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Diffstat (limited to 'src/mesa/drivers/dri/i810/i810state.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c1002
1 files changed, 0 insertions, 1002 deletions
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
deleted file mode 100644
index 6040abf7fac..00000000000
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ /dev/null
@@ -1,1002 +0,0 @@
-
-#include <stdio.h>
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/dd.h"
-#include "main/colormac.h"
-#include "swrast/swrast.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "vbo/vbo.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "texmem.h"
-
-#include "i810screen.h"
-#include "i810_dri.h"
-
-#include "i810context.h"
-#include "i810state.h"
-#include "i810tex.h"
-#include "i810ioctl.h"
-
-
-static INLINE GLuint i810PackColor(GLuint format,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
-{
-
- if (I810_DEBUG&DEBUG_DRI)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch (format) {
- case DV_PF_555:
- return PACK_COLOR_1555( a, r, g, b );
- case DV_PF_565:
- return PACK_COLOR_565( r, g, b );
- default:
- fprintf(stderr, "unknown format %d\n", (int)format);
- return 0;
- }
-}
-
-
-static void i810AlphaFunc(struct gl_context *ctx, GLenum func, GLfloat ref)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- GLuint a = (ZA_UPDATE_ALPHAFUNC|ZA_UPDATE_ALPHAREF);
- GLubyte refByte;
-
- CLAMPED_FLOAT_TO_UBYTE(refByte, ref);
-
- switch (ctx->Color.AlphaFunc) {
- case GL_NEVER: a |= ZA_ALPHA_NEVER; break;
- case GL_LESS: a |= ZA_ALPHA_LESS; break;
- case GL_GEQUAL: a |= ZA_ALPHA_GEQUAL; break;
- case GL_LEQUAL: a |= ZA_ALPHA_LEQUAL; break;
- case GL_GREATER: a |= ZA_ALPHA_GREATER; break;
- case GL_NOTEQUAL: a |= ZA_ALPHA_NOTEQUAL; break;
- case GL_EQUAL: a |= ZA_ALPHA_EQUAL; break;
- case GL_ALWAYS: a |= ZA_ALPHA_ALWAYS; break;
- default: return;
- }
-
- a |= ((refByte & 0xfc) << ZA_ALPHAREF_SHIFT);
-
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_ZA] &= ~(ZA_ALPHA_MASK|ZA_ALPHAREF_MASK);
- imesa->Setup[I810_CTXREG_ZA] |= a;
-}
-
-static void i810BlendEquationSeparate(struct gl_context *ctx,
- GLenum modeRGB, GLenum modeA)
-{
- assert( modeRGB == modeA );
-
- /* Can only do GL_ADD equation in hardware */
- FALLBACK( I810_CONTEXT(ctx), I810_FALLBACK_BLEND_EQ,
- modeRGB != GL_FUNC_ADD);
-
- /* BlendEquation sets ColorLogicOpEnabled in an unexpected
- * manner.
- */
- FALLBACK( I810_CONTEXT(ctx), I810_FALLBACK_LOGICOP,
- (ctx->Color.ColorLogicOpEnabled &&
- ctx->Color.LogicOp != GL_COPY));
-}
-
-static void i810BlendFuncSeparate( struct gl_context *ctx, GLenum sfactorRGB,
- GLenum dfactorRGB, GLenum sfactorA,
- GLenum dfactorA )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- GLuint a = SDM_UPDATE_SRC_BLEND | SDM_UPDATE_DST_BLEND;
- GLboolean fallback = GL_FALSE;
-
- switch (ctx->Color.Blend[0].SrcRGB) {
- case GL_ZERO: a |= SDM_SRC_ZERO; break;
- case GL_ONE: a |= SDM_SRC_ONE; break;
- case GL_SRC_COLOR: a |= SDM_SRC_SRC_COLOR; break;
- case GL_ONE_MINUS_SRC_COLOR: a |= SDM_SRC_INV_SRC_COLOR; break;
- case GL_SRC_ALPHA: a |= SDM_SRC_SRC_ALPHA; break;
- case GL_ONE_MINUS_SRC_ALPHA: a |= SDM_SRC_INV_SRC_ALPHA; break;
- case GL_DST_ALPHA: a |= SDM_SRC_ONE; break;
- case GL_ONE_MINUS_DST_ALPHA: a |= SDM_SRC_ZERO; break;
- case GL_DST_COLOR: a |= SDM_SRC_DST_COLOR; break;
- case GL_ONE_MINUS_DST_COLOR: a |= SDM_SRC_INV_DST_COLOR; break;
-
- /* (f, f, f, 1), f = min(As, 1 - Ad) = min(As, 1 - 1) = 0
- * So (f, f, f, 1) = (0, 0, 0, 1). Since there is no destination alpha and
- * the only supported alpha operation is GL_FUNC_ADD, the result modulating
- * the source alpha with the alpha factor is largely irrelevant.
- */
- case GL_SRC_ALPHA_SATURATE: a |= SDM_SRC_ZERO; break;
-
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- fallback = GL_TRUE;
- break;
- default:
- return;
- }
-
- switch (ctx->Color.Blend[0].DstRGB) {
- case GL_ZERO: a |= SDM_DST_ZERO; break;
- case GL_ONE: a |= SDM_DST_ONE; break;
- case GL_SRC_COLOR: a |= SDM_DST_SRC_COLOR; break;
- case GL_ONE_MINUS_SRC_COLOR: a |= SDM_DST_INV_SRC_COLOR; break;
- case GL_SRC_ALPHA: a |= SDM_DST_SRC_ALPHA; break;
- case GL_ONE_MINUS_SRC_ALPHA: a |= SDM_DST_INV_SRC_ALPHA; break;
- case GL_DST_ALPHA: a |= SDM_DST_ONE; break;
- case GL_ONE_MINUS_DST_ALPHA: a |= SDM_DST_ZERO; break;
- case GL_DST_COLOR: a |= SDM_DST_DST_COLOR; break;
- case GL_ONE_MINUS_DST_COLOR: a |= SDM_DST_INV_DST_COLOR; break;
-
- case GL_CONSTANT_COLOR:
- case GL_ONE_MINUS_CONSTANT_COLOR:
- case GL_CONSTANT_ALPHA:
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- fallback = GL_TRUE;
- break;
- default:
- return;
- }
-
- FALLBACK( imesa, I810_FALLBACK_BLEND_FUNC, fallback);
- if (!fallback) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_SDM] &= ~(SDM_SRC_MASK|SDM_DST_MASK);
- imesa->Setup[I810_CTXREG_SDM] |= a;
- }
-}
-
-
-
-static void i810DepthFunc(struct gl_context *ctx, GLenum func)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- int zmode;
-
- switch(func) {
- case GL_NEVER: zmode = LCS_Z_NEVER; break;
- case GL_ALWAYS: zmode = LCS_Z_ALWAYS; break;
- case GL_LESS: zmode = LCS_Z_LESS; break;
- case GL_LEQUAL: zmode = LCS_Z_LEQUAL; break;
- case GL_EQUAL: zmode = LCS_Z_EQUAL; break;
- case GL_GREATER: zmode = LCS_Z_GREATER; break;
- case GL_GEQUAL: zmode = LCS_Z_GEQUAL; break;
- case GL_NOTEQUAL: zmode = LCS_Z_NOTEQUAL; break;
- default: return;
- }
-
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_Z_MASK;
- imesa->Setup[I810_CTXREG_LCS] |= zmode;
-}
-
-static void i810DepthMask(struct gl_context *ctx, GLboolean flag)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
-
- if (flag)
- imesa->Setup[I810_CTXREG_B2] |= B2_ZB_WRITE_ENABLE;
- else
- imesa->Setup[I810_CTXREG_B2] &= ~B2_ZB_WRITE_ENABLE;
-}
-
-
-/* =============================================================
- * Polygon stipple
- *
- * The i810 supports a 4x4 stipple natively, GL wants 32x32.
- * Fortunately stipple is usually a repeating pattern.
- */
-static void i810PolygonStipple( struct gl_context *ctx, const GLubyte *mask )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- const GLubyte *m = mask;
- GLubyte p[4];
- int i,j,k;
- int active = (ctx->Polygon.StippleFlag &&
- imesa->reduced_primitive == GL_TRIANGLES);
- GLuint newMask;
-
- if (active) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_ST1] &= ~ST1_ENABLE;
- }
-
- p[0] = mask[12] & 0xf; p[0] |= p[0] << 4;
- p[1] = mask[8] & 0xf; p[1] |= p[1] << 4;
- p[2] = mask[4] & 0xf; p[2] |= p[2] << 4;
- p[3] = mask[0] & 0xf; p[3] |= p[3] << 4;
-
- for (k = 0 ; k < 8 ; k++)
- for (j = 0 ; j < 4; j++)
- for (i = 0 ; i < 4 ; i++)
- if (*m++ != p[j]) {
- imesa->stipple_in_hw = 0;
- return;
- }
-
- newMask = ((p[0] & 0xf) << 0) |
- ((p[1] & 0xf) << 4) |
- ((p[2] & 0xf) << 8) |
- ((p[3] & 0xf) << 12);
-
- if (newMask == 0xffff) {
- /* this is needed to make conform pass */
- imesa->stipple_in_hw = 0;
- return;
- }
-
- imesa->Setup[I810_CTXREG_ST1] &= ~0xffff;
- imesa->Setup[I810_CTXREG_ST1] |= newMask;
- imesa->stipple_in_hw = 1;
-
- if (active)
- imesa->Setup[I810_CTXREG_ST1] |= ST1_ENABLE;
-}
-
-
-
-/* =============================================================
- * Hardware clipping
- */
-
-
-static void i810Scissor( struct gl_context *ctx, GLint x, GLint y,
- GLsizei w, GLsizei h )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
-
- if (ctx->Scissor.Enabled) {
- I810_FIREVERTICES(imesa); /* don't pipeline cliprect changes */
- imesa->upload_cliprects = GL_TRUE;
- }
-
- imesa->scissor_rect.x1 = x;
- imesa->scissor_rect.y1 = imesa->driDrawable->h - (y + h);
- imesa->scissor_rect.x2 = x + w;
- imesa->scissor_rect.y2 = imesa->driDrawable->h - y;
-}
-
-
-static void i810LogicOp( struct gl_context *ctx, GLenum opcode )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- FALLBACK( imesa, I810_FALLBACK_LOGICOP,
- (ctx->Color.ColorLogicOpEnabled && opcode != GL_COPY) );
-}
-
-/* Fallback to swrast for select and feedback.
- */
-static void i810RenderMode( struct gl_context *ctx, GLenum mode )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- FALLBACK( imesa, I810_FALLBACK_RENDERMODE, (mode != GL_RENDER) );
-}
-
-
-void i810DrawBuffer(struct gl_context *ctx, GLenum mode )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- int front = 0;
-
- if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
- FALLBACK( imesa, I810_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
- case BUFFER_FRONT_LEFT:
- front = 1;
- break;
- case BUFFER_BACK_LEFT:
- front = 0;
- break;
- default:
- FALLBACK( imesa, I810_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- if ( imesa->sarea->pf_current_page == 1 )
- front ^= 1;
-
- FALLBACK( imesa, I810_FALLBACK_DRAW_BUFFER, GL_FALSE );
- I810_FIREVERTICES(imesa);
- I810_STATECHANGE(imesa, I810_UPLOAD_BUFFERS);
-
- if (front)
- {
- imesa->BufferSetup[I810_DESTREG_DI1] = (imesa->i810Screen->fbOffset |
- imesa->i810Screen->backPitchBits);
- i810XMesaSetFrontClipRects( imesa );
- }
- else
- {
- imesa->BufferSetup[I810_DESTREG_DI1] = (imesa->i810Screen->backOffset |
- imesa->i810Screen->backPitchBits);
- i810XMesaSetBackClipRects( imesa );
- }
-}
-
-
-static void i810ReadBuffer(struct gl_context *ctx, GLenum mode )
-{
- /* XXX anything? */
-}
-
-
-static void i810ClearColor(struct gl_context *ctx, const GLfloat color[4] )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- GLubyte c[4];
- CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
- imesa->ClearColor = i810PackColor( imesa->i810Screen->fbFormat,
- c[0], c[1], c[2], c[3] );
-}
-
-
-/* =============================================================
- * Culling - the i810 isn't quite as clean here as the rest of
- * its interfaces, but it's not bad.
- */
-static void i810CullFaceFrontFace(struct gl_context *ctx, GLenum unused)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- GLuint mode = LCS_CULL_BOTH;
-
- if (ctx->Polygon.CullFaceMode != GL_FRONT_AND_BACK) {
- mode = LCS_CULL_CW;
- if (ctx->Polygon.CullFaceMode == GL_FRONT)
- mode ^= (LCS_CULL_CW ^ LCS_CULL_CCW);
- if (ctx->Polygon.FrontFace != GL_CCW)
- mode ^= (LCS_CULL_CW ^ LCS_CULL_CCW);
- }
-
- imesa->LcsCullMode = mode;
-
- if (ctx->Polygon.CullFlag)
- {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_CULL_MASK;
- imesa->Setup[I810_CTXREG_LCS] |= mode;
- }
-}
-
-
-static void i810LineWidth( struct gl_context *ctx, GLfloat widthf )
-{
- i810ContextPtr imesa = I810_CONTEXT( ctx );
- /* AA, non-AA limits are same */
- const int width = (int) CLAMP(ctx->Line.Width,
- ctx->Const.MinLineWidth,
- ctx->Const.MaxLineWidth);
-
- imesa->LcsLineWidth = 0;
- if (width & 1) imesa->LcsLineWidth |= LCS_LINEWIDTH_1_0;
- if (width & 2) imesa->LcsLineWidth |= LCS_LINEWIDTH_2_0;
-
- if (imesa->reduced_primitive == GL_LINES) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_LINEWIDTH_3_0;
- imesa->Setup[I810_CTXREG_LCS] |= imesa->LcsLineWidth;
- }
-}
-
-static void i810PointSize( struct gl_context *ctx, GLfloat sz )
-{
- i810ContextPtr imesa = I810_CONTEXT( ctx );
- /* AA, non-AA limits are same */
- const int size = (int) CLAMP(ctx->Point.Size,
- ctx->Const.MinPointSize,
- ctx->Const.MaxPointSize);
-
- imesa->LcsPointSize = 0;
- if (size & 1) imesa->LcsPointSize |= LCS_LINEWIDTH_1_0;
- if (size & 2) imesa->LcsPointSize |= LCS_LINEWIDTH_2_0;
-
- if (imesa->reduced_primitive == GL_POINTS) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_LINEWIDTH_3_0;
- imesa->Setup[I810_CTXREG_LCS] |= imesa->LcsPointSize;
- }
-}
-
-/* =============================================================
- * Color masks
- */
-
-static void i810ColorMask(struct gl_context *ctx,
- GLboolean r, GLboolean g,
- GLboolean b, GLboolean a )
-{
- i810ContextPtr imesa = I810_CONTEXT( ctx );
- GLuint tmp = 0;
-
- if (r && g && b) {
- tmp = imesa->Setup[I810_CTXREG_B2] | B2_FB_WRITE_ENABLE;
- FALLBACK( imesa, I810_FALLBACK_COLORMASK, GL_FALSE );
- } else if (!r && !g && !b) {
- tmp = imesa->Setup[I810_CTXREG_B2] & ~B2_FB_WRITE_ENABLE;
- FALLBACK( imesa, I810_FALLBACK_COLORMASK, GL_FALSE );
- } else {
- FALLBACK( imesa, I810_FALLBACK_COLORMASK, GL_TRUE );
- return;
- }
-
- if (tmp != imesa->Setup[I810_CTXREG_B2]) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_B2] = tmp;
- imesa->dirty |= I810_UPLOAD_CTX;
- }
-}
-
-/* Seperate specular not fully implemented on the i810.
- */
-static void i810LightModelfv(struct gl_context *ctx, GLenum pname,
- const GLfloat *param)
-{
- if (pname == GL_LIGHT_MODEL_COLOR_CONTROL)
- {
- i810ContextPtr imesa = I810_CONTEXT( ctx );
- FALLBACK( imesa, I810_FALLBACK_SPECULAR,
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR));
- }
-}
-
-/* But the 815 has it...
- */
-static void i810LightModelfv_i815(struct gl_context *ctx, GLenum pname,
- const GLfloat *param)
-{
- if (pname == GL_LIGHT_MODEL_COLOR_CONTROL)
- {
- i810ContextPtr imesa = I810_CONTEXT( ctx );
-
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
- imesa->Setup[I810_CTXREG_B1] |= B1_SPEC_ENABLE;
- else
- imesa->Setup[I810_CTXREG_B1] &= ~B1_SPEC_ENABLE;
- }
-}
-
-/* In Mesa 3.5 we can reliably do native flatshading.
- */
-static void i810ShadeModel(struct gl_context *ctx, GLenum mode)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- if (mode == GL_FLAT)
- imesa->Setup[I810_CTXREG_LCS] |= LCS_INTERP_FLAT;
- else
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_INTERP_FLAT;
-}
-
-
-
-/* =============================================================
- * Fog
- */
-static void i810Fogfv(struct gl_context *ctx, GLenum pname, const GLfloat *param)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
-
- if (pname == GL_FOG_COLOR) {
- GLuint color = (((GLubyte)(ctx->Fog.Color[0]*255.0F) << 16) |
- ((GLubyte)(ctx->Fog.Color[1]*255.0F) << 8) |
- ((GLubyte)(ctx->Fog.Color[2]*255.0F) << 0));
-
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_FOG] = ((GFX_OP_FOG_COLOR | color) &
- ~FOG_RESERVED_MASK);
- }
-}
-
-
-/* =============================================================
- */
-static void i810Enable(struct gl_context *ctx, GLenum cap, GLboolean state)
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
-
- switch(cap) {
- case GL_ALPHA_TEST:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_B1] &= ~B1_ALPHA_TEST_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_B1] |= B1_ALPHA_TEST_ENABLE;
- break;
- case GL_BLEND:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_B1] &= ~B1_BLEND_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_B1] |= B1_BLEND_ENABLE;
-
- /* For some reason enable(GL_BLEND) affects ColorLogicOpEnabled.
- */
- FALLBACK( imesa, I810_FALLBACK_LOGICOP,
- (ctx->Color.ColorLogicOpEnabled &&
- ctx->Color.LogicOp != GL_COPY));
- break;
- case GL_DEPTH_TEST:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_B1] &= ~B1_Z_TEST_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_B1] |= B1_Z_TEST_ENABLE;
- break;
- case GL_SCISSOR_TEST:
- /* XXX without these next two lines, conform's scissor test fails */
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- I810_STATECHANGE(imesa, I810_UPLOAD_BUFFERS);
- I810_FIREVERTICES(imesa); /* don't pipeline cliprect changes */
- imesa->upload_cliprects = GL_TRUE;
- imesa->scissor = state;
- break;
- case GL_POLYGON_STIPPLE:
- if (imesa->stipple_in_hw && imesa->reduced_primitive == GL_TRIANGLES)
- {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_ST1] &= ~ST1_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_ST1] |= ST1_ENABLE;
- }
- break;
- case GL_LINE_SMOOTH:
- /* Need to fatten the lines by .5, or they disappear...
- */
- if (imesa->reduced_primitive == GL_LINES) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_AA] &= ~AA_ENABLE;
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_LINEWIDTH_0_5;
- if (state) {
- imesa->Setup[I810_CTXREG_AA] |= AA_ENABLE;
- imesa->Setup[I810_CTXREG_LCS] |= LCS_LINEWIDTH_0_5;
- }
- }
- break;
- case GL_POINT_SMOOTH:
- if (imesa->reduced_primitive == GL_POINTS) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_AA] &= ~AA_ENABLE;
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_LINEWIDTH_0_5;
- if (state) {
- imesa->Setup[I810_CTXREG_AA] |= AA_ENABLE;
- imesa->Setup[I810_CTXREG_LCS] |= LCS_LINEWIDTH_0_5;
- }
- }
- break;
- case GL_POLYGON_SMOOTH:
- if (imesa->reduced_primitive == GL_TRIANGLES) {
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_AA] &= ~AA_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_AA] |= AA_ENABLE;
- }
- break;
- case GL_FOG:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_B1] &= ~B1_FOG_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_B1] |= B1_FOG_ENABLE;
- break;
- case GL_CULL_FACE:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- imesa->Setup[I810_CTXREG_LCS] &= ~LCS_CULL_MASK;
- if (state)
- imesa->Setup[I810_CTXREG_LCS] |= imesa->LcsCullMode;
- else
- imesa->Setup[I810_CTXREG_LCS] |= LCS_CULL_DISABLE;
- break;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE_NV:
- I810_STATECHANGE(imesa, I810_UPLOAD_CTX);
- if (ctx->Texture.CurrentUnit == 0) {
- imesa->Setup[I810_CTXREG_MT] &= ~MT_TEXEL0_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_MT] |= MT_TEXEL0_ENABLE;
- } else {
- imesa->Setup[I810_CTXREG_MT] &= ~MT_TEXEL1_ENABLE;
- if (state)
- imesa->Setup[I810_CTXREG_MT] |= MT_TEXEL1_ENABLE;
- }
- break;
- case GL_COLOR_LOGIC_OP:
- FALLBACK( imesa, I810_FALLBACK_LOGICOP,
- (state && ctx->Color.LogicOp != GL_COPY));
- break;
- case GL_STENCIL_TEST:
- FALLBACK( imesa, I810_FALLBACK_STENCIL, state );
- break;
- default:
- ;
- }
-}
-
-
-
-
-
-
-
-/* =============================================================
- */
-
-
-
-
-void i810EmitDrawingRectangle( i810ContextPtr imesa )
-{
- __DRIdrawable *dPriv = imesa->driDrawable;
- i810ScreenPrivate *i810Screen = imesa->i810Screen;
- int x0 = imesa->drawX;
- int y0 = imesa->drawY;
- int x1 = x0 + dPriv->w;
- int y1 = y0 + dPriv->h;
- GLuint dr2, dr3, dr4;
-
-
- /* Coordinate origin of the window - may be offscreen.
- */
- dr4 = imesa->BufferSetup[I810_DESTREG_DR4] = ((y0<<16) |
- (((unsigned)x0)&0xFFFF));
-
- /* Clip to screen.
- */
- if (x0 < 0) x0 = 0;
- if (y0 < 0) y0 = 0;
- if (x1 > i810Screen->width-1) x1 = i810Screen->width-1;
- if (y1 > i810Screen->height-1) y1 = i810Screen->height-1;
-
-
- /* Onscreen drawing rectangle.
- */
- dr2 = imesa->BufferSetup[I810_DESTREG_DR2] = ((y0<<16) | x0);
- dr3 = imesa->BufferSetup[I810_DESTREG_DR3] = (((y1+1)<<16) | (x1+1));
-
-
- imesa->dirty |= I810_UPLOAD_BUFFERS;
-}
-
-
-
-static void i810CalcViewport( struct gl_context *ctx )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat *m = imesa->ViewportMatrix.m;
-
- /* See also i810_translate_vertex. SUBPIXEL adjustments can be done
- * via state vars, too.
- */
- m[MAT_SX] = v[MAT_SX];
- m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X;
- m[MAT_SY] = - v[MAT_SY];
- m[MAT_TY] = - v[MAT_TY] + imesa->driDrawable->h + SUBPIXEL_Y;
- m[MAT_SZ] = v[MAT_SZ] * (1.0 / 0xffff);
- m[MAT_TZ] = v[MAT_TZ] * (1.0 / 0xffff);
-}
-
-static void i810Viewport( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height )
-{
- i810CalcViewport( ctx );
-}
-
-static void i810DepthRange( struct gl_context *ctx,
- GLclampd nearval, GLclampd farval )
-{
- i810CalcViewport( ctx );
-}
-
-
-
-void i810PrintDirty( const char *msg, GLuint state )
-{
- fprintf(stderr, "%s (0x%x): %s%s%s%s\n",
- msg,
- (unsigned int) state,
- (state & I810_UPLOAD_TEX0) ? "upload-tex0, " : "",
- (state & I810_UPLOAD_TEX1) ? "upload-tex1, " : "",
- (state & I810_UPLOAD_CTX) ? "upload-ctx, " : "",
- (state & I810_UPLOAD_BUFFERS) ? "upload-bufs, " : ""
- );
-}
-
-
-
-void i810InitState( struct gl_context *ctx )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- i810ScreenPrivate *i810Screen = imesa->i810Screen;
-
- memset(imesa->Setup, 0, sizeof(imesa->Setup));
-
- imesa->Setup[I810_CTXREG_VF] = 0;
-
- imesa->Setup[I810_CTXREG_MT] = (GFX_OP_MAP_TEXELS |
- MT_UPDATE_TEXEL1_STATE |
- MT_TEXEL1_COORD1 |
- MT_TEXEL1_MAP1 |
- MT_TEXEL1_DISABLE |
- MT_UPDATE_TEXEL0_STATE |
- MT_TEXEL0_COORD0 |
- MT_TEXEL0_MAP0 |
- MT_TEXEL0_DISABLE);
-
- imesa->Setup[I810_CTXREG_MC0] = ( GFX_OP_MAP_COLOR_STAGES |
- MC_STAGE_0 |
- MC_UPDATE_DEST |
- MC_DEST_CURRENT |
- MC_UPDATE_ARG1 |
- ((MC_ARG_ITERATED_COLOR |
- MC_ARG_DONT_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG1_SHIFT) |
- MC_UPDATE_ARG2 |
- ((MC_ARG_ONE |
- MC_ARG_DONT_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG2_SHIFT) |
- MC_UPDATE_OP |
- MC_OP_ARG1 );
-
- imesa->Setup[I810_CTXREG_MC1] = ( GFX_OP_MAP_COLOR_STAGES |
- MC_STAGE_1 |
- MC_UPDATE_DEST |
- MC_DEST_CURRENT |
- MC_UPDATE_ARG1 |
- ((MC_ARG_ONE |
- MC_ARG_DONT_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG1_SHIFT) |
- MC_UPDATE_ARG2 |
- ((MC_ARG_ONE |
- MC_ARG_DONT_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG2_SHIFT) |
- MC_UPDATE_OP |
- MC_OP_DISABLE );
-
-
- imesa->Setup[I810_CTXREG_MC2] = ( GFX_OP_MAP_COLOR_STAGES |
- MC_STAGE_2 |
- MC_UPDATE_DEST |
- MC_DEST_CURRENT |
- MC_UPDATE_ARG1 |
- ((MC_ARG_CURRENT_COLOR |
- MC_ARG_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG1_SHIFT) |
- MC_UPDATE_ARG2 |
- ((MC_ARG_ONE |
- MC_ARG_DONT_REPLICATE_ALPHA |
- MC_ARG_DONT_INVERT) << MC_ARG2_SHIFT) |
- MC_UPDATE_OP |
- MC_OP_DISABLE );
-
-
- imesa->Setup[I810_CTXREG_MA0] = ( GFX_OP_MAP_ALPHA_STAGES |
- MA_STAGE_0 |
- MA_UPDATE_ARG1 |
- ((MA_ARG_ITERATED_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG1_SHIFT) |
- MA_UPDATE_ARG2 |
- ((MA_ARG_CURRENT_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG2_SHIFT) |
- MA_UPDATE_OP |
- MA_OP_ARG1 );
-
-
- imesa->Setup[I810_CTXREG_MA1] = ( GFX_OP_MAP_ALPHA_STAGES |
- MA_STAGE_1 |
- MA_UPDATE_ARG1 |
- ((MA_ARG_CURRENT_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG1_SHIFT) |
- MA_UPDATE_ARG2 |
- ((MA_ARG_CURRENT_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG2_SHIFT) |
- MA_UPDATE_OP |
- MA_OP_ARG1 );
-
-
- imesa->Setup[I810_CTXREG_MA2] = ( GFX_OP_MAP_ALPHA_STAGES |
- MA_STAGE_2 |
- MA_UPDATE_ARG1 |
- ((MA_ARG_CURRENT_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG1_SHIFT) |
- MA_UPDATE_ARG2 |
- ((MA_ARG_CURRENT_ALPHA |
- MA_ARG_DONT_INVERT) << MA_ARG2_SHIFT) |
- MA_UPDATE_OP |
- MA_OP_ARG1 );
-
-
- imesa->Setup[I810_CTXREG_SDM] = ( GFX_OP_SRC_DEST_MONO |
- SDM_UPDATE_MONO_ENABLE |
- 0 |
- SDM_UPDATE_SRC_BLEND |
- SDM_SRC_ONE |
- SDM_UPDATE_DST_BLEND |
- SDM_DST_ZERO );
-
- /* Use for colormask:
- */
- imesa->Setup[I810_CTXREG_CF0] = GFX_OP_COLOR_FACTOR;
- imesa->Setup[I810_CTXREG_CF1] = 0xffffffff;
-
- imesa->Setup[I810_CTXREG_ZA] = (GFX_OP_ZBIAS_ALPHAFUNC |
- ZA_UPDATE_ALPHAFUNC |
- ZA_ALPHA_ALWAYS |
- ZA_UPDATE_ZBIAS |
- 0 |
- ZA_UPDATE_ALPHAREF |
- 0x0);
-
- imesa->Setup[I810_CTXREG_FOG] = (GFX_OP_FOG_COLOR |
- (0xffffff & ~FOG_RESERVED_MASK));
-
- /* Choose a pipe
- */
- imesa->Setup[I810_CTXREG_B1] = ( GFX_OP_BOOL_1 |
- B1_UPDATE_SPEC_SETUP_ENABLE |
- 0 |
- B1_UPDATE_ALPHA_SETUP_ENABLE |
- B1_ALPHA_SETUP_ENABLE |
- B1_UPDATE_CI_KEY_ENABLE |
- 0 |
- B1_UPDATE_CHROMAKEY_ENABLE |
- 0 |
- B1_UPDATE_Z_BIAS_ENABLE |
- 0 |
- B1_UPDATE_SPEC_ENABLE |
- 0 |
- B1_UPDATE_FOG_ENABLE |
- 0 |
- B1_UPDATE_ALPHA_TEST_ENABLE |
- 0 |
- B1_UPDATE_BLEND_ENABLE |
- 0 |
- B1_UPDATE_Z_TEST_ENABLE |
- 0 );
-
- imesa->Setup[I810_CTXREG_B2] = ( GFX_OP_BOOL_2 |
- B2_UPDATE_MAP_CACHE_ENABLE |
- B2_MAP_CACHE_ENABLE |
- B2_UPDATE_ALPHA_DITHER_ENABLE |
- 0 |
- B2_UPDATE_FOG_DITHER_ENABLE |
- 0 |
- B2_UPDATE_SPEC_DITHER_ENABLE |
- 0 |
- B2_UPDATE_RGB_DITHER_ENABLE |
- B2_RGB_DITHER_ENABLE |
- B2_UPDATE_FB_WRITE_ENABLE |
- B2_FB_WRITE_ENABLE |
- B2_UPDATE_ZB_WRITE_ENABLE |
- B2_ZB_WRITE_ENABLE );
-
- imesa->Setup[I810_CTXREG_LCS] = ( GFX_OP_LINEWIDTH_CULL_SHADE_MODE |
- LCS_UPDATE_ZMODE |
- LCS_Z_LESS |
- LCS_UPDATE_LINEWIDTH |
- LCS_LINEWIDTH_1_0 |
- LCS_UPDATE_ALPHA_INTERP |
- LCS_ALPHA_INTERP |
- LCS_UPDATE_FOG_INTERP |
- 0 |
- LCS_UPDATE_SPEC_INTERP |
- 0 |
- LCS_UPDATE_RGB_INTERP |
- LCS_RGB_INTERP |
- LCS_UPDATE_CULL_MODE |
- LCS_CULL_DISABLE);
-
- imesa->LcsCullMode = LCS_CULL_CW;
- imesa->LcsLineWidth = LCS_LINEWIDTH_1_0;
- imesa->LcsPointSize = LCS_LINEWIDTH_1_0;
-
- imesa->Setup[I810_CTXREG_PV] = ( GFX_OP_PV_RULE |
- PV_UPDATE_PIXRULE |
- PV_PIXRULE_ENABLE |
- PV_UPDATE_LINELIST |
- PV_LINELIST_PV1 |
- PV_UPDATE_TRIFAN |
- PV_TRIFAN_PV2 |
- PV_UPDATE_TRISTRIP |
- PV_TRISTRIP_PV2 );
-
-
- imesa->Setup[I810_CTXREG_ST0] = GFX_OP_STIPPLE;
- imesa->Setup[I810_CTXREG_ST1] = 0;
-
- imesa->Setup[I810_CTXREG_AA] = ( GFX_OP_ANTIALIAS |
- AA_UPDATE_EDGEFLAG |
- 0 |
- AA_UPDATE_POLYWIDTH |
- AA_POLYWIDTH_05 |
- AA_UPDATE_LINEWIDTH |
- AA_LINEWIDTH_05 |
- AA_UPDATE_BB_EXPANSION |
- 0 |
- AA_UPDATE_AA_ENABLE |
- 0 );
-
- memset(imesa->BufferSetup, 0, sizeof(imesa->BufferSetup));
- imesa->BufferSetup[I810_DESTREG_DI0] = CMD_OP_DESTBUFFER_INFO;
-
- if (imesa->glCtx->Visual.doubleBufferMode && imesa->sarea->pf_current_page == 0) {
- /* use back buffer by default */
- imesa->BufferSetup[I810_DESTREG_DI1] = (i810Screen->backOffset |
- i810Screen->backPitchBits);
- } else {
- /* use front buffer by default */
- imesa->BufferSetup[I810_DESTREG_DI1] = (i810Screen->fbOffset |
- i810Screen->backPitchBits);
- }
-
- imesa->BufferSetup[I810_DESTREG_DV0] = GFX_OP_DESTBUFFER_VARS;
- imesa->BufferSetup[I810_DESTREG_DV1] = (DV_HORG_BIAS_OGL |
- DV_VORG_BIAS_OGL |
- i810Screen->fbFormat);
-
- imesa->BufferSetup[I810_DESTREG_DR0] = GFX_OP_DRAWRECT_INFO;
- imesa->BufferSetup[I810_DESTREG_DR1] = DR1_RECT_CLIP_ENABLE;
-}
-
-
-static void i810InvalidateState( struct gl_context *ctx, GLuint new_state )
-{
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
- I810_CONTEXT(ctx)->new_state |= new_state;
-}
-
-
-void i810InitStateFuncs(struct gl_context *ctx)
-{
- /* Callbacks for internal Mesa events.
- */
- ctx->Driver.UpdateState = i810InvalidateState;
-
- /* API callbacks
- */
- ctx->Driver.AlphaFunc = i810AlphaFunc;
- ctx->Driver.BlendEquationSeparate = i810BlendEquationSeparate;
- ctx->Driver.BlendFuncSeparate = i810BlendFuncSeparate;
- ctx->Driver.ClearColor = i810ClearColor;
- ctx->Driver.ColorMask = i810ColorMask;
- ctx->Driver.CullFace = i810CullFaceFrontFace;
- ctx->Driver.DepthFunc = i810DepthFunc;
- ctx->Driver.DepthMask = i810DepthMask;
- ctx->Driver.Enable = i810Enable;
- ctx->Driver.Fogfv = i810Fogfv;
- ctx->Driver.FrontFace = i810CullFaceFrontFace;
- ctx->Driver.LineWidth = i810LineWidth;
- ctx->Driver.LogicOpcode = i810LogicOp;
- ctx->Driver.PolygonStipple = i810PolygonStipple;
- ctx->Driver.RenderMode = i810RenderMode;
- ctx->Driver.Scissor = i810Scissor;
- ctx->Driver.DrawBuffer = i810DrawBuffer;
- ctx->Driver.ReadBuffer = i810ReadBuffer;
- ctx->Driver.ShadeModel = i810ShadeModel;
- ctx->Driver.DepthRange = i810DepthRange;
- ctx->Driver.Viewport = i810Viewport;
- ctx->Driver.PointSize = i810PointSize;
-
- if (IS_I815(I810_CONTEXT(ctx))) {
- ctx->Driver.LightModelfv = i810LightModelfv_i815;
- } else {
- ctx->Driver.LightModelfv = i810LightModelfv;
- }
-}