DBG("End render texture (tid %x) tex %u\n", _glthread_GetID(), att->Texture->Name);
-
- if (irb) {
- /* just release the region */
- intel_region_release(&irb->region);
- }
- else if (att->Renderbuffer) {
- /* software fallback */
- _mesa_finish_render_texture(ctx, att);
- /* XXX FBO: Need to unmap the buffer (or in intelSpanRenderStart???) */
- }
+ /* no-op
+ * Previously we released the renderbuffer's intel_region but
+ * that's not necessary and actually caused problems when trying
+ * to do a glRead/CopyPixels from the renderbuffer later.
+ * The region will be released later if the texture is replaced
+ * or the renderbuffer deleted.
+ *
+ * The intention of this driver hook is more of a "done rendering
+ * to texture, please re-twiddle/etc if necessary".
+ */
}
@@ -624,6 +631,7 @@ intel_finish_render_texture(GLcontext * ctx,
static void
intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
{
+ struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
@@ -635,6 +643,35 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
*/
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
+
+ /* check that texture color buffers are a format we can render into */
+ {
+ const struct gl_texture_format *supportedFormat;
+ GLuint i;
+
+ /* The texture format we can render into seems to depend on the
+ * screen depth. There currently seems to be a problem when
+ * rendering into a rgb565 texture when the screen is abgr8888.
+ */
+
+ if (intel->ctx.Visual.rgbBits >= 24)
+ supportedFormat = &_mesa_texformat_argb8888;
+ else
+ supportedFormat = &_mesa_texformat_rgb565;
+
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ const struct gl_texture_object *texObj =
+ fb->Attachment[BUFFER_COLOR0 + i].Texture;
+ if (texObj) {
+ const struct gl_texture_image *texImg =
+ texObj->Image[0][texObj->BaseLevel];
+ if (texImg && texImg->TexFormat != supportedFormat) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ break;
+ }
+ }
+ }
+ }
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index bf1c3f03f0e..6e1e034e53d 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -103,7 +103,8 @@ intel_miptree_create(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLuint depth0, GLuint cpp, GLuint compress_byte,
+ GLboolean expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
@@ -120,7 +121,8 @@ intel_miptree_create(struct intel_context *intel,
mt->cpp,
mt->pitch,
mt->total_height,
- mt->pitch);
+ mt->pitch,
+ expect_accelerated_upload);
if (!mt->region) {
free(mt);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index c9537dbb9a4..4060b9df78f 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -133,7 +133,8 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint height0,
GLuint depth0,
GLuint cpp,
- GLuint compress_byte);
+ GLuint compress_byte,
+ GLboolean expect_accelerated_upload);
struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 5e32288844c..7041ff389ac 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
+#include "main/viewport.h"
#include "swrast/swrast.h"
#include "shader/arbprogram.h"
#include "shader/program.h"
@@ -112,7 +113,7 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one)
return GL_FALSE;
}
- if (ctx->Stencil.Enabled) {
+ if (ctx->Stencil._Enabled) {
DBG("fallback due to image stencil\n");
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index 7c7aa6097c8..d50dd68092d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -87,7 +87,7 @@ intel_check_copypixel_blit_fragment_ops(GLcontext * ctx)
ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
- ctx->Stencil.Enabled ||
+ ctx->Stencil._Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 7be7ea82b35..e8d5ac8569d 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -233,7 +233,7 @@ intel_stencil_drawpixels(GLcontext * ctx,
}
/* We don't support stencil testing/ops here */
- if (ctx->Stencil.Enabled)
+ if (ctx->Stencil._Enabled)
return GL_FALSE;
/* We use FBOs for our wrapping of the depthbuffer into a color
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index ec85c4131a1..0aa5b8c02c9 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -109,12 +109,18 @@ intel_region_alloc_internal(struct intel_context *intel,
struct intel_region *
intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint width, GLuint height, GLuint pitch)
+ GLuint cpp, GLuint width, GLuint height, GLuint pitch,
+ GLboolean expect_accelerated_upload)
{
dri_bo *buffer;
- buffer = dri_bo_alloc(intel->bufmgr, "region",
- pitch * cpp * height, 64);
+ if (expect_accelerated_upload) {
+ buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
+ pitch * cpp * height, 64);
+ } else {
+ buffer = drm_intel_bo_alloc(intel->bufmgr, "region",
+ pitch * cpp * height, 64);
+ }
return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer);
}
@@ -460,7 +466,8 @@ intel_recreate_static(struct intel_context *intel,
else
region->cpp = intel->ctx.Visual.rgbBits / 8;
region->pitch = intelScreen->pitch;
- region->height = intelScreen->height; /* needed? */
+ region->width = intelScreen->width;
+ region->height = intelScreen->height;
if (region->buffer != NULL) {
dri_bo_unreference(region->buffer);
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 4b120ba4cee..45e2bf4e77a 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -74,7 +74,8 @@ struct intel_region
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
GLuint cpp, GLuint width,
- GLuint height, GLuint pitch);
+ GLuint height, GLuint pitch,
+ GLboolean expect_accelerated_upload);
struct intel_region *
intel_region_alloc_for_handle(struct intel_context *intel,
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index a52271158c6..e8c074712cd 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -71,10 +71,12 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
DRI_CONF_NO_RAST(false)
+ DRI_CONF_ALWAYS_FLUSH_BATCH(false)
+ DRI_CONF_ALWAYS_FLUSH_CACHE(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 6;
+const GLuint __driNConfigOptions = 8;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -302,6 +304,7 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
dri_bufmgr_destroy(intelScreen->bufmgr);
intelUnmapScreenRegions(intelScreen);
+ driDestroyOptionCache(&intelScreen->optionCache);
FREE(intelScreen);
sPriv->private = NULL;
@@ -322,7 +325,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
else {
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
- GLenum rgbFormat = (mesaVis->redBits == 5 ? GL_RGB5 : GL_RGBA8);
+ GLenum rgbFormat;
struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer);
@@ -331,6 +334,13 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
_mesa_initialize_framebuffer(&intel_fb->Base, mesaVis);
+ if (mesaVis->redBits == 5)
+ rgbFormat = GL_RGB5;
+ else if (mesaVis->alphaBits == 0)
+ rgbFormat = GL_RGB8;
+ else
+ rgbFormat = GL_RGBA8;
+
/* setup the hardware-based renderbuffers */
intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat);
_mesa_add_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT,
@@ -384,7 +394,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv,
static void
intelDestroyBuffer(__DRIdrawablePrivate * driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
@@ -757,13 +767,34 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp)
fb_format[2] = GL_BGRA;
fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
+ depth_bits[0] = 0;
+ stencil_bits[0] = 0;
+
for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
__DRIconfig **new_configs;
+ int depth_factor;
+ /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
+ * with the same cpp as the drawable. So we can't support depth cpp !=
+ * color cpp currently.
+ */
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[1] = 16;
+ stencil_bits[1] = 0;
+
+ depth_factor = 2;
+ } else {
+ depth_bits[1] = 24;
+ stencil_bits[1] = 0;
+ depth_bits[2] = 24;
+ stencil_bits[2] = 8;
+
+ depth_factor = 3;
+ }
new_configs = driCreateConfigs(fb_format[color], fb_type[color],
depth_bits,
stencil_bits,
- ARRAY_SIZE(depth_bits),
+ depth_factor,
back_buffer_modes,
ARRAY_SIZE(back_buffer_modes),
msaa_samples_array,
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index bdd2fd9e857..c3a873f1abd 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -131,6 +131,18 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val)
dri_bo_subdata(irb->region->buffer, offset, 1, &val);
}
+static uint32_t
+z24s8_to_s8z24(uint32_t val)
+{
+ return (val << 24) | (val >> 8);
+}
+
+static uint32_t
+s8z24_to_z24s8(uint32_t val)
+{
+ return (val >> 24) | (val << 8);
+}
+
static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb,
int x, int y)
{
@@ -293,101 +305,29 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel##x##_RGB565
-#define TAG2(x,y) intel##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel##x##_ARGB8888
-#define TAG2(x,y) intel##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit, xRGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel##x##_xRGB8888
-#define TAG2(x,y) intel##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, NO_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, NO_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 16 bit RGB565 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_XTile_##x##_RGB565
-#define TAG2(x,y) intel_XTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) intel_YTile_##x##_RGB565
-#define TAG2(x,y) intel_YTile_##x##_RGB565##y
-#define GET_VALUE(X, Y) pread_16(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_16(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit ARGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_ARGB8888
-#define TAG2(x,y) intel_XTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_ARGB8888
-#define TAG2(x,y) intel_YTile_##x##_ARGB8888##y
-#define GET_VALUE(X, Y) pread_32(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_32(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
-
-/* 32 bit xRGB888 color tile spanline and pixel functions
- */
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_XTile_##x##_xRGB8888
-#define TAG2(x,y) intel_XTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, X_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, X_TILE(X, Y), V)
-#include "spantmp2.h"
-
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) intel_YTile_##x##_xRGB8888
-#define TAG2(x,y) intel_YTile_##x##_xRGB8888##y
-#define GET_VALUE(X, Y) pread_xrgb8888(irb, Y_TILE(X, Y))
-#define PUT_VALUE(X, Y, V) pwrite_xrgb8888(irb, Y_TILE(X, Y), V)
-#include "spantmp2.h"
+/* r5g6b5 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_RGB
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
+#define INTEL_READ_VALUE(offset) pread_16(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v)
+#define INTEL_TAG(x) x##_RGB565
+#include "intel_spantmp.h"
+
+/* a8r8g8b8 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define INTEL_READ_VALUE(offset) pread_32(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_32(irb, offset, v)
+#define INTEL_TAG(x) x##_ARGB8888
+#include "intel_spantmp.h"
+
+/* x8r8g8b8 color span and pixel functions */
+#define INTEL_PIXEL_FMT GL_BGRA
+#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset)
+#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v)
+#define INTEL_TAG(x) x##_xRGB8888
+#include "intel_spantmp.h"
#define LOCAL_DEPTH_VARS \
struct intel_context *intel = intel_context(ctx); \
@@ -402,98 +342,26 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-/**
- ** 16-bit depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, NO_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, NO_TILE(_x, _y))
-#define TAG(x) intel##x##_z16
-#include "depthtmp.h"
+/* z16 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLushort
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_16(irb, offset, d)
+#define INTEL_READ_DEPTH(offset) pread_16(irb, offset)
+#define INTEL_TAG(name) name##_z16
+#include "intel_depthtmp.h"
+/* z24 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLuint
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d)
+#define INTEL_READ_DEPTH(offset) pread_32(irb, offset)
+#define INTEL_TAG(name) name##_z24
+#include "intel_depthtmp.h"
-/**
- ** 16-bit x tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, X_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, X_TILE(_x, _y))
-#define TAG(x) intel_XTile_##x##_z16
-#include "depthtmp.h"
-
-/**
- ** 16-bit y tile depthbuffer functions.
- **/
-#define VALUE_TYPE GLushort
-#define WRITE_DEPTH(_x, _y, d) pwrite_16(irb, Y_TILE(_x, _y), d)
-#define READ_DEPTH(d, _x, _y) d = pread_16(irb, Y_TILE(_x, _y))
-#define TAG(x) intel_YTile_##x##_z16
-#include "depthtmp.h"
-
-
-/**
- ** 24/8-bit interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, NO_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, NO_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel##x##_z24_s8
-#include "depthtmp.h"
-
-
-/**
- ** 24/8-bit x-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, X_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, X_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel_XTile_##x##_z24_s8
-#include "depthtmp.h"
-
-/**
- ** 24/8-bit y-tile interleaved depth/stencil functions
- ** Note: we're actually reading back combined depth+stencil values.
- ** The wrappers in main/depthstencil.c are used to extract the depth
- ** and stencil values.
- **/
-#define VALUE_TYPE GLuint
-
-/* Change ZZZS -> SZZZ */
-#define WRITE_DEPTH(_x, _y, d) \
- pwrite_32(irb, Y_TILE(_x, _y), ((d) >> 8) | ((d) << 24))
-
-/* Change SZZZ -> ZZZS */
-#define READ_DEPTH( d, _x, _y ) { \
- GLuint tmp = pread_32(irb, Y_TILE(_x, _y)); \
- d = (tmp << 8) | (tmp >> 24); \
-}
-
-#define TAG(x) intel_YTile_##x##_z24_s8
-#include "depthtmp.h"
+/* z24s8 depthbuffer functions. */
+#define INTEL_VALUE_TYPE GLuint
+#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d))
+#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset))
+#define INTEL_TAG(name) name##_z24_s8
+#include "intel_depthtmp.h"
/**
@@ -752,8 +620,21 @@ intel_set_span_functions(struct intel_context *intel,
break;
}
}
- else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24 || /* XXX FBO remove */
- rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ else if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) {
+ switch (tiling) {
+ case I915_TILING_NONE:
+ default:
+ intelInitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_X:
+ intel_XTile_InitDepthPointers_z24(rb);
+ break;
+ case I915_TILING_Y:
+ intel_YTile_InitDepthPointers_z24(rb);
+ break;
+ }
+ }
+ else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
switch (tiling) {
case I915_TILING_NONE:
default:
diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h
new file mode 100644
index 00000000000..ead0b1c1683
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_spantmp.h
@@ -0,0 +1,61 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <[email protected]>
+ *
+ */
+
+/**
+ * Wrapper around the spantmp.h macrofest to generate spans code for
+ * all the tiling styles.
+ */
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel##x)
+#define TAG2(x, y) INTEL_TAG(intel##x)##y
+#include "spantmp2.h"
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_XTile_##x)
+#define TAG2(x, y) INTEL_TAG(intel_XTile_##x)##y
+#include "spantmp2.h"
+
+#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT
+#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE
+#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v)
+#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y))
+#define TAG(x) INTEL_TAG(intel_YTile_##x)
+#define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y
+#include "spantmp2.h"
+
+#undef INTEL_PIXEL_FMT
+#undef INTEL_PIXEL_TYPE
+#undef INTEL_WRITE_VALUE
+#undef INTEL_READ_VALUE
+#undef INTEL_TAG
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 2715a540d02..8732354e7a5 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -3,11 +3,15 @@
#include "main/texformat.h"
#include "main/enums.h"
-/* It works out that this function is fine for all the supported
+
+/**
+ * Choose hardware texture format given the user's glTexImage parameters.
+ *
+ * It works out that this function is fine for all the supported
* hardware. However, there is still a need to map the formats onto
* hardware descriptors.
- */
-/* Note that the i915 can actually support many more formats than
+ *
+ * Note that the i915 can actually support many more formats than
* these if we take the step of simply swizzling the colors
* immediately after sampling...
*/
@@ -18,6 +22,11 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
struct intel_context *intel = intel_context(ctx);
const GLboolean do32bpt = (intel->ctx.Visual.rgbBits >= 24);
+#if 0
+ printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
+ __FUNCTION__, internalFormat, format, type);
+#endif
+
switch (internalFormat) {
case 4:
case GL_RGBA:
@@ -165,6 +174,10 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return &_mesa_texformat_srgb_dxt1;
+
+ case GL_DUDV_ATI:
+ case GL_DU8DV8_ATI:
+ return &_mesa_texformat_dudv8;
#endif
default:
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 866022d0ce2..943636c37b2 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -62,7 +62,8 @@ logbase2(int n)
static void
guess_and_alloc_mipmap_tree(struct intel_context *intel,
struct intel_texture_object *intelObj,
- struct intel_texture_image *intelImage)
+ struct intel_texture_image *intelImage,
+ GLboolean expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -136,7 +137,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
height,
depth,
intelImage->base.TexFormat->TexelBytes,
- comp_byte);
+ comp_byte,
+ expect_accelerated_upload);
DBG("%s - success\n", __FUNCTION__);
}
@@ -385,7 +387,7 @@ intelTexImage(GLcontext * ctx,
}
if (!intelObj->mt) {
- guess_and_alloc_mipmap_tree(intel, intelObj, intelImage);
+ guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL);
if (!intelObj->mt) {
DBG("guess_and_alloc_mipmap_tree: failed\n");
}
@@ -415,7 +417,7 @@ intelTexImage(GLcontext * ctx,
level, level,
width, height, depth,
intelImage->base.TexFormat->TexelBytes,
- comp_byte);
+ comp_byte, pixels == NULL);
}
@@ -753,16 +755,21 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
_mesa_lock_texture(&intel->ctx, texObj);
+ texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
+ intelImage = intel_texture_image(texImage);
+
+ if (intelImage->mt) {
+ intel_miptree_release(intel, &intelImage->mt);
+ assert(!texImage->Data);
+ }
if (intelObj->mt)
intel_miptree_release(intel, &intelObj->mt);
intelObj->mt = mt;
- texImage = _mesa_get_tex_image(&intel->ctx, texObj, target, level);
_mesa_init_teximage_fields(&intel->ctx, target, texImage,
rb->region->width, rb->region->height, 1,
0, internalFormat);
- intelImage = intel_texture_image(texImage);
intelImage->face = target_to_face(target);
intelImage->level = level;
texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 820683d42eb..05a375e1f3b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -206,7 +206,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
firstImage->base.Height,
firstImage->base.Depth,
cpp,
- comp_byte);
+ comp_byte,
+ GL_TRUE);
}
/* Pull in any images not in the object's tree: