diff options
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_batchbuffer.c')
-rw-r--r--[l---------] | src/mesa/drivers/dri/i965/intel_batchbuffer.c | 561 |
1 files changed, 560 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.c b/src/mesa/drivers/dri/i965/intel_batchbuffer.c index d38cdf31cc6..8c6524e71af 120000..100644 --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.c @@ -1 +1,560 @@ -../intel/intel_batchbuffer.c
\ No newline at end of file +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "intel_context.h" +#include "intel_batchbuffer.h" +#include "intel_buffer_objects.h" +#include "intel_reg.h" +#include "intel_bufmgr.h" +#include "intel_buffers.h" + +static void +intel_batchbuffer_reset(struct intel_context *intel); + +struct cached_batch_item { + struct cached_batch_item *next; + uint16_t header; + uint16_t size; +}; + +static void clear_cache( struct intel_context *intel ) +{ + struct cached_batch_item *item = intel->batch.cached_items; + + while (item) { + struct cached_batch_item *next = item->next; + free(item); + item = next; + } + + intel->batch.cached_items = NULL; +} + +void +intel_batchbuffer_init(struct intel_context *intel) +{ + intel_batchbuffer_reset(intel); + + if (intel->gen >= 6) { + /* We can't just use brw_state_batch to get a chunk of space for + * the gen6 workaround because it involves actually writing to + * the buffer, and the kernel doesn't let us write to the batch. + */ + intel->batch.workaround_bo = drm_intel_bo_alloc(intel->bufmgr, + "pipe_control workaround", + 4096, 4096); + } + + if (!intel->has_llc) { + intel->batch.cpu_map = malloc(intel->maxBatchSize); + intel->batch.map = intel->batch.cpu_map; + } +} + +static void +intel_batchbuffer_reset(struct intel_context *intel) +{ + if (intel->batch.last_bo != NULL) { + drm_intel_bo_unreference(intel->batch.last_bo); + intel->batch.last_bo = NULL; + } + intel->batch.last_bo = intel->batch.bo; + + clear_cache(intel); + + intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer", + intel->maxBatchSize, 4096); + if (intel->has_llc) { + drm_intel_bo_map(intel->batch.bo, true); + intel->batch.map = intel->batch.bo->virtual; + } + + intel->batch.reserved_space = BATCH_RESERVED; + intel->batch.state_batch_offset = intel->batch.bo->size; + intel->batch.used = 0; + intel->batch.needs_sol_reset = false; +} + +void +intel_batchbuffer_save_state(struct intel_context *intel) +{ + intel->batch.saved.used = intel->batch.used; + intel->batch.saved.reloc_count = + drm_intel_gem_bo_get_reloc_count(intel->batch.bo); +} + +void +intel_batchbuffer_reset_to_saved(struct intel_context *intel) +{ + drm_intel_gem_bo_clear_relocs(intel->batch.bo, intel->batch.saved.reloc_count); + + intel->batch.used = intel->batch.saved.used; + + /* Cached batch state is dead, since we just cleared some unknown part of the + * batchbuffer. Assume that the caller resets any other state necessary. + */ + clear_cache(intel); +} + +void +intel_batchbuffer_free(struct intel_context *intel) +{ + free(intel->batch.cpu_map); + drm_intel_bo_unreference(intel->batch.last_bo); + drm_intel_bo_unreference(intel->batch.bo); + drm_intel_bo_unreference(intel->batch.workaround_bo); + clear_cache(intel); +} + +static void +do_batch_dump(struct intel_context *intel) +{ + struct drm_intel_decode *decode; + struct intel_batchbuffer *batch = &intel->batch; + int ret; + + decode = drm_intel_decode_context_alloc(intel->intelScreen->deviceID); + if (!decode) + return; + + ret = drm_intel_bo_map(batch->bo, false); + if (ret == 0) { + drm_intel_decode_set_batch_pointer(decode, + batch->bo->virtual, + batch->bo->offset, + batch->used); + } else { + fprintf(stderr, + "WARNING: failed to map batchbuffer (%s), " + "dumping uploaded data instead.\n", strerror(ret)); + + drm_intel_decode_set_batch_pointer(decode, + batch->map, + batch->bo->offset, + batch->used); + } + + drm_intel_decode(decode); + + drm_intel_decode_context_free(decode); + + if (ret == 0) { + drm_intel_bo_unmap(batch->bo); + + if (intel->vtbl.debug_batch != NULL) + intel->vtbl.debug_batch(intel); + } +} + +/* TODO: Push this whole function into bufmgr. + */ +static int +do_flush_locked(struct intel_context *intel) +{ + struct intel_batchbuffer *batch = &intel->batch; + int ret = 0; + + if (intel->has_llc) { + drm_intel_bo_unmap(batch->bo); + } else { + ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map); + if (ret == 0 && batch->state_batch_offset != batch->bo->size) { + ret = drm_intel_bo_subdata(batch->bo, + batch->state_batch_offset, + batch->bo->size - batch->state_batch_offset, + (char *)batch->map + batch->state_batch_offset); + } + } + + if (!intel->intelScreen->no_hw) { + int flags; + + if (intel->gen < 6 || !batch->is_blit) { + flags = I915_EXEC_RENDER; + } else { + flags = I915_EXEC_BLT; + } + + if (batch->needs_sol_reset) + flags |= I915_EXEC_GEN7_SOL_RESET; + + if (ret == 0) { + if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub) + intel->vtbl.annotate_aub(intel); + if (intel->hw_ctx == NULL || batch->is_blit) { + ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0, + flags); + } else { + ret = drm_intel_gem_bo_context_exec(batch->bo, intel->hw_ctx, + 4 * batch->used, flags); + } + } + } + + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) + do_batch_dump(intel); + + if (ret != 0) { + fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret)); + exit(1); + } + intel->vtbl.new_batch(intel); + + return ret; +} + +int +_intel_batchbuffer_flush(struct intel_context *intel, + const char *file, int line) +{ + int ret; + + if (intel->batch.used == 0) + return 0; + + if (intel->first_post_swapbuffers_batch == NULL) { + intel->first_post_swapbuffers_batch = intel->batch.bo; + drm_intel_bo_reference(intel->first_post_swapbuffers_batch); + } + + if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) + fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, + 4*intel->batch.used); + + intel->batch.reserved_space = 0; + + if (intel->vtbl.finish_batch) + intel->vtbl.finish_batch(intel); + + /* Mark the end of the buffer. */ + intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END); + if (intel->batch.used & 1) { + /* Round batchbuffer usage to 2 DWORDs. */ + intel_batchbuffer_emit_dword(intel, MI_NOOP); + } + + intel_upload_finish(intel); + + /* Check that we didn't just wrap our batchbuffer at a bad time. */ + assert(!intel->no_batch_wrap); + + ret = do_flush_locked(intel); + + if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { + fprintf(stderr, "waiting for idle\n"); + drm_intel_bo_wait_rendering(intel->batch.bo); + } + + /* Reset the buffer: + */ + intel_batchbuffer_reset(intel); + + return ret; +} + + +/* This is the only way buffers get added to the validate list. + */ +bool +intel_batchbuffer_emit_reloc(struct intel_context *intel, + drm_intel_bo *buffer, + uint32_t read_domains, uint32_t write_domain, + uint32_t delta) +{ + int ret; + + ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used, + buffer, delta, + read_domains, write_domain); + assert(ret == 0); + (void)ret; + + /* + * Using the old buffer offset, write in what the right data would be, in case + * the buffer doesn't move and we can short-circuit the relocation processing + * in the kernel + */ + intel_batchbuffer_emit_dword(intel, buffer->offset + delta); + + return true; +} + +bool +intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel, + drm_intel_bo *buffer, + uint32_t read_domains, + uint32_t write_domain, + uint32_t delta) +{ + int ret; + + ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used, + buffer, delta, + read_domains, write_domain); + assert(ret == 0); + (void)ret; + + /* + * Using the old buffer offset, write in what the right data would + * be, in case the buffer doesn't move and we can short-circuit the + * relocation processing in the kernel + */ + intel_batchbuffer_emit_dword(intel, buffer->offset + delta); + + return true; +} + +void +intel_batchbuffer_data(struct intel_context *intel, + const void *data, GLuint bytes, bool is_blit) +{ + assert((bytes & 3) == 0); + intel_batchbuffer_require_space(intel, bytes, is_blit); + __memcpy(intel->batch.map + intel->batch.used, data, bytes); + intel->batch.used += bytes >> 2; +} + +void +intel_batchbuffer_cached_advance(struct intel_context *intel) +{ + struct cached_batch_item **prev = &intel->batch.cached_items, *item; + uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t); + uint32_t *start = intel->batch.map + intel->batch.emit; + uint16_t op = *start >> 16; + + while (*prev) { + uint32_t *old; + + item = *prev; + old = intel->batch.map + item->header; + if (op == *old >> 16) { + if (item->size == sz && memcmp(old, start, sz) == 0) { + if (prev != &intel->batch.cached_items) { + *prev = item->next; + item->next = intel->batch.cached_items; + intel->batch.cached_items = item; + } + intel->batch.used = intel->batch.emit; + return; + } + + goto emit; + } + prev = &item->next; + } + + item = malloc(sizeof(struct cached_batch_item)); + if (item == NULL) + return; + + item->next = intel->batch.cached_items; + intel->batch.cached_items = item; + +emit: + item->size = sz; + item->header = intel->batch.emit; +} + +/** + * Restriction [DevSNB, DevIVB]: + * + * Prior to changing Depth/Stencil Buffer state (i.e. any combination of + * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER, + * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall + * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth + * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by + * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set), + * unless SW can otherwise guarantee that the pipeline from WM onwards is + * already flushed (e.g., via a preceding MI_FLUSH). + */ +void +intel_emit_depth_stall_flushes(struct intel_context *intel) +{ + assert(intel->gen >= 6 && intel->gen <= 7); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH() + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); +} + +/** + * From the BSpec, volume 2a.03: VS Stage Input / State: + * "[DevIVB] A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth + * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS, + * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS, + * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs + * to be sent before any combination of VS associated 3DSTATE." + */ +void +gen7_emit_vs_workaround_flush(struct intel_context *intel) +{ + assert(intel->gen == 7); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE); + OUT_RELOC(intel->batch.workaround_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0); + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); +} + +/** + * Emits a PIPE_CONTROL with a non-zero post-sync operation, for + * implementing two workarounds on gen6. From section 1.4.7.1 + * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1: + * + * [DevSNB-C+{W/A}] Before any depth stall flush (including those + * produced by non-pipelined state commands), software needs to first + * send a PIPE_CONTROL with no bits set except Post-Sync Operation != + * 0. + * + * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable + * =1, a PIPE_CONTROL with any non-zero post-sync-op is required. + * + * And the workaround for these two requires this workaround first: + * + * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent + * BEFORE the pipe-control with a post-sync op and no write-cache + * flushes. + * + * And this last workaround is tricky because of the requirements on + * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM + * volume 2 part 1: + * + * "1 of the following must also be set: + * - Render Target Cache Flush Enable ([12] of DW1) + * - Depth Cache Flush Enable ([0] of DW1) + * - Stall at Pixel Scoreboard ([1] of DW1) + * - Depth Stall ([13] of DW1) + * - Post-Sync Operation ([13] of DW1) + * - Notify Enable ([8] of DW1)" + * + * The cache flushes require the workaround flush that triggered this + * one, so we can't use it. Depth stall would trigger the same. + * Post-sync nonzero is what triggered this second workaround, so we + * can't use that one either. Notify enable is IRQs, which aren't + * really our business. That leaves only stall at scoreboard. + */ +void +intel_emit_post_sync_nonzero_flush(struct intel_context *intel) +{ + if (!intel->batch.need_workaround_flush) + return; + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_STALL_AT_SCOREBOARD); + OUT_BATCH(0); /* address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE); + OUT_RELOC(intel->batch.workaround_bo, + I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0); + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + + intel->batch.need_workaround_flush = false; +} + +/* Emit a pipelined flush to either flush render and texture cache for + * reading from a FBO-drawn texture, or flush so that frontbuffer + * render appears on the screen in DRI1. + * + * This is also used for the always_flush_cache driconf debug option. + */ +void +intel_batchbuffer_emit_mi_flush(struct intel_context *intel) +{ + if (intel->gen >= 6) { + if (intel->batch.is_blit) { + BEGIN_BATCH_BLT(4); + OUT_BATCH(MI_FLUSH_DW); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + if (intel->gen == 6) { + /* Hardware workaround: SNB B-Spec says: + * + * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache + * Flush Enable =1, a PIPE_CONTROL with any non-zero + * post-sync-op is required. + */ + intel_emit_post_sync_nonzero_flush(intel); + } + + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2)); + OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_VF_CACHE_INVALIDATE | + PIPE_CONTROL_TC_FLUSH | + PIPE_CONTROL_NO_WRITE | + PIPE_CONTROL_CS_STALL); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } + } else if (intel->gen >= 4) { + BEGIN_BATCH(4); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_NO_WRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(1); + OUT_BATCH(MI_FLUSH); + ADVANCE_BATCH(); + } +} |