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-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h3
2 files changed, 8 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 9ac18e69609..6c625b428c0 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -317,11 +317,13 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
driUpdateFramebufferSize(&intel->ctx, drawable);
}
-static void
+void
intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
{
struct intel_context *intel = intel_context(ctx);
__DRIcontext *driContext = intel->driContext;
+ void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
+ GLsizei w, GLsizei h);
if (!driContext->driScreenPriv->dri2.enabled)
return;
@@ -330,11 +332,12 @@ intel_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
if (driContext->driDrawablePriv != driContext->driReadablePriv)
intel_update_renderbuffers(driContext, driContext->driReadablePriv);
+ old_viewport = ctx->Driver.Viewport;
ctx->Driver.Viewport = NULL;
intel->driDrawable = driContext->driDrawablePriv;
intelWindowMoved(intel);
intel_draw_buffer(ctx, intel->ctx.DrawBuffer);
- ctx->Driver.Viewport = intel_viewport;
+ ctx->Driver.Viewport = old_viewport;
}
/**
@@ -544,7 +547,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->Finish = intelFinish;
functions->GetString = intelGetString;
functions->UpdateState = intelInvalidateState;
- functions->Viewport = intel_viewport;
functions->CopyColorTable = _swrast_CopyColorTable;
functions->CopyColorSubTable = _swrast_CopyColorSubTable;
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 3938af4c72c..60028f090ae 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -495,6 +495,9 @@ extern int intel_translate_stencil_op(GLenum op);
extern int intel_translate_blend_factor(GLenum factor);
extern int intel_translate_logic_op(GLenum opcode);
+void intel_viewport(GLcontext * ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
void intel_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);