diff options
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r-- | src/mesa/drivers/dri/common/depthtmp.h | 55 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirenderbuffer.c | 96 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirenderbuffer.h | 39 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/spantmp.h | 54 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/spantmp2.h | 105 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/stenciltmp.h | 69 |
6 files changed, 329 insertions, 89 deletions
diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h index ad26e6b8914..74273165e45 100644 --- a/src/mesa/drivers/dri/common/depthtmp.h +++ b/src/mesa/drivers/dri/common/depthtmp.h @@ -1,5 +1,13 @@ /* $XFree86: xc/lib/GL/mesa/src/drv/common/depthtmp.h,v 1.5 2001/03/21 16:14:20 dawes Exp $ */ +/* + * Notes: + * 1. These functions plug into the gl_renderbuffer structure. + * 2. The 'values' parameter always points to GLuint values, regardless of + * the actual Z buffer depth. + */ + + #ifndef DBG #define DBG 0 #endif @@ -20,12 +28,14 @@ #endif static void TAG(WriteDepthSpan)( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth *depth, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint *depth = (const GLuint *) values; GLint x1; GLint n1; LOCAL_DEPTH_VARS; @@ -64,14 +74,31 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx, HW_WRITE_UNLOCK(); } -#if !HAVE_HW_DEPTH_SPANS + +#if HAVE_HW_DEPTH_SPANS +/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ +static void +TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + const GLuint depthVal = *((GLuint *) value); + GLuint depths[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + depths[i] = depthVal; + TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); +} +#else static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth depth, - const GLubyte mask[] ) + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint depth = *((GLuint *) value); GLint x1; GLint n1; LOCAL_DEPTH_VARS; @@ -102,15 +129,18 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, } #endif + static void TAG(WriteDepthPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLdepth depth[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint *depth = (const GLuint *) values; GLuint i; LOCAL_DEPTH_VARS; @@ -141,11 +171,13 @@ static void TAG(WriteDepthPixels)( GLcontext *ctx, /* Read depth spans and pixels */ static void TAG(ReadDepthSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLdepth depth[] ) + void *values ) { HW_READ_LOCK() { + GLuint *depth = (GLuint *) values; GLint x1, n1; LOCAL_DEPTH_VARS; @@ -172,12 +204,15 @@ static void TAG(ReadDepthSpan)( GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(ReadDepthPixels)( GLcontext *ctx, GLuint n, +static void TAG(ReadDepthPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], - GLdepth depth[] ) + void *values ) { HW_READ_LOCK() { + GLuint *depth = (GLuint *) values; GLuint i; LOCAL_DEPTH_VARS; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c new file mode 100644 index 00000000000..3d9574f0cf2 --- /dev/null +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -0,0 +1,96 @@ + +#include "mtypes.h" +#include "drirenderbuffer.h" +#include "renderbuffer.h" +#include "imports.h" + + +/** + * This will get called when a window is resized. + * Just update width, height and internal format fields for now. + */ +static GLboolean +driRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + return GL_TRUE; +} + + +/** + * Allocate a new driRenderbuffer object. + * Individual drivers are free to implement different versions of + * this function. + * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, + * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now). + * \param cpp chars or bytes per pixel + * \param offset start of buffer with respect to framebuffer address + * \param pitch pixels per row + */ +driRenderbuffer * +driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch) +{ + driRenderbuffer *drb; + + assert(format == GL_RGBA || + format == GL_DEPTH_COMPONENT16 || + format == GL_DEPTH_COMPONENT24 || + format == GL_DEPTH_COMPONENT32 || + format == GL_STENCIL_INDEX8_EXT); + + assert(cpp > 0); + assert(pitch > 0); + + drb = _mesa_calloc(sizeof(driRenderbuffer)); + if (drb) { + const GLuint name = 0; + + _mesa_init_renderbuffer(&drb->Base, name); + + /* Make sure we're using a null-valued GetPointer routine */ + assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); + + drb->Base.InternalFormat = format; + + if (format == GL_RGBA) { + /* Color */ + drb->Base._BaseFormat = GL_RGBA; + drb->Base.DataType = GL_UNSIGNED_BYTE; + } + else if (format == GL_DEPTH_COMPONENT16) { + /* Depth */ + drb->Base._BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + } + else if (format == GL_DEPTH_COMPONENT24) { + /* Depth */ + drb->Base._BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + } + else { + /* Stencil */ + ASSERT(format == GL_STENCIL_INDEX8); + drb->Base._BaseFormat = GL_STENCIL_INDEX; + drb->Base.DataType = GL_UNSIGNED_BYTE; + } + + /* XXX if we were allocating a user-created renderbuffer, we'd have + * to fill in the ComponentSizes[] array too. + */ + + drb->Base.AllocStorage = driRenderbufferStorage; + /* using default Delete function */ + + + /* DRI renderbuffer-specific fields: */ + drb->offset = offset; + drb->pitch = pitch; + drb->cpp = cpp; + } + return drb; +} diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h new file mode 100644 index 00000000000..627f1d41d98 --- /dev/null +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -0,0 +1,39 @@ + +/** + * A driRenderbuffer is dervied from gl_renderbuffer. + * It describes a color buffer (front or back), a depth buffer, or stencil + * buffer etc. + * Specific to DRI drivers are the offset and pitch fields. + */ + + +#ifndef DRIRENDERBUFFER_H +#define DRIRENDERBUFFER_H + +#include "mtypes.h" + +typedef struct { + struct gl_renderbuffer Base; + + /* Chars or bytes per pixel. If Z and Stencil are stored together this + * will typically be 32 whether this a depth or stencil renderbuffer. + */ + GLint cpp; + + /* Buffer position and pitch (row stride). Recall that for today's DRI + * drivers, we have statically allocated color/depth/stencil buffers. + * So this information describes the whole screen, not just a window. + * To address pixels in a window, we need to know the window's position + * and size with respect to the screen. + */ + GLint offset; /* in bytes */ + GLint pitch; /* in pixels */ + +} driRenderbuffer; + + +driRenderbuffer * +driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch); + + +#endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/spantmp.h b/src/mesa/drivers/dri/common/spantmp.h index 96f26333fcb..b15bbb25776 100644 --- a/src/mesa/drivers/dri/common/spantmp.h +++ b/src/mesa/drivers/dri/common/spantmp.h @@ -56,13 +56,14 @@ #endif -static void TAG(WriteRGBASpan)( const GLcontext *ctx, +static void TAG(WriteRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -98,13 +99,14 @@ static void TAG(WriteRGBASpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBSpan)( const GLcontext *ctx, +static void TAG(WriteRGBSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -136,15 +138,14 @@ static void TAG(WriteRGBSpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBAPixels)( const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void TAG(WriteRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLuint i; LOCAL_VARS; @@ -183,13 +184,15 @@ static void TAG(WriteRGBAPixels)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, +static void TAG(WriteMonoRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint x1; GLint n1; LOCAL_VARS; @@ -221,14 +224,16 @@ static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, +static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - const GLchan color[], - const GLubyte mask[] ) + const GLint x[], const GLint y[], + const void *value, + const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLuint i; LOCAL_VARS; INIT_MONO_PIXEL(p, color); @@ -261,12 +266,14 @@ static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, } -static void TAG(ReadRGBASpan)( const GLcontext *ctx, +static void TAG(ReadRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) + void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -287,12 +294,15 @@ static void TAG(ReadRGBASpan)( const GLcontext *ctx, } -static void TAG(ReadRGBAPixels)( const GLcontext *ctx, +static void TAG(ReadRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + void *values ) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + const GLubyte *mask = NULL; /* remove someday */ GLuint i; LOCAL_VARS; diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index fa737a9623f..e15491d1add 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -145,13 +145,14 @@ #include "x86/common_x86_asm.h" #endif -static void TAG(WriteRGBASpan)( const GLcontext *ctx, +static void TAG(WriteRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -187,13 +188,14 @@ static void TAG(WriteRGBASpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBSpan)( const GLcontext *ctx, +static void TAG(WriteRGBSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -225,15 +227,14 @@ static void TAG(WriteRGBSpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBAPixels)( const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void TAG(WriteRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint i; LOCAL_VARS; @@ -272,13 +273,14 @@ static void TAG(WriteRGBAPixels)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, +static void TAG(WriteMonoRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[] ) + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint x1; GLint n1; LOCAL_VARS; @@ -310,14 +312,16 @@ static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, +static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[], + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint i; LOCAL_VARS; INIT_MONO_PIXEL(p, color); @@ -350,12 +354,13 @@ static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, } -static void TAG(ReadRGBASpan)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG(ReadRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -381,9 +386,9 @@ static void TAG(ReadRGBASpan)( const GLcontext *ctx, (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ ((SPANTMP_PIXEL_FMT == GL_RGB) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) -static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_MMX)( GLcontext *ctx, + GLuint n, GLint x, GLint y, + GLubyte rgba[][4]) { #ifndef USE_INNER_EMMS /* The EMMS instruction is directly in-lined here because using GCC's @@ -394,6 +399,7 @@ static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -429,12 +435,14 @@ static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE2)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_SSE2)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -461,9 +469,10 @@ static void TAG2(ReadRGBASpan,_SSE2)( const GLcontext *ctx, #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_SSE)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { #ifndef USE_INNER_EMMS /* The EMMS instruction is directly in-lined here because using GCC's @@ -474,6 +483,7 @@ static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -501,12 +511,15 @@ static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, #endif -static void TAG(ReadRGBAPixels)( const GLcontext *ctx, +static void TAG(ReadRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + void *values ) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLubyte *mask = NULL; /* remove someday */ GLint i; LOCAL_VARS; @@ -537,21 +550,21 @@ static void TAG(ReadRGBAPixels)( const GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(InitPointers)(struct swrast_device_driver *swdd) +static void TAG(InitPointers)(struct gl_renderbuffer *rb) { - swdd->WriteRGBASpan = TAG(WriteRGBASpan); - swdd->WriteRGBSpan = TAG(WriteRGBSpan); - swdd->WriteMonoRGBASpan = TAG(WriteMonoRGBASpan); - swdd->WriteRGBAPixels = TAG(WriteRGBAPixels); - swdd->WriteMonoRGBAPixels = TAG(WriteMonoRGBAPixels); - swdd->ReadRGBAPixels = TAG(ReadRGBAPixels); + rb->PutRow = TAG(WriteRGBASpan); + rb->PutRowRGB = TAG(WriteRGBSpan); + rb->PutMonoRow = TAG(WriteMonoRGBASpan); + rb->PutValues = TAG(WriteRGBAPixels); + rb->PutMonoValues = TAG(WriteMonoRGBAPixels); + rb->GetValues = TAG(ReadRGBAPixels); #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) if ( cpu_has_xmm2 ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "SSE2" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _SSE2); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE2); } else #endif @@ -559,8 +572,8 @@ static void TAG(InitPointers)(struct swrast_device_driver *swdd) (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) if ( cpu_has_xmm ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "SSE" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _SSE); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE); } else #endif @@ -570,14 +583,14 @@ static void TAG(InitPointers)(struct swrast_device_driver *swdd) ((SPANTMP_PIXEL_FMT == GL_RGB) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) if ( cpu_has_mmx ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "MMX" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _MMX); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); + rb->GetRow = TAG2(ReadRGBASpan, _MMX); } else #endif { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "C" ); - swdd->ReadRGBASpan = TAG(ReadRGBASpan); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); + rb->GetRow = TAG(ReadRGBASpan); } } diff --git a/src/mesa/drivers/dri/common/stenciltmp.h b/src/mesa/drivers/dri/common/stenciltmp.h index dfbe665407d..ffcb1a4c1ee 100644 --- a/src/mesa/drivers/dri/common/stenciltmp.h +++ b/src/mesa/drivers/dri/common/stenciltmp.h @@ -19,12 +19,13 @@ #endif static void TAG(WriteStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLstencil *stencil, - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *stencil = (const GLubyte *) values; GLint x1; GLint n1; LOCAL_STENCIL_VARS; @@ -57,15 +58,57 @@ static void TAG(WriteStencilSpan)( GLcontext *ctx, } +static void TAG(WriteMonoStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte stencil = *((const GLubyte *) value); + GLint x1; + GLint n1; + LOCAL_STENCIL_VARS; + + y = Y_FLIP(y); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_STENCIL( x1, y, stencil ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_STENCIL( x1, y, stencil ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + + static void TAG(WriteStencilPixels)( GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLstencil stencil[], - const GLubyte mask[] ) + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *stencil = (const GLubyte *) values; GLuint i; LOCAL_STENCIL_VARS; @@ -91,11 +134,13 @@ static void TAG(WriteStencilPixels)( GLcontext *ctx, /* Read stencil spans and pixels */ static void TAG(ReadStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLstencil stencil[]) + void *values) { HW_READ_LOCK() { + GLubyte *stencil = (GLubyte *) values; GLint x1,n1; LOCAL_STENCIL_VARS; @@ -115,12 +160,14 @@ static void TAG(ReadStencilSpan)( GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(ReadStencilPixels)( GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[] ) +static void TAG(ReadStencilPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) { HW_READ_LOCK() { + GLubyte *stencil = (GLubyte *) values; GLuint i; LOCAL_STENCIL_VARS; |