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Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_context.c')
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index e807281041a..ca03ad0416c 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -91,7 +91,7 @@ i915InitDriverFunctions(struct dd_function_table *functions)
extern const struct tnl_pipeline_stage *intel_pipeline[];
-GLboolean
+bool
i915CreateContext(int api,
const struct gl_config * mesaVis,
__DRIcontext * driContextPriv,
@@ -103,7 +103,7 @@ i915CreateContext(int api,
struct gl_context *ctx = &intel->ctx;
if (!i915)
- return GL_FALSE;
+ return false;
i915InitVtbl(i915);
@@ -112,7 +112,7 @@ i915CreateContext(int api,
if (!intelInitContext(intel, api, mesaVis, driContextPriv,
sharedContextPrivate, &functions)) {
FREE(i915);
- return GL_FALSE;
+ return false;
}
_math_matrix_ctr(&intel->ViewportMatrix);
@@ -180,23 +180,23 @@ i915CreateContext(int api,
ctx->Const.FragmentProgram.LowInt = ctx->Const.FragmentProgram.HighInt =
ctx->Const.FragmentProgram.MediumInt;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
+ ctx->FragmentProgram._MaintainTexEnvProgram = true;
/* FINISHME: Are there other options that should be enabled for software
* FINISHME: vertex shaders?
*/
- ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
+ ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true;
struct gl_shader_compiler_options *const fs_options =
& ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT];
fs_options->MaxIfDepth = 0;
- fs_options->EmitNoNoise = GL_TRUE;
- fs_options->EmitNoPow = GL_TRUE;
- fs_options->EmitNoMainReturn = GL_TRUE;
- fs_options->EmitNoIndirectInput = GL_TRUE;
- fs_options->EmitNoIndirectOutput = GL_TRUE;
- fs_options->EmitNoIndirectUniform = GL_TRUE;
- fs_options->EmitNoIndirectTemp = GL_TRUE;
+ fs_options->EmitNoNoise = true;
+ fs_options->EmitNoPow = true;
+ fs_options->EmitNoMainReturn = true;
+ fs_options->EmitNoIndirectInput = true;
+ fs_options->EmitNoIndirectOutput = true;
+ fs_options->EmitNoIndirectUniform = true;
+ fs_options->EmitNoIndirectTemp = true;
ctx->Const.MaxDrawBuffers = 1;
@@ -213,5 +213,5 @@ i915CreateContext(int api,
_tnl_allow_vertex_fog(ctx, 0);
_tnl_allow_pixel_fog(ctx, 1);
- return GL_TRUE;
+ return true;
}