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-rw-r--r--src/mesa/drivers/dri/i810/i810render.c174
1 files changed, 0 insertions, 174 deletions
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c
deleted file mode 100644
index 45f0954bbe2..00000000000
--- a/src/mesa/drivers/dri/i810/i810render.c
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * Intel i810 DRI driver for Mesa 3.5
- *
- * Copyright (C) 1999-2000 Keith Whitwell All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL KEITH WHITWELL BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Author:
- * Keith Whitwell <[email protected]>
- */
-
-
-/*
- * Render unclipped vertex buffers by emitting vertices directly to
- * dma buffers. Use strip/fan hardware acceleration where possible.
- *
- */
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/imports.h"
-#include "main/mtypes.h"
-
-#include "math/m_xform.h"
-
-#include "tnl/t_context.h"
-
-#include "i810screen.h"
-#include "i810_dri.h"
-
-#include "i810context.h"
-#include "i810tris.h"
-#include "i810vb.h"
-#include "i810ioctl.h"
-
-/*
- * Render unclipped vertex buffers by emitting vertices directly to
- * dma buffers. Use strip/fan hardware primitives where possible.
- * Try to simulate missing primitives with indexed vertices.
- */
-#define HAVE_POINTS 0
-#define HAVE_LINES 1
-#define HAVE_LINE_STRIPS 1
-#define HAVE_TRIANGLES 1
-#define HAVE_TRI_STRIPS 1
-#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */
-#define HAVE_TRI_FANS 1
-#define HAVE_POLYGONS 1
-#define HAVE_QUADS 0
-#define HAVE_QUAD_STRIPS 0
-
-#define HAVE_ELTS 0
-
-
-static GLuint hw_prim[GL_POLYGON+1] = {
- 0,
- PR_LINES,
- 0,
- PR_LINESTRIP,
- PR_TRIANGLES,
- PR_TRISTRIP_0,
- PR_TRIFAN,
- 0,
- 0,
- PR_POLYGON
-};
-
-static const GLenum reduced_prim[GL_POLYGON+1] = {
- GL_POINTS,
- GL_LINES,
- GL_LINES,
- GL_LINES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES
-};
-
-
-
-
-#define LOCAL_VARS i810ContextPtr imesa = I810_CONTEXT(ctx)
-#define INIT( prim ) do { \
- I810_STATECHANGE(imesa, 0); \
- i810RasterPrimitive( ctx, reduced_prim[prim], hw_prim[prim] ); \
-} while (0)
-#define GET_CURRENT_VB_MAX_VERTS() \
- (((int)imesa->vertex_high - (int)imesa->vertex_low) / (imesa->vertex_size*4))
-#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- (I810_DMA_BUF_SZ-4) / (imesa->vertex_size * 4)
-
-#define ALLOC_VERTS( nr ) \
- i810AllocDmaLow( imesa, (nr) * imesa->vertex_size * 4)
-#define EMIT_VERTS( ctx, j, nr, buf ) \
- i810_emit_contiguous_verts(ctx, j, (j)+(nr), buf)
-
-#define FLUSH() I810_FIREVERTICES( imesa )
-
-
-#define TAG(x) i810_##x
-#include "tnl_dd/t_dd_dmatmp.h"
-
-
-/**********************************************************************/
-/* Render pipeline stage */
-/**********************************************************************/
-
-
-static GLboolean i810_run_render( struct gl_context *ctx,
- struct tnl_pipeline_stage *stage )
-{
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
-
- /* Don't handle clipping or indexed vertices.
- */
- if (imesa->RenderIndex != 0 ||
- !i810_validate_render( ctx, VB )) {
- return GL_TRUE;
- }
-
- imesa->SetupNewInputs = VERT_BIT_POS;
-
- tnl->Driver.Render.Start( ctx );
-
- for (i = 0 ; i < VB->PrimitiveCount ; i++)
- {
- GLuint prim = _tnl_translate_prim(&VB->Primitive[i]);
- GLuint start = VB->Primitive[i].start;
- GLuint length = VB->Primitive[i].count;
-
- if (!length)
- continue;
-
- i810_render_tab_verts[prim & PRIM_MODE_MASK]( ctx, start, start + length,
- prim );
- }
-
- tnl->Driver.Render.Finish( ctx );
-
- return GL_FALSE; /* finished the pipe */
-}
-
-
-
-const struct tnl_pipeline_stage _i810_render_stage =
-{
- "i810 render",
- NULL,
- NULL,
- NULL,
- NULL,
- i810_run_render /* run */
-};