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-rw-r--r--src/mesa/drivers/dri/i810/i810context.c25
-rw-r--r--src/mesa/drivers/dri/i810/i810ioctl.c12
-rw-r--r--src/mesa/drivers/dri/i810/i810screen.c45
-rw-r--r--src/mesa/drivers/dri/i810/i810span.c53
-rw-r--r--src/mesa/drivers/dri/i810/i810span.h5
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c6
6 files changed, 124 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index bf1b2fc93c6..aa4eb4be6ed 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -38,6 +38,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "matrix.h"
#include "simple_list.h"
#include "extensions.h"
+#include "framebuffer.h"
#include "imports.h"
#include "swrast/swrast.h"
@@ -245,7 +246,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
ctx->Const.PointSizeGranularity = 1.0;
ctx->Driver.GetBufferSize = i810BufferSize;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer;
ctx->Driver.GetString = i810GetString;
/* Who owns who?
@@ -384,11 +385,12 @@ void i810XMesaSetBackClipRects( i810ContextPtr imesa )
static void i810XMesaWindowMoved( i810ContextPtr imesa )
{
- switch (imesa->glCtx->Color._DrawDestMask[0]) {
- case DD_FRONT_LEFT_BIT:
+ /* Determine current color drawing buffer */
+ switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
i810XMesaSetFrontClipRects( imesa );
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
i810XMesaSetBackClipRects( imesa );
break;
default:
@@ -424,16 +426,16 @@ i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
*/
imesa->driDrawable = driDrawPriv;
- _mesa_make_current2(imesa->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate);
+ _mesa_make_current(imesa->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate);
/* Are these necessary?
*/
i810XMesaWindowMoved( imesa );
}
else {
- _mesa_make_current(0,0);
+ _mesa_make_current(NULL, NULL, NULL);
}
return GL_TRUE;
@@ -445,11 +447,12 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
GLcontext *ctx = imesa->glCtx;
int front = 0;
- switch (ctx->Color._DrawDestMask[0]) {
- case DD_FRONT_LEFT_BIT:
+ /* Determine current color drawing buffer */
+ switch (ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
front = 1;
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
front = 0;
break;
default:
diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c
index 50ddd0976f2..ba651555a67 100644
--- a/src/mesa/drivers/dri/i810/i810ioctl.c
+++ b/src/mesa/drivers/dri/i810/i810ioctl.c
@@ -63,20 +63,20 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask, GLboolean all,
I810_FIREVERTICES( imesa );
- if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0U) {
+ if ((mask & BUFFER_BIT_FRONT_LEFT) && colorMask == ~0U) {
clear.flags |= I810_FRONT;
- mask &= ~DD_FRONT_LEFT_BIT;
+ mask &= ~BUFFER_BIT_FRONT_LEFT;
}
- if ((mask & DD_BACK_LEFT_BIT) && colorMask == ~0U) {
+ if ((mask & BUFFER_BIT_BACK_LEFT) && colorMask == ~0U) {
clear.flags |= I810_BACK;
- mask &= ~DD_BACK_LEFT_BIT;
+ mask &= ~BUFFER_BIT_BACK_LEFT;
}
- if (mask & DD_DEPTH_BIT) {
+ if (mask & BUFFER_BIT_DEPTH) {
if (ctx->Depth.Mask)
clear.flags |= I810_DEPTH;
- mask &= ~DD_DEPTH_BIT;
+ mask &= ~BUFFER_BIT_DEPTH;
}
if (clear.flags) {
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 072bcd0318e..f270df66b65 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -36,7 +36,10 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glheader.h"
#include "imports.h"
#include "context.h"
+#include "framebuffer.h"
+#include "fbobject.h"
#include "matrix.h"
+#include "renderbuffer.h"
#include "simple_list.h"
#include "utils.h"
@@ -330,22 +333,64 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv)
}
+/**
+ * Create a buffer which corresponds to the window.
+ */
static GLboolean
i810CreateBuffer( __DRIscreenPrivate *driScrnPriv,
__DRIdrawablePrivate *driDrawPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
+ i810ScreenPrivate *screen = (i810ScreenPrivate *) driScrnPriv->private;
+
if (isPixmap) {
return GL_FALSE; /* not implemented */
}
else {
+#if 0
driDrawPriv->driverPrivate = (void *)
_mesa_create_framebuffer(mesaVis,
GL_FALSE, /* software depth buffer? */
mesaVis->stencilBits > 0,
mesaVis->accumRedBits > 0,
GL_FALSE /* s/w alpha planes */);
+#else
+ struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
+
+ {
+ driRenderbuffer *frontRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ /*screen->frontOffset*/0, screen->backPitch);
+ i810SetSpanFunctions(frontRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
+ }
+
+ if (mesaVis->doubleBufferMode) {
+ driRenderbuffer *backRb
+ = driNewRenderbuffer(GL_RGBA, screen->cpp,
+ screen->backOffset, screen->backPitch);
+ i810SetSpanFunctions(backRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
+ }
+
+ if (mesaVis->depthBits == 16) {
+ driRenderbuffer *depthRb
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
+ screen->depthOffset, screen->backPitch);
+ i810SetSpanFunctions(depthRb, mesaVis);
+ _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
+ }
+
+ _mesa_add_soft_renderbuffers(fb,
+ GL_FALSE, /* color */
+ GL_FALSE, /* depth */
+ mesaVis->stencilBits > 0,
+ mesaVis->accumRedBits > 0,
+ GL_FALSE, /* alpha */
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) fb;
+#endif
return (driDrawPriv->driverPrivate != NULL);
}
}
diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c
index eb32cb7c703..78b8265b70d 100644
--- a/src/mesa/drivers/dri/i810/i810span.c
+++ b/src/mesa/drivers/dri/i810/i810span.c
@@ -123,13 +123,13 @@ static void i810SetBuffer(GLcontext *ctx, GLframebuffer *buffer,
(void) buffer;
switch(bufferBit) {
- case DD_FRONT_LEFT_BIT:
+ case BUFFER_BIT_FRONT_LEFT:
if ( imesa->sarea->pf_current_page == 1)
imesa->readMap = imesa->i810Screen->back.map;
else
imesa->readMap = (char*)imesa->driScreen->pFB;
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
if ( imesa->sarea->pf_current_page == 1)
imesa->readMap = (char*)imesa->driScreen->pFB;
else
@@ -165,6 +165,7 @@ void i810InitSpanFuncs( GLcontext *ctx )
swdd->SetBuffer = i810SetBuffer;
+#if 0
swdd->WriteRGBASpan = i810WriteRGBASpan_565;
swdd->WriteRGBSpan = i810WriteRGBSpan_565;
swdd->WriteMonoRGBASpan = i810WriteMonoRGBASpan_565;
@@ -172,12 +173,60 @@ void i810InitSpanFuncs( GLcontext *ctx )
swdd->WriteMonoRGBAPixels = i810WriteMonoRGBAPixels_565;
swdd->ReadRGBASpan = i810ReadRGBASpan_565;
swdd->ReadRGBAPixels = i810ReadRGBAPixels_565;
+#endif
+#if 0
swdd->ReadDepthSpan = i810ReadDepthSpan_16;
swdd->WriteDepthSpan = i810WriteDepthSpan_16;
swdd->ReadDepthPixels = i810ReadDepthPixels_16;
swdd->WriteDepthPixels = i810WriteDepthPixels_16;
+#endif
swdd->SpanRenderStart = i810SpanRenderStart;
swdd->SpanRenderFinish = i810SpanRenderFinish;
}
+
+
+
+/**
+ * Plug in the Get/Put routines for the given driRenderbuffer.
+ */
+void
+i810SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
+{
+ if (drb->Base.InternalFormat == GL_RGBA) {
+ /* always 565 RGB */
+ drb->Base.GetRow = i810ReadRGBASpan_565;
+ drb->Base.GetValues = i810ReadRGBAPixels_565;
+ drb->Base.PutRow = i810WriteRGBASpan_565;
+ drb->Base.PutRowRGB = i810WriteRGBSpan_565;
+ drb->Base.PutMonoRow = i810WriteMonoRGBASpan_565;
+ drb->Base.PutValues = i810WriteRGBAPixels_565;
+ drb->Base.PutMonoValues = i810WriteMonoRGBAPixels_565;
+ }
+ else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
+ drb->Base.GetRow = i810ReadDepthSpan_16;
+ drb->Base.GetValues = i810ReadDepthPixels_16;
+ drb->Base.PutRow = i810WriteDepthSpan_16;
+ drb->Base.PutMonoRow = i810WriteMonoDepthSpan_16;
+ drb->Base.PutValues = i810WriteDepthPixels_16;
+ drb->Base.PutMonoValues = NULL;
+ }
+ else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
+ /* should never get here */
+ drb->Base.GetRow = NULL;
+ drb->Base.GetValues = NULL;
+ drb->Base.PutRow = NULL;
+ drb->Base.PutMonoRow = NULL;
+ drb->Base.PutValues = NULL;
+ drb->Base.PutMonoValues = NULL;
+ }
+ else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
+ drb->Base.GetRow = NULL;
+ drb->Base.GetValues = NULL;
+ drb->Base.PutRow = NULL;
+ drb->Base.PutMonoRow = NULL;
+ drb->Base.PutValues = NULL;
+ drb->Base.PutMonoValues = NULL;
+ }
+}
diff --git a/src/mesa/drivers/dri/i810/i810span.h b/src/mesa/drivers/dri/i810/i810span.h
index 545bce46a63..9aed253bd54 100644
--- a/src/mesa/drivers/dri/i810/i810span.h
+++ b/src/mesa/drivers/dri/i810/i810span.h
@@ -1,9 +1,14 @@
#ifndef _I810_SPAN_H
#define _I810_SPAN_H
+#include "drirenderbuffer.h"
+
extern void i810InitSpanFuncs( GLcontext *ctx );
extern void i810SpanRenderFinish( GLcontext *ctx );
extern void i810SpanRenderStart( GLcontext *ctx );
+extern void
+i810SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
+
#endif
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 42df2e8b9ee..ec9f07ada35 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -285,11 +285,11 @@ void i810DrawBuffer(GLcontext *ctx, GLenum mode )
/*
* _DrawDestMask is easier to cope with than <mode>.
*/
- switch ( ctx->Color._DrawDestMask[0] ) {
- case DD_FRONT_LEFT_BIT:
+ switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
front = 1;
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
front = 0;
break;
default: