diff options
Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_state.c | 281 |
1 files changed, 0 insertions, 281 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c deleted file mode 100644 index e5988a5ed6c..00000000000 --- a/src/mesa/drivers/dri/i915/intel_state.c +++ /dev/null @@ -1,281 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#include "glheader.h" -#include "context.h" -#include "macros.h" -#include "enums.h" -#include "dd.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "swrast/swrast.h" - -int intel_translate_compare_func( GLenum func ) -{ - switch(func) { - case GL_NEVER: - return COMPAREFUNC_NEVER; - case GL_LESS: - return COMPAREFUNC_LESS; - case GL_LEQUAL: - return COMPAREFUNC_LEQUAL; - case GL_GREATER: - return COMPAREFUNC_GREATER; - case GL_GEQUAL: - return COMPAREFUNC_GEQUAL; - case GL_NOTEQUAL: - return COMPAREFUNC_NOTEQUAL; - case GL_EQUAL: - return COMPAREFUNC_EQUAL; - case GL_ALWAYS: - return COMPAREFUNC_ALWAYS; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func); - return COMPAREFUNC_ALWAYS; -} - -int intel_translate_stencil_op( GLenum op ) -{ - switch(op) { - case GL_KEEP: - return STENCILOP_KEEP; - case GL_ZERO: - return STENCILOP_ZERO; - case GL_REPLACE: - return STENCILOP_REPLACE; - case GL_INCR: - return STENCILOP_INCRSAT; - case GL_DECR: - return STENCILOP_DECRSAT; - case GL_INCR_WRAP: - return STENCILOP_INCR; - case GL_DECR_WRAP: - return STENCILOP_DECR; - case GL_INVERT: - return STENCILOP_INVERT; - default: - return STENCILOP_ZERO; - } -} - -int intel_translate_blend_factor( GLenum factor ) -{ - switch(factor) { - case GL_ZERO: - return BLENDFACT_ZERO; - case GL_SRC_ALPHA: - return BLENDFACT_SRC_ALPHA; - case GL_ONE: - return BLENDFACT_ONE; - case GL_SRC_COLOR: - return BLENDFACT_SRC_COLR; - case GL_ONE_MINUS_SRC_COLOR: - return BLENDFACT_INV_SRC_COLR; - case GL_DST_COLOR: - return BLENDFACT_DST_COLR; - case GL_ONE_MINUS_DST_COLOR: - return BLENDFACT_INV_DST_COLR; - case GL_ONE_MINUS_SRC_ALPHA: - return BLENDFACT_INV_SRC_ALPHA; - case GL_DST_ALPHA: - return BLENDFACT_DST_ALPHA; - case GL_ONE_MINUS_DST_ALPHA: - return BLENDFACT_INV_DST_ALPHA; - case GL_SRC_ALPHA_SATURATE: - return BLENDFACT_SRC_ALPHA_SATURATE; - case GL_CONSTANT_COLOR: - return BLENDFACT_CONST_COLOR; - case GL_ONE_MINUS_CONSTANT_COLOR: - return BLENDFACT_INV_CONST_COLOR; - case GL_CONSTANT_ALPHA: - return BLENDFACT_CONST_ALPHA; - case GL_ONE_MINUS_CONSTANT_ALPHA: - return BLENDFACT_INV_CONST_ALPHA; - } - - fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor); - return BLENDFACT_ZERO; -} - -int intel_translate_logic_op( GLenum opcode ) -{ - switch(opcode) { - case GL_CLEAR: - return LOGICOP_CLEAR; - case GL_AND: - return LOGICOP_AND; - case GL_AND_REVERSE: - return LOGICOP_AND_RVRSE; - case GL_COPY: - return LOGICOP_COPY; - case GL_COPY_INVERTED: - return LOGICOP_COPY_INV; - case GL_AND_INVERTED: - return LOGICOP_AND_INV; - case GL_NOOP: - return LOGICOP_NOOP; - case GL_XOR: - return LOGICOP_XOR; - case GL_OR: - return LOGICOP_OR; - case GL_OR_INVERTED: - return LOGICOP_OR_INV; - case GL_NOR: - return LOGICOP_NOR; - case GL_EQUIV: - return LOGICOP_EQUIV; - case GL_INVERT: - return LOGICOP_INV; - case GL_OR_REVERSE: - return LOGICOP_OR_RVRSE; - case GL_NAND: - return LOGICOP_NAND; - case GL_SET: - return LOGICOP_SET; - default: - return LOGICOP_SET; - } -} - -static void intelDrawBuffer(GLcontext *ctx, GLenum mode ) -{ - intelContextPtr intel = INTEL_CONTEXT(ctx); - int front = 0; - - if (!ctx->DrawBuffer) - return; - - switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { - case BUFFER_BIT_FRONT_LEFT: - front = 1; - FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - case BUFFER_BIT_BACK_LEFT: - front = 0; - FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE ); - break; - default: - FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_TRUE ); - return; - } - - if ( intel->sarea->pf_current_page == 1 ) - front ^= 1; - - intelSetFrontClipRects( intel ); - - if (front) { - intel->drawRegion = &intel->intelScreen->front; - intel->readRegion = &intel->intelScreen->front; - } else { - intel->drawRegion = &intel->intelScreen->back; - intel->readRegion = &intel->intelScreen->back; - } - - intel->vtbl.set_color_region( intel, intel->drawRegion ); -} - -static void intelReadBuffer( GLcontext *ctx, GLenum mode ) -{ - /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */ -} - - -static void intelClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - intelContextPtr intel = INTEL_CONTEXT(ctx); - intelScreenPrivate *screen = intel->intelScreen; - - CLAMPED_FLOAT_TO_UBYTE(intel->clear_red, color[0]); - CLAMPED_FLOAT_TO_UBYTE(intel->clear_green, color[1]); - CLAMPED_FLOAT_TO_UBYTE(intel->clear_blue, color[2]); - CLAMPED_FLOAT_TO_UBYTE(intel->clear_alpha, color[3]); - - intel->ClearColor = INTEL_PACKCOLOR(screen->fbFormat, - intel->clear_red, - intel->clear_green, - intel->clear_blue, - intel->clear_alpha); -} - - -static void intelCalcViewport( GLcontext *ctx ) -{ - intelContextPtr intel = INTEL_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = intel->ViewportMatrix.m; - GLint h = 0; - - if (intel->driDrawable) - h = intel->driDrawable->h + SUBPIXEL_Y; - - /* See also intel_translate_vertex. SUBPIXEL adjustments can be done - * via state vars, too. - */ - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + h; - m[MAT_SZ] = v[MAT_SZ] * intel->depth_scale; - m[MAT_TZ] = v[MAT_TZ] * intel->depth_scale; -} - -static void intelViewport( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - intelCalcViewport( ctx ); -} - -static void intelDepthRange( GLcontext *ctx, - GLclampd nearval, GLclampd farval ) -{ - intelCalcViewport( ctx ); -} - -/* Fallback to swrast for select and feedback. - */ -static void intelRenderMode( GLcontext *ctx, GLenum mode ) -{ - intelContextPtr intel = INTEL_CONTEXT(ctx); - FALLBACK( intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER) ); -} - - -void intelInitStateFuncs( struct dd_function_table *functions ) -{ - functions->DrawBuffer = intelDrawBuffer; - functions->ReadBuffer = intelReadBuffer; - functions->RenderMode = intelRenderMode; - functions->Viewport = intelViewport; - functions->DepthRange = intelDepthRange; - functions->ClearColor = intelClearColor; -} - |