diff options
Diffstat (limited to 'src/mesa/drivers/dri/i830')
-rw-r--r-- | src/mesa/drivers/dri/i830/i830_screen.c | 39 |
1 files changed, 18 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i830/i830_screen.c b/src/mesa/drivers/dri/i830/i830_screen.c index 25def0b6fec..591552270af 100644 --- a/src/mesa/drivers/dri/i830/i830_screen.c +++ b/src/mesa/drivers/dri/i830/i830_screen.c @@ -326,52 +326,49 @@ static GLboolean i830CreateBuffer(__DRIscreenPrivate *driScrnPriv, GLboolean swStencil = mesaVis->stencilBits > 0; #endif -#if 0 - driDrawPriv->driverPrivate = (void *) - _mesa_create_framebuffer(mesaVis, - GL_FALSE, /* software depth buffer? */ - swStencil, - mesaVis->accumRedBits > 0, - GL_FALSE /* s/w alpha planes */); -#else struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - /*screen->frontOffset*/0, screen->backPitch); + = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + /*screen->frontOffset*/0, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); } if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, screen->cpp, - screen->backOffset, screen->backPitch); + = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + screen->backOffset, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); } if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, - screen->depthOffset, screen->backPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + screen->depthOffset, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } else if (mesaVis->depthBits == 24) { if (mesaVis->stencilBits == 8) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, - screen->depthOffset, screen->backPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + screen->depthOffset, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } else { /* not really 32-bit Z, but use GL_DEPTH_COMPONENT32 anyway */ driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, - screen->depthOffset, screen->backPitch); + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, screen->cpp, + screen->depthOffset, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); } @@ -379,8 +376,9 @@ static GLboolean i830CreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, - screen->depthOffset, screen->backPitch); + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp, + screen->depthOffset, screen->backPitch, + driDrawPriv); i830SetSpanFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); } @@ -393,7 +391,6 @@ static GLboolean i830CreateBuffer(__DRIscreenPrivate *driScrnPriv, GL_FALSE, /* alpha */ GL_FALSE /* aux */); driDrawPriv->driverPrivate = (void *) fb; -#endif return (driDrawPriv->driverPrivate != NULL); } |