diff options
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r-- | src/mesa/drivers/dri/common/drirenderbuffer.c | 72 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/drirenderbuffer.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/texmem.c | 64 | ||||
-rw-r--r-- | src/mesa/drivers/dri/common/texmem.h | 21 |
4 files changed, 74 insertions, 86 deletions
diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 15af99136cd..4e7e92c82bc 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,5 +1,6 @@ #include "main/mtypes.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/imports.h" @@ -53,7 +54,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) * \param pitch pixels per row */ driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv) { @@ -79,56 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr, /* Make sure we're using a null-valued GetPointer routine */ assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - drb->Base.InternalFormat = format; - - if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) { - /* Color */ - drb->Base._BaseFormat = GL_RGBA; - drb->Base.DataType = GL_UNSIGNED_BYTE; - if (format == GL_RGB5) { - drb->Base.RedBits = 5; - drb->Base.GreenBits = 6; - drb->Base.BlueBits = 5; + switch (format) { + case MESA_FORMAT_ARGB8888: + if (cpp == 2) { + /* override format */ + format = MESA_FORMAT_RGB565; } - else { - drb->Base.RedBits = - drb->Base.GreenBits = - drb->Base.BlueBits = - drb->Base.AlphaBits = 8; - } - } - else if (format == GL_DEPTH_COMPONENT16) { - /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 16; - } - else if (format == GL_DEPTH_COMPONENT24) { + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 24; - } - else if (format == GL_DEPTH_COMPONENT32) { + assert(cpp == 2); + break; + case MESA_FORMAT_Z32: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 32; - } - else { + assert(cpp == 4); + break; + case MESA_FORMAT_Z24_S8: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8_Z24: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8: /* Stencil */ - ASSERT(format == GL_STENCIL_INDEX8_EXT); - drb->Base._BaseFormat = GL_STENCIL_INDEX; drb->Base.DataType = GL_UNSIGNED_BYTE; - drb->Base.StencilBits = 8; + break; + default: + _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); + return NULL; } - /* XXX if we were allocating a user-created renderbuffer, we'd have - * to fill in the Red/Green/Blue/.../Bits values too. - */ + drb->Base.Format = format; + + drb->Base.InternalFormat = + drb->Base._BaseFormat = _mesa_get_format_base_format(format); drb->Base.AllocStorage = driRenderbufferStorage; drb->Base.Delete = driDeleteRenderbuffer; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index 5ae28cb53a0..3a5cbcdaac1 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -11,6 +11,7 @@ #define DRIRENDERBUFFER_H #include "main/mtypes.h" +#include "main/formats.h" #include "dri_util.h" @@ -63,7 +64,7 @@ typedef struct { extern driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv); diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index b64618a03c8..895139b55b8 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -42,14 +42,10 @@ * application. */ -#include "texmem.h" -#include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" - -#include <assert.h> - +#include "main/simple_list.h" +#include "texmem.h" static unsigned dummy_swap_counter; @@ -1302,46 +1298,44 @@ driCalculateTextureFirstLastLevel( driTextureObject * t ) /** - * \name DRI texture formats. Pointers initialized to either the big- or - * little-endian Mesa formats. + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. */ /*@{*/ -const struct gl_texture_format *_dri_texformat_rgba8888 = NULL; -const struct gl_texture_format *_dri_texformat_argb8888 = NULL; -const struct gl_texture_format *_dri_texformat_rgb565 = NULL; -const struct gl_texture_format *_dri_texformat_argb4444 = NULL; -const struct gl_texture_format *_dri_texformat_argb1555 = NULL; -const struct gl_texture_format *_dri_texformat_al88 = NULL; -const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8; -const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8; -const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8; -const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8; +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; /*@}*/ /** - * Initialize little endian target, host byte order independent texture formats + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. */ void driInitTextureFormats(void) { - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); - - if (littleEndian) { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555; - _dri_texformat_al88 = &_mesa_texformat_al88; + if (_mesa_little_endian()) { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; } else { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev; - _dri_texformat_al88 = &_mesa_texformat_al88_rev; + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; } } diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h index 9c065da8b4f..725ba2e1196 100644 --- a/src/mesa/drivers/dri/common/texmem.h +++ b/src/mesa/drivers/dri/common/texmem.h @@ -39,6 +39,7 @@ #define DRI_TEXMEM_H #include "main/mtypes.h" +#include "main/formats.h" #include "main/mm.h" #include "xf86drm.h" @@ -317,16 +318,16 @@ GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); -extern const struct gl_texture_format *_dri_texformat_rgba8888; -extern const struct gl_texture_format *_dri_texformat_argb8888; -extern const struct gl_texture_format *_dri_texformat_rgb565; -extern const struct gl_texture_format *_dri_texformat_argb4444; -extern const struct gl_texture_format *_dri_texformat_argb1555; -extern const struct gl_texture_format *_dri_texformat_al88; -extern const struct gl_texture_format *_dri_texformat_a8; -extern const struct gl_texture_format *_dri_texformat_ci8; -extern const struct gl_texture_format *_dri_texformat_i8; -extern const struct gl_texture_format *_dri_texformat_l8; +extern gl_format _dri_texformat_rgba8888; +extern gl_format _dri_texformat_argb8888; +extern gl_format _dri_texformat_rgb565; +extern gl_format _dri_texformat_argb4444; +extern gl_format _dri_texformat_argb1555; +extern gl_format _dri_texformat_al88; +extern gl_format _dri_texformat_a8; +extern gl_format _dri_texformat_ci8; +extern gl_format _dri_texformat_i8; +extern gl_format _dri_texformat_l8; extern void driInitTextureFormats( void ); |