diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965')
-rw-r--r-- | src/mesa/drivers/dri/i965/Makefile.sources | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_queryobj.c | 124 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_queryobj.c | 359 |
5 files changed, 423 insertions, 73 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources index a0ffd3abb2d..d67a5a40583 100644 --- a/src/mesa/drivers/dri/i965/Makefile.sources +++ b/src/mesa/drivers/dri/i965/Makefile.sources @@ -104,6 +104,7 @@ i965_FILES = \ gen6_depthstencil.c \ gen6_gs_state.c \ gen6_multisample_state.c \ + gen6_queryobj.c \ gen6_sampler_state.c \ gen6_scissor_state.c \ gen6_sf_state.c \ diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2f5fedbbb49..405580f5310 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -87,7 +87,11 @@ static void brwInitDriverFunctions(struct intel_screen *screen, intelInitDriverFunctions( functions ); brwInitFragProgFuncs( functions ); - brw_init_queryobj_functions(functions); + brw_init_common_queryobj_functions(functions); + if (screen->gen >= 6) + gen6_init_queryobj_functions(functions); + else + gen4_init_queryobj_functions(functions); functions->QuerySamplesForFormat = brw_query_samples_for_format; functions->BeginTransformFeedback = brw_begin_transform_feedback; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 9baf57bc05c..4b438781762 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1160,10 +1160,14 @@ void brw_workaround_depthstencil_alignment(struct brw_context *brw, /*====================================================================== * brw_queryobj.c */ -void brw_init_queryobj_functions(struct dd_function_table *functions); +void brw_init_common_queryobj_functions(struct dd_function_table *functions); +void gen4_init_queryobj_functions(struct dd_function_table *functions); void brw_emit_query_begin(struct brw_context *brw); void brw_emit_query_end(struct brw_context *brw); +/** gen6_queryobj.c */ +void gen6_init_queryobj_functions(struct dd_function_table *functions); + /*====================================================================== * brw_state_dump.c */ diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index 40f926ba1e0..8579993ca1f 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -94,40 +94,23 @@ write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int idx) static void write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx) { - if (intel->gen >= 6) { - /* Emit Sandybridge workaround flush: */ - if (intel->gen == 6) - intel_emit_post_sync_nonzero_flush(intel); - - BEGIN_BATCH(5); - OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); - OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | - PIPE_CONTROL_WRITE_DEPTH_COUNT); - OUT_RELOC(query_bo, - I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, - PIPE_CONTROL_GLOBAL_GTT_WRITE | - (idx * sizeof(uint64_t))); - OUT_BATCH(0); - OUT_BATCH(0); - ADVANCE_BATCH(); - } else { - BEGIN_BATCH(4); - OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | - PIPE_CONTROL_DEPTH_STALL | - PIPE_CONTROL_WRITE_DEPTH_COUNT); - /* This object could be mapped cacheable, but we don't have an exposed - * mechanism to support that. Since it's going uncached, tell GEM that - * we're writing to it. The usual clflush should be all that's required - * to pick up the results. - */ - OUT_RELOC(query_bo, - I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, - PIPE_CONTROL_GLOBAL_GTT_WRITE | - (idx * sizeof(uint64_t))); - OUT_BATCH(0); - OUT_BATCH(0); - ADVANCE_BATCH(); - } + assert(intel->gen < 6); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | + PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT); + /* This object could be mapped cacheable, but we don't have an exposed + * mechanism to support that. Since it's going uncached, tell GEM that + * we're writing to it. The usual clflush should be all that's required + * to pick up the results. + */ + OUT_RELOC(query_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + (idx * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); } /** @@ -142,6 +125,8 @@ brw_queryobj_get_results(struct gl_context *ctx, int i; uint64_t *results; + assert(intel->gen < 6); + if (query->bo == NULL) return; @@ -165,36 +150,12 @@ brw_queryobj_get_results(struct gl_context *ctx, /* The query BO contains the starting and ending timestamps. * Subtract the two and convert to nanoseconds. */ - if (intel->gen >= 6) - query->Base.Result += 80 * (results[1] - results[0]); - else - query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32)); + query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32)); break; case GL_TIMESTAMP: /* The query BO contains a single timestamp value in results[0]. */ - if (intel->gen >= 6) { - /* Our timer is a clock that increments every 80ns (regardless of - * other clock scaling in the system). The timestamp register we can - * read for glGetTimestamp() masks out the top 32 bits, so we do that - * here too to let the two counters be compared against each other. - * - * If we just multiplied that 32 bits of data by 80, it would roll - * over at a non-power-of-two, so an application couldn't use - * GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, we - * report 36 bits and truncate at that (rolling over 5 times as often - * as the HW counter), and when the 32-bit counter rolls over, it - * happens to also be at a rollover in the reported value from near - * (1<<36) to 0. - * - * The low 32 bits rolls over in ~343 seconds. Our 36-bit result - * rolls over every ~69 seconds. - */ - query->Base.Result = 80 * (results[0] & 0xffffffff); - query->Base.Result &= (1ull << 36) - 1; - } else { - query->Base.Result = 1000 * (results[0] >> 32); - } + query->Base.Result = 1000 * (results[0] >> 32); break; case GL_SAMPLES_PASSED_ARB: @@ -280,7 +241,7 @@ brw_delete_query(struct gl_context *ctx, struct gl_query_object *q) } /** - * Driver hook for glBeginQuery(). + * Gen4-5 driver hook for glBeginQuery(). * * Initializes driver structures and emits any GPU commands required to begin * recording data for the query. @@ -292,6 +253,8 @@ brw_begin_query(struct gl_context *ctx, struct gl_query_object *q) struct intel_context *intel = intel_context(ctx); struct brw_query_object *query = (struct brw_query_object *)q; + assert(intel->gen < 6); + switch (query->Base.Target) { case GL_TIME_ELAPSED_EXT: /* For timestamp queries, we record the starting time right away so that @@ -365,7 +328,7 @@ brw_begin_query(struct gl_context *ctx, struct gl_query_object *q) } /** - * Driver hook for glEndQuery(). + * Gen4-5 driver hook for glEndQuery(). * * Emits GPU commands to record a final query value, ending any data capturing. * However, the final result isn't necessarily available until the GPU processes @@ -379,6 +342,8 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q) struct intel_context *intel = intel_context(ctx); struct brw_query_object *query = (struct brw_query_object *)q; + assert(intel->gen < 6); + switch (query->Base.Target) { case GL_TIME_ELAPSED_EXT: /* Write the final timestamp. */ @@ -450,7 +415,7 @@ brw_end_query(struct gl_context *ctx, struct gl_query_object *q) } /** - * The WaitQuery() driver hook. + * The Gen4-5 WaitQuery() driver hook. * * Wait for a query result to become available and return it. This is the * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname. @@ -459,12 +424,14 @@ static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q) { struct brw_query_object *query = (struct brw_query_object *)q; + assert(intel_context(ctx)->gen < 6); + brw_queryobj_get_results(ctx, query); query->Base.Ready = true; } /** - * The CheckQuery() driver hook. + * The Gen4-5 CheckQuery() driver hook. * * Checks whether a query result is ready yet. If not, flushes. * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname. @@ -474,6 +441,8 @@ static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q) struct intel_context *intel = intel_context(ctx); struct brw_query_object *query = (struct brw_query_object *)q; + assert(intel->gen < 6); + /* From the GL_ARB_occlusion_query spec: * * "Instead of allowing for an infinite loop, performing a @@ -501,6 +470,8 @@ ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query) { struct intel_context *intel = intel_context(ctx); + assert(intel->gen < 6); + if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) { if (query->bo != NULL) { @@ -534,9 +505,7 @@ ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query) * produces the final expected value. * * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored - * as part of the context state, so this is unnecessary. We could simply - * read two values and subtract them. However, it's safe to continue using - * the old approach. + * as part of the context state, so this is unnecessary, and skipped. */ void brw_emit_query_begin(struct brw_context *brw) @@ -545,6 +514,9 @@ brw_emit_query_begin(struct brw_context *brw) struct gl_context *ctx = &intel->ctx; struct brw_query_object *query = brw->query.obj; + if (intel->hw_ctx) + return; + /* Skip if we're not doing any queries, or we've already recorded the * initial query value for this batchbuffer. */ @@ -559,7 +531,8 @@ brw_emit_query_begin(struct brw_context *brw) } /** - * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT. + * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT + * (for non-hardware context platforms). * * See the explanation in brw_emit_query_begin(). */ @@ -569,6 +542,9 @@ brw_emit_query_end(struct brw_context *brw) struct intel_context *intel = &brw->intel; struct brw_query_object *query = brw->query.obj; + if (intel->hw_ctx) + return; + if (!brw->query.begin_emitted) return; @@ -619,14 +595,20 @@ brw_get_timestamp(struct gl_context *ctx) return result; } -void brw_init_queryobj_functions(struct dd_function_table *functions) +/* Initialize query object functions used on all generations. */ +void brw_init_common_queryobj_functions(struct dd_function_table *functions) { functions->NewQueryObject = brw_new_query_object; functions->DeleteQuery = brw_delete_query; + functions->QueryCounter = brw_query_counter; + functions->GetTimestamp = brw_get_timestamp; +} + +/* Initialize Gen4/5-specific query object functions. */ +void gen4_init_queryobj_functions(struct dd_function_table *functions) +{ functions->BeginQuery = brw_begin_query; functions->EndQuery = brw_end_query; - functions->QueryCounter = brw_query_counter; functions->CheckQuery = brw_check_query; functions->WaitQuery = brw_wait_query; - functions->GetTimestamp = brw_get_timestamp; } diff --git a/src/mesa/drivers/dri/i965/gen6_queryobj.c b/src/mesa/drivers/dri/i965/gen6_queryobj.c new file mode 100644 index 00000000000..3f2ed00f92d --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_queryobj.c @@ -0,0 +1,359 @@ +/* + * Copyright © 2008 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <[email protected]> + * Kenneth Graunke <[email protected]> + */ + +/** @file gen6_queryobj.c + * + * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query, + * GL_EXT_transform_feedback, and friends) on platforms that support + * hardware contexts (Gen6+). + */ +#include "main/imports.h" + +#include "brw_context.h" +#include "brw_defines.h" +#include "brw_state.h" +#include "intel_batchbuffer.h" +#include "intel_reg.h" + +/** + * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer. + */ +static void +write_timestamp(struct intel_context *intel, drm_intel_bo *query_bo, int idx) +{ + /* Emit workaround flushes: */ + if (intel->gen == 6) { + /* The timestamp write below is a non-zero post-sync op, which on + * Gen6 necessitates a CS stall. CS stalls need stall at scoreboard + * set. See the comments for intel_emit_post_sync_nonzero_flush(). + */ + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } + + BEGIN_BATCH(5); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); + OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP); + OUT_RELOC(query_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + idx * sizeof(uint64_t)); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); +} + +/** + * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer. + */ +static void +write_depth_count(struct intel_context *intel, drm_intel_bo *query_bo, int idx) +{ + /* Emit Sandybridge workaround flush: */ + if (intel->gen == 6) + intel_emit_post_sync_nonzero_flush(intel); + + BEGIN_BATCH(5); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_WRITE_DEPTH_COUNT); + OUT_RELOC(query_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, + PIPE_CONTROL_GLOBAL_GTT_WRITE | + (idx * sizeof(uint64_t))); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); +} + +/** + * Wait on the query object's BO and calculate the final result. + */ +static void +gen6_queryobj_get_results(struct gl_context *ctx, + struct brw_query_object *query) +{ + struct intel_context *intel = intel_context(ctx); + + if (query->bo == NULL) + return; + + /* If the application has requested the query result, but this batch is + * still contributing to it, flush it now so the results will be present + * when mapped. + */ + if (drm_intel_bo_references(intel->batch.bo, query->bo)) + intel_batchbuffer_flush(intel); + + if (unlikely(intel->perf_debug)) { + if (drm_intel_bo_busy(query->bo)) { + perf_debug("Stalling on the GPU waiting for a query object.\n"); + } + } + + drm_intel_bo_map(query->bo, false); + uint64_t *results = query->bo->virtual; + switch (query->Base.Target) { + case GL_TIME_ELAPSED: + /* The query BO contains the starting and ending timestamps. + * Subtract the two and convert to nanoseconds. + */ + query->Base.Result += 80 * (results[1] - results[0]); + break; + + case GL_TIMESTAMP: + /* Our timer is a clock that increments every 80ns (regardless of + * other clock scaling in the system). The timestamp register we can + * read for glGetTimestamp() masks out the top 32 bits, so we do that + * here too to let the two counters be compared against each other. + * + * If we just multiplied that 32 bits of data by 80, it would roll + * over at a non-power-of-two, so an application couldn't use + * GL_QUERY_COUNTER_BITS to handle rollover correctly. Instead, we + * report 36 bits and truncate at that (rolling over 5 times as often + * as the HW counter), and when the 32-bit counter rolls over, it + * happens to also be at a rollover in the reported value from near + * (1<<36) to 0. + * + * The low 32 bits rolls over in ~343 seconds. Our 36-bit result + * rolls over every ~69 seconds. + * + * The query BO contains a single timestamp value in results[0]. + */ + query->Base.Result = 80 * (results[0] & 0xffffffff); + query->Base.Result &= (1ull << 36) - 1; + break; + + case GL_SAMPLES_PASSED_ARB: + /* We need to use += rather than = here since some BLT-based operations + * may have added additional samples to our occlusion query value. + */ + query->Base.Result += results[1] - results[0]; + break; + + case GL_ANY_SAMPLES_PASSED: + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: + if (results[0] != results[1]) + query->Base.Result = true; + break; + + case GL_PRIMITIVES_GENERATED: + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: + /* We don't actually query the hardware for this value, so query->bo + * should always be NULL and execution should never reach here. + */ + assert(!"Unreachable"); + break; + + default: + assert(!"Unrecognized query target in brw_queryobj_get_results()"); + break; + } + drm_intel_bo_unmap(query->bo); + + /* Now that we've processed the data stored in the query's buffer object, + * we can release it. + */ + drm_intel_bo_unreference(query->bo); + query->bo = NULL; +} + +/** + * Driver hook for glBeginQuery(). + * + * Initializes driver structures and emits any GPU commands required to begin + * recording data for the query. + */ +static void +gen6_begin_query(struct gl_context *ctx, struct gl_query_object *q) +{ + struct brw_context *brw = brw_context(ctx); + struct intel_context *intel = intel_context(ctx); + struct brw_query_object *query = (struct brw_query_object *)q; + + switch (query->Base.Target) { + case GL_TIME_ELAPSED: + /* For timestamp queries, we record the starting time right away so that + * we measure the full time between BeginQuery and EndQuery. There's + * some debate about whether this is the right thing to do. Our decision + * is based on the following text from the ARB_timer_query extension: + * + * "(5) Should the extension measure total time elapsed between the full + * completion of the BeginQuery and EndQuery commands, or just time + * spent in the graphics library? + * + * RESOLVED: This extension will measure the total time elapsed + * between the full completion of these commands. Future extensions + * may implement a query to determine time elapsed at different stages + * of the graphics pipeline." + * + * We write a starting timestamp now (at index 0). At EndQuery() time, + * we'll write a second timestamp (at index 1), and subtract the two to + * obtain the time elapsed. Notably, this includes time elapsed while + * the system was doing other work, such as running other applications. + */ + drm_intel_bo_unreference(query->bo); + query->bo = drm_intel_bo_alloc(intel->bufmgr, "timer query", 4096, 4096); + write_timestamp(intel, query->bo, 0); + break; + + case GL_ANY_SAMPLES_PASSED: + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: + case GL_SAMPLES_PASSED_ARB: + /* Since we're starting a new query, we need to be sure to throw away + * any previous occlusion query results. + */ + drm_intel_bo_unreference(query->bo); + query->bo = drm_intel_bo_alloc(intel->bufmgr, "occl. query", 4096, 4096); + write_depth_count(intel, query->bo, 0); + break; + + case GL_PRIMITIVES_GENERATED: + /* We don't actually query the hardware for this value; we keep track of + * it a software counter. So just reset the counter. + */ + brw->sol.primitives_generated = 0; + brw->sol.counting_primitives_generated = true; + break; + + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: + /* We don't actually query the hardware for this value; we keep track of + * it a software counter. So just reset the counter. + */ + brw->sol.primitives_written = 0; + brw->sol.counting_primitives_written = true; + break; + + default: + assert(!"Unrecognized query target in brw_begin_query()"); + break; + } +} + +/** + * Driver hook for glEndQuery(). + * + * Emits GPU commands to record a final query value, ending any data capturing. + * However, the final result isn't necessarily available until the GPU processes + * those commands. brw_queryobj_get_results() processes the captured data to + * produce the final result. + */ +static void +gen6_end_query(struct gl_context *ctx, struct gl_query_object *q) +{ + struct brw_context *brw = brw_context(ctx); + struct intel_context *intel = intel_context(ctx); + struct brw_query_object *query = (struct brw_query_object *)q; + + switch (query->Base.Target) { + case GL_TIME_ELAPSED: + write_timestamp(intel, query->bo, 1); + break; + + case GL_ANY_SAMPLES_PASSED: + case GL_ANY_SAMPLES_PASSED_CONSERVATIVE: + case GL_SAMPLES_PASSED_ARB: + write_depth_count(intel, query->bo, 1); + break; + + case GL_PRIMITIVES_GENERATED: + /* We don't actually query the hardware for this value; we keep track of + * it in a software counter. So just read the counter and store it in + * the query object. + */ + query->Base.Result = brw->sol.primitives_generated; + brw->sol.counting_primitives_generated = false; + break; + + case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: + /* We don't actually query the hardware for this value; we keep track of + * it in a software counter. So just read the counter and store it in + * the query object. + */ + query->Base.Result = brw->sol.primitives_written; + brw->sol.counting_primitives_written = false; + break; + + default: + assert(!"Unrecognized query target in brw_end_query()"); + break; + } +} + +/** + * The WaitQuery() driver hook. + * + * Wait for a query result to become available and return it. This is the + * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname. + */ +static void gen6_wait_query(struct gl_context *ctx, struct gl_query_object *q) +{ + struct brw_query_object *query = (struct brw_query_object *)q; + + gen6_queryobj_get_results(ctx, query); + query->Base.Ready = true; +} + +/** + * The CheckQuery() driver hook. + * + * Checks whether a query result is ready yet. If not, flushes. + * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname. + */ +static void gen6_check_query(struct gl_context *ctx, struct gl_query_object *q) +{ + struct intel_context *intel = intel_context(ctx); + struct brw_query_object *query = (struct brw_query_object *)q; + + /* From the GL_ARB_occlusion_query spec: + * + * "Instead of allowing for an infinite loop, performing a + * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is + * not ready yet on the first time it is queried. This ensures that + * the async query will return true in finite time. + */ + if (query->bo && drm_intel_bo_references(intel->batch.bo, query->bo)) + intel_batchbuffer_flush(intel); + + if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) { + gen6_queryobj_get_results(ctx, query); + query->Base.Ready = true; + } +} + +/* Initialize Gen6+-specific query object functions. */ +void gen6_init_queryobj_functions(struct dd_function_table *functions) +{ + functions->BeginQuery = gen6_begin_query; + functions->EndQuery = gen6_end_query; + functions->CheckQuery = gen6_check_query; + functions->WaitQuery = gen6_wait_query; +} |