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Diffstat (limited to 'src/mesa/drivers/dri/i810/i810context.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c570
1 files changed, 0 insertions, 570 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
deleted file mode 100644
index 604b1e36f97..00000000000
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ /dev/null
@@ -1,570 +0,0 @@
-/**************************************************************************
-
-Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial portions
-of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
-IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
-ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <[email protected]>
- *
- */
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/imports.h"
-#include "main/points.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "vbo/vbo.h"
-
-#include "tnl/t_pipeline.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "i810screen.h"
-#include "i810_dri.h"
-
-#include "i810state.h"
-#include "i810tex.h"
-#include "i810span.h"
-#include "i810tris.h"
-#include "i810vb.h"
-#include "i810ioctl.h"
-
-#include "drirenderbuffer.h"
-#include "utils.h"
-
-#ifndef I810_DEBUG
-int I810_DEBUG = (0);
-#endif
-
-PUBLIC const char __driConfigOptions[] = { 0 };
-const GLuint __driNConfigOptions = 0;
-
-static const GLubyte *i810GetString( struct gl_context *ctx, GLenum name )
-{
- static char buffer[128];
-
- switch (name) {
- case GL_VENDOR:
- return (GLubyte *)"Keith Whitwell";
- case GL_RENDERER: {
- i810ContextPtr imesa = I810_CONTEXT(ctx);
- const char * chipset;
-
- switch (imesa->i810Screen->deviceID) {
- case PCI_CHIP_I810: chipset = "i810"; break;
- case PCI_CHIP_I810_DC100: chipset = "i810 DC-100"; break;
- case PCI_CHIP_I810_E: chipset = "i810E"; break;
- case PCI_CHIP_I815: chipset = "i815"; break;
- default: chipset = "Unknown i810-class Chipset"; break;
- }
-
- (void) driGetRendererString( buffer, chipset, 0 );
- return (GLubyte *) buffer;
- }
- default:
- return 0;
- }
-}
-
-static void i810BufferSize(struct gl_framebuffer *buffer, GLuint *width, GLuint *height)
-{
- GET_CURRENT_CONTEXT(ctx);
- i810ContextPtr imesa = I810_CONTEXT(ctx);
-
- /* Need to lock to make sure the driDrawable is uptodate. This
- * information is used to resize Mesa's software buffers, so it has
- * to be correct.
- */
- LOCK_HARDWARE(imesa);
- *width = imesa->driDrawable->w;
- *height = imesa->driDrawable->h;
- UNLOCK_HARDWARE(imesa);
-}
-
-/* Extension strings exported by the i810 driver.
- */
-static const struct dri_extension card_extensions[] =
-{
- { "GL_ARB_multitexture", NULL },
- { "GL_ARB_texture_env_add", NULL },
- { "GL_ARB_texture_env_combine", NULL },
- { "GL_ARB_texture_env_crossbar", NULL },
- { "GL_ARB_texture_mirrored_repeat", NULL },
- { "GL_EXT_stencil_wrap", NULL },
- { "GL_EXT_texture_edge_clamp", NULL },
- { "GL_EXT_texture_env_combine", NULL },
- { "GL_EXT_texture_lod_bias", NULL },
- { "GL_EXT_texture_rectangle", NULL },
- { "GL_MESA_ycbcr_texture", NULL },
- { "GL_NV_blend_square", NULL },
- { NULL, NULL }
-};
-
-extern const struct tnl_pipeline_stage _i810_render_stage;
-
-static const struct tnl_pipeline_stage *i810_pipeline[] = {
- &_tnl_vertex_transform_stage,
- &_tnl_normal_transform_stage,
- &_tnl_lighting_stage,
- &_tnl_fog_coordinate_stage,
- &_tnl_texgen_stage,
- &_tnl_texture_transform_stage,
- /* REMOVE: point attenuation stage */
-#if 1
- &_i810_render_stage, /* ADD: unclipped rastersetup-to-dma */
-#endif
- &_tnl_render_stage,
- 0,
-};
-
-static const struct dri_debug_control debug_control[] =
-{
- { "fall", DEBUG_FALLBACKS },
- { "tex", DEBUG_TEXTURE },
- { "ioctl", DEBUG_IOCTL },
- { "prim", DEBUG_PRIMS },
- { "vert", DEBUG_VERTS },
- { "state", DEBUG_STATE },
- { "verb", DEBUG_VERBOSE },
- { "dri", DEBUG_DRI },
- { "dma", DEBUG_DMA },
- { "san", DEBUG_SANITY },
- { "sync", DEBUG_SYNC },
- { "sleep", DEBUG_SLEEP },
- { NULL, 0 }
-};
-
-GLboolean
-i810CreateContext( gl_api api,
- const struct gl_config *mesaVis,
- __DRIcontext *driContextPriv,
- void *sharedContextPrivate )
-{
- struct gl_context *ctx, *shareCtx;
- i810ContextPtr imesa;
- __DRIscreen *sPriv = driContextPriv->driScreenPriv;
- i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
- I810SAREAPtr saPriv = (I810SAREAPtr)
- (((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset);
- struct dd_function_table functions;
-
- /* Allocate i810 context */
- imesa = (i810ContextPtr) CALLOC_STRUCT(i810_context_t);
- if (!imesa) {
- return GL_FALSE;
- }
-
- driContextPriv->driverPrivate = imesa;
-
- imesa->i810Screen = i810Screen;
- imesa->driScreen = sPriv;
- imesa->sarea = saPriv;
- imesa->glBuffer = NULL;
-
- /* Init default driver functions then plug in our I810-specific functions
- * (the texture functions are especially important)
- */
- _mesa_init_driver_functions( &functions );
- i810InitIoctlFuncs( &functions );
- i810InitTextureFuncs( &functions );
-
-
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((i810ContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- imesa->glCtx = _mesa_create_context(API_OPENGL, mesaVis, shareCtx,
- &functions, (void*) imesa);
- if (!imesa->glCtx) {
- FREE(imesa);
- return GL_FALSE;
- }
-
- (void) memset( imesa->texture_heaps, 0, sizeof( imesa->texture_heaps ) );
- make_empty_list( & imesa->swapped );
-
- imesa->nr_heaps = 1;
- imesa->texture_heaps[0] = driCreateTextureHeap( 0, imesa,
- i810Screen->textureSize,
- 12,
- I810_NR_TEX_REGIONS,
- imesa->sarea->texList,
- (unsigned *) & imesa->sarea->texAge, /* XXX we shouldn't cast! */
- & imesa->swapped,
- sizeof( struct i810_texture_object_t ),
- (destroy_texture_object_t *) i810DestroyTexObj );
-
-
-
- /* Set the maximum texture size small enough that we can guarentee
- * that both texture units can bind a maximal texture and have them
- * in memory at once.
- */
-
-
-
- ctx = imesa->glCtx;
- ctx->Const.MaxTextureUnits = 2;
- ctx->Const.MaxTextureImageUnits = 2;
- ctx->Const.MaxTextureCoordUnits = 2;
-
-
- /* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
- * FIXME: packed, but they're not in Intel graphics hardware.
- */
- driCalculateMaxTextureLevels( imesa->texture_heaps,
- imesa->nr_heaps,
- & ctx->Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
- 0, /* 3D textures unsupported */
- 0, /* cube textures unsupported. */
- 0, /* texture rectangles unsupported. */
- 12,
- GL_FALSE,
- 0 );
-
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = 3.0;
- ctx->Const.MaxLineWidthAA = 3.0;
- ctx->Const.LineWidthGranularity = 1.0;
-
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = 3.0;
- ctx->Const.MaxPointSizeAA = 3.0;
- ctx->Const.PointSizeGranularity = 1.0;
-
- /* reinitialize the context point state.
- * It depend on constants in __struct gl_contextRec::Const
- */
- _mesa_init_point(ctx);
-
- ctx->Driver.GetBufferSize = i810BufferSize;
- ctx->Driver.GetString = i810GetString;
-
- /* Who owns who?
- */
- ctx->DriverCtx = (void *) imesa;
- imesa->glCtx = ctx;
-
- /* Initialize the software rasterizer and helper modules.
- */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
-
- /* Install the customized pipeline:
- */
- _tnl_destroy_pipeline( ctx );
- _tnl_install_pipeline( ctx, i810_pipeline );
-
- /* Configure swrast and T&L to match hardware characteristics:
- */
- _swrast_allow_pixel_fog( ctx, GL_FALSE );
- _swrast_allow_vertex_fog( ctx, GL_TRUE );
- _tnl_allow_pixel_fog( ctx, GL_FALSE );
- _tnl_allow_vertex_fog( ctx, GL_TRUE );
-
- /* Dri stuff
- */
- imesa->hHWContext = driContextPriv->hHWContext;
- imesa->driFd = sPriv->fd;
- imesa->driHwLock = &sPriv->pSAREA->lock;
-
- imesa->stipple_in_hw = 1;
- imesa->RenderIndex = ~0;
- imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
- imesa->upload_cliprects = GL_TRUE;
-
- imesa->CurrentTexObj[0] = 0;
- imesa->CurrentTexObj[1] = 0;
-
- _math_matrix_ctr( &imesa->ViewportMatrix );
-
- driInitExtensions( ctx, card_extensions, GL_TRUE );
- /* XXX these should really go right after _mesa_init_driver_functions() */
- i810InitStateFuncs( ctx );
- i810InitTriFuncs( ctx );
- i810InitSpanFuncs( ctx );
- i810InitVB( ctx );
- i810InitState( ctx );
-
-#if DO_DEBUG
- I810_DEBUG = driParseDebugString( getenv( "I810_DEBUG" ),
- debug_control );
- I810_DEBUG |= driParseDebugString( getenv( "INTEL_DEBUG" ),
- debug_control );
-#endif
-
- return GL_TRUE;
-}
-
-void
-i810DestroyContext(__DRIcontext *driContextPriv)
-{
- i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
-
- assert(imesa); /* should never be null */
- if (imesa) {
- GLboolean release_texture_heaps;
-
-
- release_texture_heaps = (imesa->glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext( imesa->glCtx );
- _tnl_DestroyContext( imesa->glCtx );
- _vbo_DestroyContext( imesa->glCtx );
- _swrast_DestroyContext( imesa->glCtx );
-
- i810FreeVB( imesa->glCtx );
-
- /* free the Mesa context */
- imesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context(imesa->glCtx);
- if ( release_texture_heaps ) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- unsigned int i;
-
- for ( i = 0 ; i < imesa->nr_heaps ; i++ ) {
- driDestroyTextureHeap( imesa->texture_heaps[ i ] );
- imesa->texture_heaps[ i ] = NULL;
- }
-
- assert( is_empty_list( & imesa->swapped ) );
- }
-
- FREE(imesa);
- }
-}
-
-
-void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
-{
- __DRIdrawable *dPriv = imesa->driDrawable;
-
- imesa->numClipRects = dPriv->numClipRects;
- imesa->pClipRects = dPriv->pClipRects;
- imesa->drawX = dPriv->x;
- imesa->drawY = dPriv->y;
-
- i810EmitDrawingRectangle( imesa );
- imesa->upload_cliprects = GL_TRUE;
-}
-
-
-void i810XMesaSetBackClipRects( i810ContextPtr imesa )
-{
- __DRIdrawable *dPriv = imesa->driDrawable;
-
- if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0)
- {
- imesa->numClipRects = dPriv->numClipRects;
- imesa->pClipRects = dPriv->pClipRects;
- imesa->drawX = dPriv->x;
- imesa->drawY = dPriv->y;
- } else {
- imesa->numClipRects = dPriv->numBackClipRects;
- imesa->pClipRects = dPriv->pBackClipRects;
- imesa->drawX = dPriv->backX;
- imesa->drawY = dPriv->backY;
- }
-
- i810EmitDrawingRectangle( imesa );
- imesa->upload_cliprects = GL_TRUE;
-}
-
-
-static void i810XMesaWindowMoved( i810ContextPtr imesa )
-{
- /* Determine current color drawing buffer */
- switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
- case BUFFER_FRONT_LEFT:
- i810XMesaSetFrontClipRects( imesa );
- break;
- case BUFFER_BACK_LEFT:
- i810XMesaSetBackClipRects( imesa );
- break;
- default:
- /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
- i810XMesaSetFrontClipRects( imesa );
- }
-}
-
-
-GLboolean
-i810UnbindContext(__DRIcontext *driContextPriv)
-{
- i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
- if (imesa) {
- imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
- if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0;
- if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1;
- }
-
- return GL_TRUE;
-}
-
-
-GLboolean
-i810MakeCurrent(__DRIcontext *driContextPriv,
- __DRIdrawable *driDrawPriv,
- __DRIdrawable *driReadPriv)
-{
- if (driContextPriv) {
- i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
-
- /* Shouldn't the readbuffer be stored also?
- */
- imesa->driDrawable = driDrawPriv;
-
- _mesa_make_current(imesa->glCtx,
- (struct gl_framebuffer *) driDrawPriv->driverPrivate,
- (struct gl_framebuffer *) driReadPriv->driverPrivate);
-
- /* Are these necessary?
- */
- i810XMesaWindowMoved( imesa );
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- return GL_TRUE;
-}
-
-static void
-i810UpdatePageFlipping( i810ContextPtr imesa )
-{
- struct gl_context *ctx = imesa->glCtx;
- int front = 0;
-
- /* Determine current color drawing buffer */
- switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
- case BUFFER_FRONT_LEFT:
- front = 1;
- break;
- case BUFFER_BACK_LEFT:
- front = 0;
- break;
- default:
- return;
- }
-
- if ( imesa->sarea->pf_current_page == 1 )
- front ^= 1;
-
- driFlipRenderbuffers(ctx->WinSysDrawBuffer, front);
-
- if (front) {
- imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->fbOffset | imesa->i810Screen->backPitchBits;
- } else {
- imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->backOffset | imesa->i810Screen->backPitchBits;
- }
-
- imesa->dirty |= I810_UPLOAD_BUFFERS;
-}
-
-void i810GetLock( i810ContextPtr imesa, GLuint flags )
-{
- __DRIdrawable *dPriv = imesa->driDrawable;
- __DRIscreen *sPriv = imesa->driScreen;
- I810SAREAPtr sarea = imesa->sarea;
- int me = imesa->hHWContext;
- unsigned i;
-
- drmGetLock(imesa->driFd, imesa->hHWContext, flags);
-
- /* If the window moved, may need to set a new cliprect now.
- *
- * NOTE: This releases and regains the hw lock, so all state
- * checking must be done *after* this call:
- */
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-
-
- /* If we lost context, need to dump all registers to hardware.
- * Note that we don't care about 2d contexts, even if they perform
- * accelerated commands, so the DRI locking in the X server is even
- * more broken than usual.
- */
- if (sarea->ctxOwner != me) {
- driUpdateFramebufferSize(imesa->glCtx, dPriv);
- imesa->upload_cliprects = GL_TRUE;
- imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
- if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0;
- if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1;
- sarea->ctxOwner = me;
- }
-
- /* Shared texture managment - if another client has played with
- * texture space, figure out which if any of our textures have been
- * ejected, and update our global LRU.
- */
- for ( i = 0 ; i < imesa->nr_heaps ; i++ ) {
- DRI_AGE_TEXTURES( imesa->texture_heaps[ i ] );
- }
-
- if (imesa->lastStamp != dPriv->lastStamp) {
- i810UpdatePageFlipping( imesa );
- i810XMesaWindowMoved( imesa );
- imesa->lastStamp = dPriv->lastStamp;
- }
-}
-
-
-void
-i810SwapBuffers( __DRIdrawable *dPriv )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- i810ContextPtr imesa;
- struct gl_context *ctx;
- imesa = (i810ContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = imesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- if ( imesa->sarea->pf_active ) {
- i810PageFlip( dPriv );
- } else {
- i810CopyBuffer( dPriv );
- }
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "i810SwapBuffers: drawable has no context!\n");
- }
-}
-