diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965')
22 files changed, 147 insertions, 126 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_binding_tables.c b/src/mesa/drivers/dri/i965/brw_binding_tables.c index 4bbaa5d0594..73f5e56010b 100644 --- a/src/mesa/drivers/dri/i965/brw_binding_tables.c +++ b/src/mesa/drivers/dri/i965/brw_binding_tables.c @@ -153,7 +153,7 @@ static void brw_tcs_upload_binding_table(struct brw_context *brw) { /* Skip if the tessellation stages are disabled. */ - if (brw->tess_eval_program == NULL) + if (brw->programs[MESA_SHADER_TESS_EVAL] == NULL) return; /* BRW_NEW_TCS_PROG_DATA */ @@ -182,7 +182,7 @@ static void brw_tes_upload_binding_table(struct brw_context *brw) { /* If there's no TES, skip changing anything. */ - if (brw->tess_eval_program == NULL) + if (brw->programs[MESA_SHADER_TESS_EVAL] == NULL) return; /* BRW_NEW_TES_PROG_DATA */ @@ -210,7 +210,7 @@ static void brw_gs_upload_binding_table(struct brw_context *brw) { /* If there's no GS, skip changing anything. */ - if (brw->geometry_program == NULL) + if (brw->programs[MESA_SHADER_GEOMETRY] == NULL) return; /* BRW_NEW_GS_PROG_DATA */ diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 6de5c2d0974..bc3d3e398be 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -875,12 +875,7 @@ struct brw_context /* Active vertex program: */ - const struct gl_program *vertex_program; - const struct gl_program *geometry_program; - const struct gl_program *tess_ctrl_program; - const struct gl_program *tess_eval_program; - const struct gl_program *fragment_program; - const struct gl_program *compute_program; + struct gl_program *programs[MESA_SHADER_STAGES]; /** * Number of samples in ctx->DrawBuffer, updated by BRW_NEW_NUM_SAMPLES so diff --git a/src/mesa/drivers/dri/i965/brw_cs.c b/src/mesa/drivers/dri/i965/brw_cs.c index cf72889b411..bc09abd912c 100644 --- a/src/mesa/drivers/dri/i965/brw_cs.c +++ b/src/mesa/drivers/dri/i965/brw_cs.c @@ -177,7 +177,8 @@ brw_cs_populate_key(struct brw_context *brw, struct brw_cs_prog_key *key) { struct gl_context *ctx = &brw->ctx; /* BRW_NEW_COMPUTE_PROGRAM */ - const struct brw_program *cp = (struct brw_program *) brw->compute_program; + const struct brw_program *cp = + (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; const struct gl_program *prog = (struct gl_program *) cp; memset(key, 0, sizeof(*key)); @@ -195,7 +196,8 @@ brw_upload_cs_prog(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; struct brw_cs_prog_key key; - struct brw_program *cp = (struct brw_program *) brw->compute_program; + struct brw_program *cp = + (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; if (!cp) return; diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 7adf911dea0..07e3c42b152 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -204,6 +204,12 @@ brw_upload_constant_buffer(struct brw_context *brw) GLuint i; gl_clip_plane *clip_planes; + /* BRW_NEW_FRAGMENT_PROGRAM */ + struct gl_program *fp = brw->programs[MESA_SHADER_FRAGMENT]; + + /* BRW_NEW_VERTEX_PROGRAM */ + struct gl_program *vp = brw->programs[MESA_SHADER_VERTEX]; + if (sz == 0) { goto emit; } @@ -215,7 +221,7 @@ brw_upload_constant_buffer(struct brw_context *brw) /* fragment shader constants */ if (brw->curbe.wm_size) { - _mesa_load_state_parameters(ctx, brw->fragment_program->Parameters); + _mesa_load_state_parameters(ctx, fp->Parameters); /* BRW_NEW_PUSH_CONSTANT_ALLOCATION */ GLuint offset = brw->curbe.wm_start * 16; @@ -257,7 +263,7 @@ brw_upload_constant_buffer(struct brw_context *brw) /* vertex shader constants */ if (brw->curbe.vs_size) { - _mesa_load_state_parameters(ctx, brw->vertex_program->Parameters); + _mesa_load_state_parameters(ctx, vp->Parameters); GLuint offset = brw->curbe.vs_start * 16; @@ -325,7 +331,7 @@ emit: * BRW_NEW_FRAGMENT_PROGRAM */ if (devinfo->gen == 4 && !devinfo->is_g4x && - (brw->fragment_program->info.inputs_read & (1 << VARYING_SLOT_POS))) { + (fp->info.inputs_read & (1 << VARYING_SLOT_POS))) { BEGIN_BATCH(2); OUT_BATCH(_3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP << 16 | (2 - 2)); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 01e85daca55..e7062ee7899 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -185,7 +185,8 @@ brw_gs_populate_key(struct brw_context *brw, struct brw_gs_prog_key *key) { struct gl_context *ctx = &brw->ctx; - struct brw_program *gp = (struct brw_program *) brw->geometry_program; + struct brw_program *gp = + (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; memset(key, 0, sizeof(*key)); @@ -201,7 +202,8 @@ brw_upload_gs_prog(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->gs.base; struct brw_gs_prog_key key; /* BRW_NEW_GEOMETRY_PROGRAM */ - struct brw_program *gp = (struct brw_program *) brw->geometry_program; + struct brw_program *gp = + (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; if (!brw_gs_state_dirty(brw)) return; diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c index f79ce53d9a5..570f3fb4dd2 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c @@ -41,7 +41,8 @@ brw_upload_gs_pull_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->gs.base; /* BRW_NEW_GEOMETRY_PROGRAM */ - struct brw_program *gp = (struct brw_program *) brw->geometry_program; + struct brw_program *gp = + (struct brw_program *) brw->programs[MESA_SHADER_GEOMETRY]; if (!gp) return; @@ -94,7 +95,7 @@ static void brw_upload_gs_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *gp = brw->geometry_program; + const struct gl_program *gp = brw->programs[MESA_SHADER_GEOMETRY]; if (gp) { /* BRW_NEW_GS_PROG_DATA */ @@ -116,7 +117,7 @@ static void brw_upload_gs_image_surfaces(struct brw_context *brw) { /* BRW_NEW_GEOMETRY_PROGRAM */ - const struct gl_program *gp = brw->geometry_program; + const struct gl_program *gp = brw->programs[MESA_SHADER_GEOMETRY]; if (gp) { /* BRW_NEW_GS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */ diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 094bba43db1..9ec2917c90e 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -151,15 +151,15 @@ static void brwDeleteProgram( struct gl_context *ctx, /* Beware! prog's refcount has reached zero, and it's about to be freed. * - * In brw_upload_pipeline_state(), we compare brw->foo_program to + * In brw_upload_pipeline_state(), we compare brw->programs[i] to * ctx->FooProgram._Current, and flag BRW_NEW_FOO_PROGRAM if the * pointer has changed. * - * We cannot leave brw->foo_program as a dangling pointer to the dead + * We cannot leave brw->programs[i] as a dangling pointer to the dead * program. malloc() may allocate the same memory for a new gl_program, * causing us to see matching pointers...but totally different programs. * - * We cannot set brw->foo_program to NULL, either. If we've deleted the + * We cannot set brw->programs[i] to NULL, either. If we've deleted the * active program, Mesa may set ctx->FooProgram._Current to NULL. That * would cause us to see matching pointers (NULL == NULL), and fail to * detect that a program has changed since our last draw. @@ -172,23 +172,10 @@ static void brwDeleteProgram( struct gl_context *ctx, */ static const struct gl_program deleted_program; - if (brw->vertex_program == prog) - brw->vertex_program = &deleted_program; - - if (brw->tess_ctrl_program == prog) - brw->tess_ctrl_program = &deleted_program; - - if (brw->tess_eval_program == prog) - brw->tess_eval_program = &deleted_program; - - if (brw->geometry_program == prog) - brw->geometry_program = &deleted_program; - - if (brw->fragment_program == prog) - brw->fragment_program = &deleted_program; - - if (brw->compute_program == prog) - brw->compute_program = &deleted_program; + for (int i = 0; i < MESA_SHADER_STAGES; i++) { + if (brw->programs[i] == prog) + brw->programs[i] = (struct gl_program *) &deleted_program; + } _mesa_delete_program( ctx, prog ); } @@ -208,7 +195,7 @@ brwProgramStringNotify(struct gl_context *ctx, case GL_FRAGMENT_PROGRAM_ARB: { struct brw_program *newFP = brw_program(prog); const struct brw_program *curFP = - brw_program_const(brw->fragment_program); + brw_program_const(brw->programs[MESA_SHADER_FRAGMENT]); if (newFP == curFP) brw->ctx.NewDriverState |= BRW_NEW_FRAGMENT_PROGRAM; @@ -224,7 +211,7 @@ brwProgramStringNotify(struct gl_context *ctx, case GL_VERTEX_PROGRAM_ARB: { struct brw_program *newVP = brw_program(prog); const struct brw_program *curVP = - brw_program_const(brw->vertex_program); + brw_program_const(brw->programs[MESA_SHADER_VERTEX]); if (newVP == curVP) brw->ctx.NewDriverState |= BRW_NEW_VERTEX_PROGRAM; diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 1d5023258a7..37ce999dc07 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -128,7 +128,7 @@ brw_upload_sf_prog(struct brw_context *brw) if (key.do_point_sprite) { key.point_sprite_coord_replace = ctx->Point.CoordReplace & 0xff; } - if (brw->fragment_program->info.inputs_read & + if (brw->programs[MESA_SHADER_FRAGMENT]->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_PNTC)) { key.do_point_coord = 1; } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 28a31482821..16f44d03bbe 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -380,7 +380,7 @@ brw_print_dirty_count(struct dirty_bit_map *bit_map) static inline void brw_upload_tess_programs(struct brw_context *brw) { - if (brw->tess_eval_program) { + if (brw->programs[MESA_SHADER_TESS_EVAL]) { brw_upload_tcs_prog(brw); brw_upload_tes_prog(brw); } else { @@ -400,7 +400,7 @@ brw_upload_programs(struct brw_context *brw, brw_upload_vs_prog(brw); brw_upload_tess_programs(brw); - if (brw->geometry_program) { + if (brw->programs[MESA_SHADER_GEOMETRY]) { brw_upload_gs_prog(brw); } else { brw->gs.base.prog_data = NULL; @@ -414,9 +414,9 @@ brw_upload_programs(struct brw_context *brw, GLbitfield64 old_slots = brw->vue_map_geom_out.slots_valid; bool old_separate = brw->vue_map_geom_out.separate; struct brw_vue_prog_data *vue_prog_data; - if (brw->geometry_program) + if (brw->programs[MESA_SHADER_GEOMETRY]) vue_prog_data = brw_vue_prog_data(brw->gs.base.prog_data); - else if (brw->tess_eval_program) + else if (brw->programs[MESA_SHADER_TESS_EVAL]) vue_prog_data = brw_vue_prog_data(brw->tes.base.prog_data); else vue_prog_data = brw_vue_prog_data(brw->vs.base.prog_data); @@ -487,34 +487,38 @@ brw_upload_pipeline_state(struct brw_context *brw, } if (pipeline == BRW_RENDER_PIPELINE) { - if (brw->fragment_program != ctx->FragmentProgram._Current) { - brw->fragment_program = ctx->FragmentProgram._Current; + if (brw->programs[MESA_SHADER_FRAGMENT] != + ctx->FragmentProgram._Current) { + brw->programs[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_FRAGMENT_PROGRAM; } - if (brw->tess_eval_program != ctx->TessEvalProgram._Current) { - brw->tess_eval_program = ctx->TessEvalProgram._Current; + if (brw->programs[MESA_SHADER_TESS_EVAL] != + ctx->TessEvalProgram._Current) { + brw->programs[MESA_SHADER_TESS_EVAL] = ctx->TessEvalProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_TESS_PROGRAMS; } - if (brw->tess_ctrl_program != ctx->TessCtrlProgram._Current) { - brw->tess_ctrl_program = ctx->TessCtrlProgram._Current; + if (brw->programs[MESA_SHADER_TESS_CTRL] != + ctx->TessCtrlProgram._Current) { + brw->programs[MESA_SHADER_TESS_CTRL] = ctx->TessCtrlProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_TESS_PROGRAMS; } - if (brw->geometry_program != ctx->GeometryProgram._Current) { - brw->geometry_program = ctx->GeometryProgram._Current; + if (brw->programs[MESA_SHADER_GEOMETRY] != + ctx->GeometryProgram._Current) { + brw->programs[MESA_SHADER_GEOMETRY] = ctx->GeometryProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_GEOMETRY_PROGRAM; } - if (brw->vertex_program != ctx->VertexProgram._Current) { - brw->vertex_program = ctx->VertexProgram._Current; + if (brw->programs[MESA_SHADER_VERTEX] != ctx->VertexProgram._Current) { + brw->programs[MESA_SHADER_VERTEX] = ctx->VertexProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_VERTEX_PROGRAM; } } - if (brw->compute_program != ctx->ComputeProgram._Current) { - brw->compute_program = ctx->ComputeProgram._Current; + if (brw->programs[MESA_SHADER_COMPUTE] != ctx->ComputeProgram._Current) { + brw->programs[MESA_SHADER_COMPUTE] = ctx->ComputeProgram._Current; brw->ctx.NewDriverState |= BRW_NEW_COMPUTE_PROGRAM; } diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c b/src/mesa/drivers/dri/i965/brw_tcs.c index 109e3fdbf55..474787b0ea6 100644 --- a/src/mesa/drivers/dri/i965/brw_tcs.c +++ b/src/mesa/drivers/dri/i965/brw_tcs.c @@ -295,8 +295,10 @@ brw_tcs_populate_key(struct brw_context *brw, struct brw_tcs_prog_key *key) { const struct gen_device_info *devinfo = &brw->screen->devinfo; - struct brw_program *tcp = (struct brw_program *) brw->tess_ctrl_program; - struct brw_program *tep = (struct brw_program *) brw->tess_eval_program; + struct brw_program *tcp = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL]; + struct brw_program *tep = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL]; struct gl_program *tes_prog = &tep->program; uint64_t per_vertex_slots = tes_prog->info.inputs_read; @@ -337,9 +339,10 @@ brw_upload_tcs_prog(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->tcs.base; struct brw_tcs_prog_key key; /* BRW_NEW_TESS_PROGRAMS */ - struct brw_program *tcp = (struct brw_program *) brw->tess_ctrl_program; + struct brw_program *tcp = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL]; MAYBE_UNUSED struct brw_program *tep = - (struct brw_program *) brw->tess_eval_program; + (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL]; assert(tep); if (!brw_state_dirty(brw, diff --git a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c index df618e0a2aa..f4f9abc0620 100644 --- a/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_tcs_surface_state.c @@ -41,7 +41,8 @@ brw_upload_tcs_pull_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->tcs.base; /* BRW_NEW_TESS_PROGRAMS */ - struct brw_program *tcp = (struct brw_program *) brw->tess_ctrl_program; + struct brw_program *tcp = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL]; if (!tcp) return; @@ -94,7 +95,7 @@ static void brw_upload_tcs_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *tcp = brw->tess_ctrl_program; + const struct gl_program *tcp = brw->programs[MESA_SHADER_TESS_CTRL]; if (tcp) { /* BRW_NEW_TCS_PROG_DATA */ @@ -117,7 +118,7 @@ static void brw_upload_tcs_image_surfaces(struct brw_context *brw) { /* BRW_NEW_TESS_PROGRAMS */ - const struct gl_program *tcp = brw->tess_ctrl_program; + const struct gl_program *tcp = brw->programs[MESA_SHADER_TESS_CTRL]; if (tcp) { /* BRW_NEW_TCS_PROG_DATA, BRW_NEW_IMAGE_UNITS */ diff --git a/src/mesa/drivers/dri/i965/brw_tes.c b/src/mesa/drivers/dri/i965/brw_tes.c index 20ce1f4c15b..6564fefc06e 100644 --- a/src/mesa/drivers/dri/i965/brw_tes.c +++ b/src/mesa/drivers/dri/i965/brw_tes.c @@ -165,8 +165,10 @@ void brw_tes_populate_key(struct brw_context *brw, struct brw_tes_prog_key *key) { - struct brw_program *tcp = (struct brw_program *) brw->tess_ctrl_program; - struct brw_program *tep = (struct brw_program *) brw->tess_eval_program; + struct brw_program *tcp = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_CTRL]; + struct brw_program *tep = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL]; struct gl_program *prog = &tep->program; uint64_t per_vertex_slots = prog->info.inputs_read; @@ -200,7 +202,8 @@ brw_upload_tes_prog(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->tes.base; struct brw_tes_prog_key key; /* BRW_NEW_TESS_PROGRAMS */ - struct brw_program *tep = (struct brw_program *) brw->tess_eval_program; + struct brw_program *tep = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL]; if (!brw_state_dirty(brw, _NEW_TEXTURE, diff --git a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c index a6204ced28b..85b285d8688 100644 --- a/src/mesa/drivers/dri/i965/brw_tes_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_tes_surface_state.c @@ -41,7 +41,8 @@ brw_upload_tes_pull_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->tes.base; /* BRW_NEW_TESS_PROGRAMS */ - struct brw_program *dp = (struct brw_program *) brw->tess_eval_program; + struct brw_program *dp = + (struct brw_program *) brw->programs[MESA_SHADER_TESS_EVAL]; if (!dp) return; @@ -94,7 +95,7 @@ static void brw_upload_tes_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *tep = brw->tess_eval_program; + const struct gl_program *tep = brw->programs[MESA_SHADER_TESS_EVAL]; if (tep) { /* BRW_NEW_TES_PROG_DATA */ @@ -117,7 +118,7 @@ static void brw_upload_tes_image_surfaces(struct brw_context *brw) { /* BRW_NEW_TESS_PROGRAMS */ - const struct gl_program *tep = brw->tess_eval_program; + const struct gl_program *tep = brw->programs[MESA_SHADER_TESS_EVAL]; if (tep) { /* BRW_NEW_TES_PROG_DATA, BRW_NEW_IMAGE_UNITS */ diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index 1add877c85e..756e13db31f 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -305,8 +305,8 @@ brw_vs_populate_key(struct brw_context *brw, { struct gl_context *ctx = &brw->ctx; /* BRW_NEW_VERTEX_PROGRAM */ - struct brw_program *vp = (struct brw_program *)brw->vertex_program; - struct gl_program *prog = (struct gl_program *) brw->vertex_program; + struct gl_program *prog = brw->programs[MESA_SHADER_VERTEX]; + struct brw_program *vp = (struct brw_program *) prog; const struct gen_device_info *devinfo = &brw->screen->devinfo; memset(key, 0, sizeof(*key)); @@ -356,7 +356,8 @@ brw_upload_vs_prog(struct brw_context *brw) { struct brw_vs_prog_key key; /* BRW_NEW_VERTEX_PROGRAM */ - struct brw_program *vp = (struct brw_program *)brw->vertex_program; + struct brw_program *vp = + (struct brw_program *) brw->programs[MESA_SHADER_VERTEX]; if (!brw_vs_state_dirty(brw)) return; diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 00b5077894c..23f841ecc31 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -113,7 +113,8 @@ brw_upload_vs_pull_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->vs.base; /* BRW_NEW_VERTEX_PROGRAM */ - struct brw_program *vp = (struct brw_program *) brw->vertex_program; + struct brw_program *vp = + (struct brw_program *) brw->programs[MESA_SHADER_VERTEX]; /* BRW_NEW_VS_PROG_DATA */ const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data; @@ -159,7 +160,7 @@ static void brw_upload_vs_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *vp = brw->vertex_program; + const struct gl_program *vp = brw->programs[MESA_SHADER_VERTEX]; if (vp) { /* BRW_NEW_VS_PROG_DATA */ @@ -181,7 +182,7 @@ static void brw_upload_vs_image_surfaces(struct brw_context *brw) { /* BRW_NEW_VERTEX_PROGRAM */ - const struct gl_program *vp = brw->vertex_program; + const struct gl_program *vp = brw->programs[MESA_SHADER_VERTEX]; if (vp) { /* BRW_NEW_VS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */ diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 92354e464ca..3ab8e3930ae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -460,8 +460,8 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key) const struct gen_device_info *devinfo = &brw->screen->devinfo; struct gl_context *ctx = &brw->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct brw_program *fp = brw_program_const(brw->fragment_program); - const struct gl_program *prog = (struct gl_program *) brw->fragment_program; + const struct gl_program *prog = brw->programs[MESA_SHADER_FRAGMENT]; + const struct brw_program *fp = brw_program_const(prog); GLuint lookup = 0; GLuint line_aa; @@ -595,7 +595,8 @@ void brw_upload_wm_prog(struct brw_context *brw) { struct brw_wm_prog_key key; - struct brw_program *fp = (struct brw_program *) brw->fragment_program; + struct brw_program *fp = + (struct brw_program *) brw->programs[MESA_SHADER_FRAGMENT]; if (!brw_wm_state_dirty(brw)) return; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 7ff6245832b..ae74ff1845e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -798,7 +798,9 @@ brw_upload_wm_pull_constants(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->wm.base; /* BRW_NEW_FRAGMENT_PROGRAM */ - struct brw_program *fp = (struct brw_program *) brw->fragment_program; + struct brw_program *fp = + (struct brw_program *) brw->programs[MESA_SHADER_FRAGMENT]; + /* BRW_NEW_FS_PROG_DATA */ struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data; @@ -1169,17 +1171,17 @@ brw_update_texture_surfaces(struct brw_context *brw) const struct gen_device_info *devinfo = &brw->screen->devinfo; /* BRW_NEW_VERTEX_PROGRAM */ - struct gl_program *vs = (struct gl_program *) brw->vertex_program; + struct gl_program *vs = brw->programs[MESA_SHADER_VERTEX]; /* BRW_NEW_TESS_PROGRAMS */ - struct gl_program *tcs = (struct gl_program *) brw->tess_ctrl_program; - struct gl_program *tes = (struct gl_program *) brw->tess_eval_program; + struct gl_program *tcs = brw->programs[MESA_SHADER_TESS_CTRL]; + struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; /* BRW_NEW_GEOMETRY_PROGRAM */ - struct gl_program *gs = (struct gl_program *) brw->geometry_program; + struct gl_program *gs = brw->programs[MESA_SHADER_GEOMETRY]; /* BRW_NEW_FRAGMENT_PROGRAM */ - struct gl_program *fs = (struct gl_program *) brw->fragment_program; + struct gl_program *fs = brw->programs[MESA_SHADER_FRAGMENT]; /* _NEW_TEXTURE */ update_stage_texture_surfaces(brw, vs, &brw->vs.base, false, 0); @@ -1237,7 +1239,7 @@ brw_update_cs_texture_surfaces(struct brw_context *brw) const struct gen_device_info *devinfo = &brw->screen->devinfo; /* BRW_NEW_COMPUTE_PROGRAM */ - struct gl_program *cs = (struct gl_program *) brw->compute_program; + struct gl_program *cs = brw->programs[MESA_SHADER_COMPUTE]; /* _NEW_TEXTURE */ update_stage_texture_surfaces(brw, cs, &brw->cs.base, false, 0); @@ -1409,7 +1411,7 @@ static void brw_upload_wm_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *wm = brw->fragment_program; + const struct gl_program *wm = brw->programs[MESA_SHADER_FRAGMENT]; if (wm) { /* BRW_NEW_FS_PROG_DATA */ @@ -1431,7 +1433,7 @@ static void brw_upload_cs_abo_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *cp = brw->compute_program; + const struct gl_program *cp = brw->programs[MESA_SHADER_COMPUTE]; if (cp) { /* BRW_NEW_CS_PROG_DATA */ @@ -1453,7 +1455,7 @@ static void brw_upload_cs_image_surfaces(struct brw_context *brw) { /* _NEW_PROGRAM */ - const struct gl_program *cp = brw->compute_program; + const struct gl_program *cp = brw->programs[MESA_SHADER_COMPUTE]; if (cp) { /* BRW_NEW_CS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */ @@ -1640,7 +1642,7 @@ static void brw_upload_wm_image_surfaces(struct brw_context *brw) { /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct gl_program *wm = brw->fragment_program; + const struct gl_program *wm = brw->programs[MESA_SHADER_FRAGMENT]; if (wm) { /* BRW_NEW_FS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */ diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c index d350e77dc99..53e4fd1c144 100644 --- a/src/mesa/drivers/dri/i965/gen6_sol.c +++ b/src/mesa/drivers/dri/i965/gen6_sol.c @@ -55,7 +55,7 @@ gen6_update_sol_surfaces(struct brw_context *brw) unsigned buffer_offset = xfb_obj->Offset[buffer] / 4 + linked_xfb_info->Outputs[i].DstOffset; - if (brw->geometry_program) { + if (brw->programs[MESA_SHADER_GEOMETRY]) { brw_update_sol_surface( brw, xfb_obj->Buffers[buffer], &brw->gs.base.surf_offset[surf_index], @@ -69,7 +69,7 @@ gen6_update_sol_surfaces(struct brw_context *brw) linked_xfb_info->Buffers[buffer].Stride, buffer_offset); } } else { - if (!brw->geometry_program) + if (!brw->programs[MESA_SHADER_GEOMETRY]) brw->ff_gs.surf_offset[surf_index] = 0; else brw->gs.base.surf_offset[surf_index] = 0; @@ -103,14 +103,15 @@ brw_gs_upload_binding_table(struct brw_context *brw) /* We have two scenarios here: * 1) We are using a geometry shader only to implement transform feedback - * for a vertex shader (brw->geometry_program == NULL). In this case, we - * only need surfaces for transform feedback in the GS stage. + * for a vertex shader (brw->programs[MESA_SHADER_GEOMETRY] == NULL). + * In this case, we only need surfaces for transform feedback in the + * GS stage. * 2) We have a user-provided geometry shader. In this case we may need * surfaces for transform feedback and/or other stuff, like textures, * in the GS stage. */ - if (!brw->geometry_program) { + if (!brw->programs[MESA_SHADER_GEOMETRY]) { /* BRW_NEW_VERTEX_PROGRAM */ prog = ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX]; if (prog) { diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c index e69a1dfada1..a04cf8b8fbf 100644 --- a/src/mesa/drivers/dri/i965/gen6_urb.c +++ b/src/mesa/drivers/dri/i965/gen6_urb.c @@ -115,7 +115,8 @@ upload_urb(struct brw_context *brw) const unsigned vs_size = MAX2(vs_vue_prog_data->urb_entry_size, 1); /* BRW_NEW_GEOMETRY_PROGRAM, BRW_NEW_GS_PROG_DATA */ - const bool gs_present = brw->ff_gs.prog_active || brw->geometry_program; + const bool gs_present = + brw->ff_gs.prog_active || brw->programs[MESA_SHADER_GEOMETRY]; /* Whe using GS to do transform feedback only we use the same VUE layout for * VS outputs and GS outputs (as it's what the SF and Clipper expect), so we @@ -128,7 +129,7 @@ upload_urb(struct brw_context *brw) * outputs can be different from the VS outputs. */ unsigned gs_size = vs_size; - if (brw->geometry_program) { + if (brw->programs[MESA_SHADER_GEOMETRY]) { const struct brw_vue_prog_data *gs_vue_prog_data = brw_vue_prog_data(brw->gs.base.prog_data); gs_size = gs_vue_prog_data->urb_entry_size; diff --git a/src/mesa/drivers/dri/i965/gen7_cs_state.c b/src/mesa/drivers/dri/i965/gen7_cs_state.c index 26e4264018f..cdd6ad852cd 100644 --- a/src/mesa/drivers/dri/i965/gen7_cs_state.c +++ b/src/mesa/drivers/dri/i965/gen7_cs_state.c @@ -114,7 +114,8 @@ gen7_upload_cs_push_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->cs.base; /* BRW_NEW_COMPUTE_PROGRAM */ - const struct brw_program *cp = (struct brw_program *) brw->compute_program; + const struct brw_program *cp = + (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; if (cp) { /* BRW_NEW_CS_PROG_DATA */ @@ -148,7 +149,8 @@ brw_upload_cs_pull_constants(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->cs.base; /* BRW_NEW_COMPUTE_PROGRAM */ - struct brw_program *cp = (struct brw_program *) brw->compute_program; + struct brw_program *cp = + (struct brw_program *) brw->programs[MESA_SHADER_COMPUTE]; /* BRW_NEW_CS_PROG_DATA */ const struct brw_stage_prog_data *prog_data = brw->cs.base.prog_data; diff --git a/src/mesa/drivers/dri/i965/gen7_urb.c b/src/mesa/drivers/dri/i965/gen7_urb.c index 44ce2c6a58e..2e5f8e60ba9 100644 --- a/src/mesa/drivers/dri/i965/gen7_urb.c +++ b/src/mesa/drivers/dri/i965/gen7_urb.c @@ -65,10 +65,10 @@ gen7_allocate_push_constants(struct brw_context *brw) const struct gen_device_info *devinfo = &brw->screen->devinfo; /* BRW_NEW_GEOMETRY_PROGRAM */ - bool gs_present = brw->geometry_program; + bool gs_present = brw->programs[MESA_SHADER_GEOMETRY]; /* BRW_NEW_TESS_PROGRAMS */ - bool tess_present = brw->tess_eval_program; + bool tess_present = brw->programs[MESA_SHADER_TESS_EVAL]; unsigned avail_size = 16; unsigned multiplier = diff --git a/src/mesa/drivers/dri/i965/genX_state_upload.c b/src/mesa/drivers/dri/i965/genX_state_upload.c index 612761601a2..2a99376e3c2 100644 --- a/src/mesa/drivers/dri/i965/genX_state_upload.c +++ b/src/mesa/drivers/dri/i965/genX_state_upload.c @@ -1019,6 +1019,9 @@ genX(calculate_attr_overrides)(const struct brw_context *brw, /* _NEW_POINT */ const struct gl_point_attrib *point = &ctx->Point; + /* BRW_NEW_FRAGMENT_PROGRAM */ + const struct gl_program *fp = brw->programs[MESA_SHADER_FRAGMENT]; + /* BRW_NEW_FS_PROG_DATA */ const struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(brw->wm.base.prog_data); @@ -1026,16 +1029,14 @@ genX(calculate_attr_overrides)(const struct brw_context *brw, *point_sprite_enables = 0; - /* BRW_NEW_FRAGMENT_PROGRAM - * - * If the fragment shader reads VARYING_SLOT_LAYER, then we need to pass in + /* If the fragment shader reads VARYING_SLOT_LAYER, then we need to pass in * the full vertex header. Otherwise, we can program the SF to start * reading at an offset of 1 (2 varying slots) to skip unnecessary data: * - VARYING_SLOT_PSIZ and BRW_VARYING_SLOT_NDC on gen4-5 * - VARYING_SLOT_{PSIZ,LAYER} and VARYING_SLOT_POS on gen6+ */ - bool fs_needs_vue_header = brw->fragment_program->info.inputs_read & + bool fs_needs_vue_header = fp->info.inputs_read & (VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT); *urb_entry_read_offset = fs_needs_vue_header ? 0 : 1; @@ -1713,7 +1714,7 @@ brw_color_buffer_write_enabled(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct gl_program *fp = brw->fragment_program; + const struct gl_program *fp = brw->programs[MESA_SHADER_FRAGMENT]; unsigned i; /* _NEW_BUFFERS */ @@ -2524,8 +2525,9 @@ genX(upload_gs_state)(struct brw_context *brw) UNUSED struct gl_context *ctx = &brw->ctx; UNUSED const struct gen_device_info *devinfo = &brw->screen->devinfo; const struct brw_stage_state *stage_state = &brw->gs.base; + const struct gl_program *gs_prog = brw->programs[MESA_SHADER_GEOMETRY]; /* BRW_NEW_GEOMETRY_PROGRAM */ - bool active = GEN_GEN >= 6 && brw->geometry_program; + bool active = GEN_GEN >= 6 && gs_prog; /* BRW_NEW_GS_PROG_DATA */ struct brw_stage_prog_data *stage_prog_data = stage_state->prog_data; @@ -2621,7 +2623,7 @@ genX(upload_gs_state)(struct brw_context *brw) #if GEN_GEN < 7 gs.SOStatisticsEnable = true; - if (brw->geometry_program->info.has_transform_feedback_varyings) + if (gs_prog->info.has_transform_feedback_varyings) gs.SVBIPayloadEnable = true; /* GEN6_GS_SPF_MODE and GEN6_GS_VECTOR_MASK_ENABLE are enabled as it @@ -3139,8 +3141,9 @@ genX(upload_vs_push_constants)(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->vs.base; - /* _BRW_NEW_VERTEX_PROGRAM */ - const struct brw_program *vp = brw_program_const(brw->vertex_program); + /* BRW_NEW_VERTEX_PROGRAM */ + const struct brw_program *vp = + brw_program_const(brw->programs[MESA_SHADER_VERTEX]); /* BRW_NEW_VS_PROG_DATA */ const struct brw_stage_prog_data *prog_data = brw->vs.base.prog_data; @@ -3166,7 +3169,8 @@ genX(upload_gs_push_constants)(struct brw_context *brw) struct brw_stage_state *stage_state = &brw->gs.base; /* BRW_NEW_GEOMETRY_PROGRAM */ - const struct brw_program *gp = brw_program_const(brw->geometry_program); + const struct brw_program *gp = + brw_program_const(brw->programs[MESA_SHADER_GEOMETRY]); if (gp) { /* BRW_NEW_GS_PROG_DATA */ @@ -3194,7 +3198,8 @@ genX(upload_wm_push_constants)(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->wm.base; /* BRW_NEW_FRAGMENT_PROGRAM */ - const struct brw_program *fp = brw_program_const(brw->fragment_program); + const struct brw_program *fp = + brw_program_const(brw->programs[MESA_SHADER_FRAGMENT]); /* BRW_NEW_FS_PROG_DATA */ const struct brw_stage_prog_data *prog_data = brw->wm.base.prog_data; @@ -3389,6 +3394,8 @@ static void genX(upload_sbe)(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; + /* BRW_NEW_FRAGMENT_PROGRAM */ + UNUSED const struct gl_program *fp = brw->programs[MESA_SHADER_FRAGMENT]; /* BRW_NEW_FS_PROG_DATA */ const struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(brw->wm.base.prog_data); @@ -3451,10 +3458,8 @@ genX(upload_sbe)(struct brw_context *brw) /* prepare the active component dwords */ int input_index = 0; for (int attr = 0; attr < VARYING_SLOT_MAX; attr++) { - if (!(brw->fragment_program->info.inputs_read & - BITFIELD64_BIT(attr))) { + if (!(fp->info.inputs_read & BITFIELD64_BIT(attr))) continue; - } assert(input_index < 32); @@ -4000,7 +4005,7 @@ static void upload_te_state(struct brw_context *brw) { /* BRW_NEW_TESS_PROGRAMS */ - bool active = brw->tess_eval_program; + bool active = brw->programs[MESA_SHADER_TESS_EVAL]; /* BRW_NEW_TES_PROG_DATA */ const struct brw_tes_prog_data *tes_prog_data = @@ -4038,7 +4043,8 @@ genX(upload_tes_push_constants)(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->tes.base; /* BRW_NEW_TESS_PROGRAMS */ - const struct brw_program *tep = brw_program_const(brw->tess_eval_program); + const struct brw_program *tep = + brw_program_const(brw->programs[MESA_SHADER_TESS_EVAL]); if (tep) { /* BRW_NEW_TES_PROG_DATA */ @@ -4064,8 +4070,9 @@ genX(upload_tcs_push_constants)(struct brw_context *brw) { struct brw_stage_state *stage_state = &brw->tcs.base; /* BRW_NEW_TESS_PROGRAMS */ - const struct brw_program *tcp = brw_program_const(brw->tess_ctrl_program); - bool active = brw->tess_eval_program; + const struct brw_program *tcp = + brw_program_const(brw->programs[MESA_SHADER_TESS_CTRL]); + bool active = brw->programs[MESA_SHADER_TESS_EVAL]; if (active) { /* BRW_NEW_TCS_PROG_DATA */ @@ -5113,7 +5120,7 @@ static void genX(upload_fs_samplers)(struct brw_context *brw) { /* BRW_NEW_FRAGMENT_PROGRAM */ - struct gl_program *fs = (struct gl_program *) brw->fragment_program; + struct gl_program *fs = brw->programs[MESA_SHADER_FRAGMENT]; genX(upload_sampler_state_table)(brw, fs, &brw->wm.base); } @@ -5131,7 +5138,7 @@ static void genX(upload_vs_samplers)(struct brw_context *brw) { /* BRW_NEW_VERTEX_PROGRAM */ - struct gl_program *vs = (struct gl_program *) brw->vertex_program; + struct gl_program *vs = brw->programs[MESA_SHADER_VERTEX]; genX(upload_sampler_state_table)(brw, vs, &brw->vs.base); } @@ -5150,7 +5157,7 @@ static void genX(upload_gs_samplers)(struct brw_context *brw) { /* BRW_NEW_GEOMETRY_PROGRAM */ - struct gl_program *gs = (struct gl_program *) brw->geometry_program; + struct gl_program *gs = brw->programs[MESA_SHADER_GEOMETRY]; if (!gs) return; @@ -5174,7 +5181,7 @@ static void genX(upload_tcs_samplers)(struct brw_context *brw) { /* BRW_NEW_TESS_PROGRAMS */ - struct gl_program *tcs = (struct gl_program *) brw->tess_ctrl_program; + struct gl_program *tcs = brw->programs[MESA_SHADER_TESS_CTRL]; if (!tcs) return; @@ -5197,7 +5204,7 @@ static void genX(upload_tes_samplers)(struct brw_context *brw) { /* BRW_NEW_TESS_PROGRAMS */ - struct gl_program *tes = (struct gl_program *) brw->tess_eval_program; + struct gl_program *tes = brw->programs[MESA_SHADER_TESS_EVAL]; if (!tes) return; @@ -5220,7 +5227,7 @@ static void genX(upload_cs_samplers)(struct brw_context *brw) { /* BRW_NEW_COMPUTE_PROGRAM */ - struct gl_program *cs = (struct gl_program *) brw->compute_program; + struct gl_program *cs = brw->programs[MESA_SHADER_COMPUTE]; if (!cs) return; |