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-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c9
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c2
2 files changed, 4 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 3c4c60a3eab..58aeeb4228c 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -62,12 +62,9 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* We can only handle a single draw buffer at the moment, and only as the
* first color buffer.
*/
- for (i = 0; i < MAX_DRAW_BUFFERS; i++) {
- if (fb->_NumColorDrawBuffers[i] > (i == 0 ? 1 : 0)) {
- DBG("FALLBACK: draw buffer %d: 0x%08x\n",
- i, ctx->DrawBuffer->_ColorDrawBufferMask[i]);
- return GL_TRUE;
- }
+ if (fb->_NumColorDrawBuffers > 1) {
+ DBG("FALLBACK: multiple color draw buffers\n");
+ return GL_TRUE;
}
/* _NEW_RENDERMODE
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 05c64909495..f083e3148b1 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -43,7 +43,7 @@ static void upload_sf_vp(struct brw_context *brw)
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
struct intel_renderbuffer *irb =
- intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
+ intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
GLfloat y_scale, y_bias;
memset(&sfv, 0, sizeof(sfv));