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-rw-r--r--src/mesa/drivers/dri/i830/Makefile.solo1
-rw-r--r--src/mesa/drivers/dri/i830/i830_context.c26
-rw-r--r--src/mesa/drivers/dri/i830/i830_ioctl.c12
-rw-r--r--src/mesa/drivers/dri/i830/i830_ioctl.h2
-rw-r--r--src/mesa/drivers/dri/i830/i830_tex.c67
-rw-r--r--src/mesa/drivers/dri/i830/i830_tex.h2
6 files changed, 68 insertions, 42 deletions
diff --git a/src/mesa/drivers/dri/i830/Makefile.solo b/src/mesa/drivers/dri/i830/Makefile.solo
index cc8e795c38a..091c4be95f5 100644
--- a/src/mesa/drivers/dri/i830/Makefile.solo
+++ b/src/mesa/drivers/dri/i830/Makefile.solo
@@ -35,6 +35,7 @@ DRIVER_SOURCES = \
i830_texmem.c \
i830_texstate.c \
i830_tris.c \
+ ../../common/driverfuncs.c \
../common/mm.c \
../common/utils.c \
../common/texmem.c \
diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c
index eb4fb3f7a46..74a7d77a86a 100644
--- a/src/mesa/drivers/dri/i830/i830_context.c
+++ b/src/mesa/drivers/dri/i830/i830_context.c
@@ -50,6 +50,8 @@
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
+
#include "i830_screen.h"
#include "i830_dri.h"
@@ -211,17 +213,27 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
i830ScreenPrivate *screen = (i830ScreenPrivate *)sPriv->private;
I830SAREAPtr saPriv=(I830SAREAPtr)
(((GLubyte *)sPriv->pSAREA)+screen->sarea_priv_offset);
+ struct dd_function_table functions;
/* Allocate i830 context */
imesa = (i830ContextPtr) CALLOC_STRUCT(i830_context_t);
- if (!imesa) return GL_FALSE;
+ if (!imesa)
+ return GL_FALSE;
+
+ /* Init default driver functions then plug in our I830-specific functions
+ * (the texture functions are especially important)
+ */
+ _mesa_init_driver_functions(&functions);
+ i830InitIoctlFuncs(&functions);
+ i830InitTextureFuncs(&functions);
/* Allocate the Mesa context */
if (sharedContextPrivate)
shareCtx = ((i830ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
- imesa->glCtx = _mesa_create_context(mesaVis, shareCtx, (void*) imesa, GL_TRUE);
+ imesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
+ &functions, (void*) imesa);
if (!imesa->glCtx) {
FREE(imesa);
return GL_FALSE;
@@ -260,7 +272,7 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;
- /* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
+ /* FIXME: driCalculateMaxTextureLevels assumes that mipmaps are tightly
* FIXME: packed, but they're not in Intel graphics hardware.
*/
driCalculateMaxTextureLevels( imesa->texture_heaps,
@@ -352,13 +364,16 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
_math_matrix_ctr (&imesa->ViewportMatrix);
driInitExtensions( ctx, card_extensions, GL_TRUE );
+ /* XXX these should really go right after _mesa_init_driver_functions() */
i830DDInitStateFuncs( ctx );
- i830DDInitTextureFuncs( ctx );
i830InitTriFuncs (ctx);
i830DDInitSpanFuncs( ctx );
- i830DDInitIoctlFuncs( ctx );
i830DDInitState (ctx);
+ driInitTextureObjects( ctx, & imesa->swapped,
+ DRI_TEXMGR_DO_TEXTURE_2D
+ | DRI_TEXMGR_DO_TEXTURE_RECT );
+
#if DO_DEBUG
I830_DEBUG = driParseDebugString( getenv( "I830_DEBUG" ),
debug_control );
@@ -372,7 +387,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
FALLBACK(imesa, I830_FALLBACK_USER, 1);
}
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i830/i830_ioctl.c b/src/mesa/drivers/dri/i830/i830_ioctl.c
index 607b813e536..a0f062505bf 100644
--- a/src/mesa/drivers/dri/i830/i830_ioctl.c
+++ b/src/mesa/drivers/dri/i830/i830_ioctl.c
@@ -820,22 +820,22 @@ int i830_check_copy(int fd)
return drmCommandNone(fd, DRM_I830_DOCOPY);
}
-static void i830DDFlush( GLcontext *ctx )
+static void i830Flush( GLcontext *ctx )
{
i830ContextPtr imesa = I830_CONTEXT( ctx );
I830_FIREVERTICES( imesa );
}
-static void i830DDFinish( GLcontext *ctx )
+static void i830Finish( GLcontext *ctx )
{
i830ContextPtr imesa = I830_CONTEXT( ctx );
i830DmaFinish( imesa );
}
-void i830DDInitIoctlFuncs( GLcontext *ctx )
+void i830InitIoctlFuncs( struct dd_function_table *functions )
{
- ctx->Driver.Flush = i830DDFlush;
- ctx->Driver.Clear = i830Clear;
- ctx->Driver.Finish = i830DDFinish;
+ functions->Flush = i830Flush;
+ functions->Clear = i830Clear;
+ functions->Finish = i830Finish;
}
diff --git a/src/mesa/drivers/dri/i830/i830_ioctl.h b/src/mesa/drivers/dri/i830/i830_ioctl.h
index 4c64b8d7abc..f92ff44eabc 100644
--- a/src/mesa/drivers/dri/i830/i830_ioctl.h
+++ b/src/mesa/drivers/dri/i830/i830_ioctl.h
@@ -53,7 +53,7 @@ void i830WaitAgeLocked( i830ContextPtr imesa, int age );
void i830WaitAge( i830ContextPtr imesa, int age );
void i830DmaFinish( i830ContextPtr imesa );
void i830RegetLockQuiescent( i830ContextPtr imesa );
-void i830DDInitIoctlFuncs( GLcontext *ctx );
+void i830InitIoctlFuncs( struct dd_function_table *functions );
void i830CopyBuffer( const __DRIdrawablePrivate *dpriv );
void i830PageFlip( const __DRIdrawablePrivate *dpriv );
int i830_check_copy(int fd);
diff --git a/src/mesa/drivers/dri/i830/i830_tex.c b/src/mesa/drivers/dri/i830/i830_tex.c
index 937f2cf393b..6524cef41af 100644
--- a/src/mesa/drivers/dri/i830/i830_tex.c
+++ b/src/mesa/drivers/dri/i830/i830_tex.c
@@ -276,8 +276,8 @@ static void i830TexParameter( GLcontext *ctx, GLenum target,
i830ContextPtr imesa = I830_CONTEXT(ctx);
i830TextureObjectPtr t = (i830TextureObjectPtr) tObj->DriverData;
GLuint unit = ctx->Texture.CurrentUnit;
- if (!t)
- return;
+
+ assert(t);
if ( target != GL_TEXTURE_2D )
return;
@@ -376,6 +376,7 @@ static void i830TexImage2D( GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage )
{
driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ assert(t);
if (t) {
I830_FIREVERTICES( I830_CONTEXT(ctx) );
driSwapOutTextureObject( t );
@@ -405,6 +406,7 @@ static void i830TexSubImage2D( GLcontext *ctx,
struct gl_texture_image *texImage )
{
driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ assert(t);
if (t) {
I830_FIREVERTICES( I830_CONTEXT(ctx) );
driSwapOutTextureObject( t );
@@ -416,6 +418,8 @@ static void i830TexSubImage2D( GLcontext *ctx,
}
+#if 0
+/* no longer needed */
static void i830BindTexture( GLcontext *ctx, GLenum target,
struct gl_texture_object *tObj )
{
@@ -423,12 +427,13 @@ static void i830BindTexture( GLcontext *ctx, GLenum target,
i830AllocTexObj( tObj );
}
}
+#endif
static void i830DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj )
{
driTextureObject * t = (driTextureObject *) tObj->DriverData;
-
+ assert(t);
if ( t != NULL ) {
i830ContextPtr imesa = I830_CONTEXT( ctx );
@@ -551,31 +556,37 @@ i830ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
return NULL; /* never get here */
}
-void i830DDInitTextureFuncs( GLcontext *ctx )
+/**
+ * Allocate a new texture object.
+ * Called via ctx->Driver.NewTextureObject.
+ * Note: this function will be called during context creation to
+ * allocate the default texture objects.
+ */
+static struct gl_texture_object *
+i830NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
- i830ContextPtr imesa = I830_CONTEXT(ctx);
+ struct gl_texture_object *obj;
+ driTextureObject *t;
+ obj = _mesa_new_texture_object(ctx, name, target);
+ if (!obj)
+ return NULL;
+ t = (driTextureObject *) i830AllocTexObj( obj );
+ if (!t) {
+ _mesa_delete_texture_object(ctx, obj);
+ return NULL;
+ }
+ return obj;
+}
- ctx->Driver.TexEnv = i830TexEnv;
- ctx->Driver.ChooseTextureFormat = i830ChooseTextureFormat;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = i830TexImage2D;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = i830TexSubImage2D;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.BindTexture = i830BindTexture;
- ctx->Driver.DeleteTexture = i830DeleteTexture;
- ctx->Driver.TexParameter = i830TexParameter;
- ctx->Driver.UpdateTexturePalette = NULL;
- ctx->Driver.IsTextureResident = driIsTextureResident;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- driInitTextureObjects( ctx, & imesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_2D
- | DRI_TEXMGR_DO_TEXTURE_RECT );
+void i830InitTextureFuncs( struct dd_function_table *functions )
+{
+ functions->NewTextureObject = i830NewTextureObject;
+ functions->DeleteTexture = i830DeleteTexture;
+ functions->ChooseTextureFormat = i830ChooseTextureFormat;
+ functions->TexImage2D = i830TexImage2D;
+ functions->TexSubImage2D = i830TexSubImage2D;
+ /*functions->BindTexture = i830BindTexture;*/
+ functions->TexParameter = i830TexParameter;
+ functions->TexEnv = i830TexEnv;
+ functions->IsTextureResident = driIsTextureResident;
}
diff --git a/src/mesa/drivers/dri/i830/i830_tex.h b/src/mesa/drivers/dri/i830/i830_tex.h
index 91203269e3e..68c18b105df 100644
--- a/src/mesa/drivers/dri/i830/i830_tex.h
+++ b/src/mesa/drivers/dri/i830/i830_tex.h
@@ -62,7 +62,7 @@ struct i830_texture_object_t
};
void i830UpdateTextureState( GLcontext *ctx );
-void i830DDInitTextureFuncs( GLcontext *ctx );
+void i830InitTextureFuncs( struct dd_function_table *functions );
void i830DestroyTexObj( i830ContextPtr imesa, i830TextureObjectPtr t );
int i830UploadTexImagesLocked( i830ContextPtr imesa, i830TextureObjectPtr t );