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Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_vtbl.c')
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c21
1 files changed, 4 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 983f6724c98..c05c7759ac5 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -26,7 +26,6 @@
**************************************************************************/
#include "glapi/glapi.h"
-#include "main/texformat.h"
#include "i830_context.h"
#include "i830_reg.h"
@@ -127,7 +126,7 @@ i830_render_start(struct intel_context *intel)
for (i = 0; i < I830_TEX_UNITS; i++) {
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
GLuint emit;
GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
~TEXCOORDTYPE_MASK);
@@ -646,8 +645,9 @@ i830_state_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->texformat->MesaFormat) {
+ switch (irb->texformat) {
case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
value |= DV_PF_8888;
break;
case MESA_FORMAT_RGB565:
@@ -661,7 +661,7 @@ i830_state_draw_region(struct intel_context *intel,
break;
default:
_mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->texformat->MesaFormat);
+ irb->texformat);
}
}
@@ -714,20 +714,8 @@ i830_new_batch(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
i830->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
-}
-
-
-
-static GLuint
-i830_flush_cmd(void)
-{
- return MI_FLUSH | FLUSH_MAP_CACHE;
}
-
static void
i830_assert_not_dirty( struct intel_context *intel )
{
@@ -753,7 +741,6 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state;
i830->intel.vtbl.set_draw_region = i830_set_draw_region;
i830->intel.vtbl.update_texture_state = i830UpdateTextureState;
- i830->intel.vtbl.flush_cmd = i830_flush_cmd;
i830->intel.vtbl.render_start = i830_render_start;
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;