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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 65af227d831..c4b2157db55 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -33,6 +33,7 @@
#include "brw_wm.h"
#include "brw_state.h"
#include "main/formats.h"
+#include "main/samplerobj.h"
/** Return number of src args for given instruction */
GLuint brw_wm_nr_args( GLuint opcode )
@@ -373,6 +374,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
if (unit->_ReallyEnabled) {
const struct gl_texture_object *t = unit->_Current;
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
+ struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, i);
int swizzles[SWIZZLE_NIL + 1] = {
SWIZZLE_X,
SWIZZLE_Y,
@@ -388,14 +390,14 @@ static void brw_wm_populate_key( struct brw_context *brw,
* well and our shadow compares always return the result in
* all 4 channels.
*/
- if (t->Sampler.CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) {
- if (t->Sampler.DepthMode == GL_ALPHA) {
+ if (sampler->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB) {
+ if (sampler->DepthMode == GL_ALPHA) {
swizzles[0] = SWIZZLE_ZERO;
swizzles[1] = SWIZZLE_ZERO;
swizzles[2] = SWIZZLE_ZERO;
- } else if (t->Sampler.DepthMode == GL_LUMINANCE) {
+ } else if (sampler->DepthMode == GL_LUMINANCE) {
swizzles[3] = SWIZZLE_ONE;
- } else if (t->Sampler.DepthMode == GL_RED) {
+ } else if (sampler->DepthMode == GL_RED) {
/* See table 3.23 of the GL 3.0 spec. */
swizzles[1] = SWIZZLE_ZERO;
swizzles[2] = SWIZZLE_ZERO;