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Diffstat (limited to 'src/mesa/drivers/dri/i810/i810context.c')
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c25
1 files changed, 14 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index bf1b2fc93c6..aa4eb4be6ed 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -38,6 +38,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "matrix.h"
#include "simple_list.h"
#include "extensions.h"
+#include "framebuffer.h"
#include "imports.h"
#include "swrast/swrast.h"
@@ -245,7 +246,7 @@ i810CreateContext( const __GLcontextModes *mesaVis,
ctx->Const.PointSizeGranularity = 1.0;
ctx->Driver.GetBufferSize = i810BufferSize;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
+ ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer;
ctx->Driver.GetString = i810GetString;
/* Who owns who?
@@ -384,11 +385,12 @@ void i810XMesaSetBackClipRects( i810ContextPtr imesa )
static void i810XMesaWindowMoved( i810ContextPtr imesa )
{
- switch (imesa->glCtx->Color._DrawDestMask[0]) {
- case DD_FRONT_LEFT_BIT:
+ /* Determine current color drawing buffer */
+ switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
i810XMesaSetFrontClipRects( imesa );
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
i810XMesaSetBackClipRects( imesa );
break;
default:
@@ -424,16 +426,16 @@ i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
*/
imesa->driDrawable = driDrawPriv;
- _mesa_make_current2(imesa->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate);
+ _mesa_make_current(imesa->glCtx,
+ (GLframebuffer *) driDrawPriv->driverPrivate,
+ (GLframebuffer *) driReadPriv->driverPrivate);
/* Are these necessary?
*/
i810XMesaWindowMoved( imesa );
}
else {
- _mesa_make_current(0,0);
+ _mesa_make_current(NULL, NULL, NULL);
}
return GL_TRUE;
@@ -445,11 +447,12 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
GLcontext *ctx = imesa->glCtx;
int front = 0;
- switch (ctx->Color._DrawDestMask[0]) {
- case DD_FRONT_LEFT_BIT:
+ /* Determine current color drawing buffer */
+ switch (ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ case BUFFER_BIT_FRONT_LEFT:
front = 1;
break;
- case DD_BACK_LEFT_BIT:
+ case BUFFER_BIT_BACK_LEFT:
front = 0;
break;
default: