diff options
Diffstat (limited to 'src/mesa/drivers/dri/gamma')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_context.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_texstate.c | 18 |
2 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h index 92836178b62..3db5b23cb04 100644 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ b/src/mesa/drivers/dri/gamma/gamma_context.h @@ -149,7 +149,7 @@ struct gamma_texture_object_t { GLuint max_level; GLuint dirty_images; - GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */ + GLint firstLevel, lastLevel; /* upload tObj->Image[0][first .. lastLevel] */ struct { const struct gl_texture_image *image; diff --git a/src/mesa/drivers/dri/gamma/gamma_texstate.c b/src/mesa/drivers/dri/gamma/gamma_texstate.c index dfd82b489c4..a8d1b253c7b 100644 --- a/src/mesa/drivers/dri/gamma/gamma_texstate.c +++ b/src/mesa/drivers/dri/gamma/gamma_texstate.c @@ -17,7 +17,7 @@ static void gammaSetTexImages( gammaContextPtr gmesa, { GLuint height, width, pitch, i, log_pitch; gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[tObj->BaseLevel]; + const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; GLint firstLevel, lastLevel, numLevels; GLint log2Width, log2Height; @@ -49,15 +49,15 @@ static void gammaSetTexImages( gammaContextPtr gmesa, numLevels = lastLevel - firstLevel + 1; - log2Width = tObj->Image[firstLevel]->WidthLog2; - log2Height = tObj->Image[firstLevel]->HeightLog2; + log2Width = tObj->Image[0][firstLevel]->WidthLog2; + log2Height = tObj->Image[0][firstLevel]->HeightLog2; /* Figure out the amount of memory required to hold all the mipmap * levels. Choose the smallest pitch to accomodate the largest * mipmap: */ - width = tObj->Image[firstLevel]->Width * t->texelBytes; + width = tObj->Image[0][firstLevel]->Width * t->texelBytes; for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 ) log_pitch++; @@ -65,7 +65,7 @@ static void gammaSetTexImages( gammaContextPtr gmesa, * lines required: */ for ( height = i = 0 ; i < numLevels ; i++ ) { - t->image[i].image = tObj->Image[firstLevel + i]; + t->image[i].image = tObj->Image[0][firstLevel + i]; t->image[i].offset = height * pitch; t->image[i].internalFormat = baseImage->Format; height += t->image[i].image->Height; @@ -86,7 +86,7 @@ static void gammaUpdateTexEnv( GLcontext *ctx, GLuint unit ) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; const struct gl_texture_object *tObj = texUnit->_Current; - const GLuint format = tObj->Image[tObj->BaseLevel]->Format; + const GLuint format = tObj->Image[0][tObj->BaseLevel]->Format; gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; GLuint tc; @@ -167,7 +167,7 @@ static void gammaUpdateTexUnit( GLcontext *ctx, GLuint unit ) } #if 0 - if (tObj->Image[tObj->BaseLevel]->Border > 0) { + if (tObj->Image[0][tObj->BaseLevel]->Border > 0) { FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); return; } @@ -185,8 +185,8 @@ static void gammaUpdateTexUnit( GLcontext *ctx, GLuint unit ) /* Update texture environment if texture object image format or * texture environment state has changed. */ - if (tObj->Image[tObj->BaseLevel]->Format != gmesa->TexEnvImageFmt[unit]) { - gmesa->TexEnvImageFmt[unit] = tObj->Image[tObj->BaseLevel]->Format; + if (tObj->Image[0][tObj->BaseLevel]->Format != gmesa->TexEnvImageFmt[unit]) { + gmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format; gammaUpdateTexEnv( ctx, unit ); } } |