summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/intel_context.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_context.c')
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c25
1 files changed, 19 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index 37c9fa3ec31..022819d5821 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -58,7 +58,7 @@
#include "intel_regions.h"
#include "intel_buffer_objects.h"
-#include "dri_bufmgr.h"
+#include "bufmgr.h"
#include "utils.h"
#include "vblank.h"
@@ -635,10 +635,10 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags )
/* As above, but don't evict the texture data on transitions
* between contexts which all share a local buffer manager.
*/
- if (sarea->texAge != intel->hHWContext) {
+ if (sarea->texAge != my_bufmgr) {
DBG("Lost Textures: sarea->texAge %x my_bufmgr %x\n", sarea->ctxOwner, my_bufmgr);
- sarea->texAge = intel->hHWContext;
- dri_bufmgr_fake_contended_lock_take(intel->intelScreen->bufmgr);
+ sarea->texAge = my_bufmgr;
+ bm_fake_NotifyContendedLockTake( intel );
}
/* Drawable changed?
@@ -668,6 +668,11 @@ void LOCK_HARDWARE( struct intel_context *intel )
intel->locked = 1;
+ if (bmError(intel)) {
+ bmEvictAll(intel);
+ intel->vtbl.lost_hardware( intel );
+ }
+
/* Make sure nothing has been emitted prior to getting the lock:
*/
assert(intel->batch->map == 0);
@@ -675,8 +680,16 @@ void LOCK_HARDWARE( struct intel_context *intel )
/* XXX: postpone, may not be needed:
*/
if (!intel_batchbuffer_map(intel->batch)) {
- _mesa_printf("failure to map batchbuffer\n");
- assert(0);
+ bmEvictAll(intel);
+ intel->vtbl.lost_hardware( intel );
+
+ /* This could only fail if the batchbuffer was greater in size
+ * than the available texture memory:
+ */
+ if (!intel_batchbuffer_map(intel->batch)) {
+ _mesa_printf("double failure to map batchbuffer\n");
+ assert(0);
+ }
}
}