diff options
Diffstat (limited to 'src/mesa/drivers/dri/common/utils.c')
-rw-r--r-- | src/mesa/drivers/dri/common/utils.c | 75 |
1 files changed, 56 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 6a189e72858..1839ef935a1 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -467,8 +467,6 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, return GL_TRUE; } - - /** * Creates a set of \c __GLcontextModes that a driver will expose. * @@ -536,13 +534,11 @@ GLboolean driClipRectToFramebuffer( const GLframebuffer *buffer, * \c GL_UNSIGNED_3BYTE_8_8_8, \c GL_4FLOAT_32_32_32_32, * \c GL_4HALF_16_16_16_16, etc. We can cross that bridge when we come to it. */ -GLboolean -driFillInModes( __GLcontextModes ** ptr_to_modes, - GLenum fb_format, GLenum fb_type, - const u_int8_t * depth_bits, const u_int8_t * stencil_bits, - unsigned num_depth_stencil_bits, - const GLenum * db_modes, unsigned num_db_modes, - int visType ) +__DRIconfig ** +driCreateConfigs(GLenum fb_format, GLenum fb_type, + const u_int8_t * depth_bits, const u_int8_t * stencil_bits, + unsigned num_depth_stencil_bits, + const GLenum * db_modes, unsigned num_db_modes) { static const u_int8_t bits_table[3][4] = { /* R G B A */ @@ -606,16 +602,18 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, const u_int8_t * bits; const u_int32_t * masks; const int index = fb_type & 0x07; - __GLcontextModes * modes = *ptr_to_modes; + __DRIconfig **configs, **c; + __GLcontextModes *modes; unsigned i; unsigned j; unsigned k; - + unsigned num_modes; + unsigned num_accum_bits = 2; if ( bytes_per_pixel[ index ] == 0 ) { fprintf( stderr, "[%s:%u] Framebuffer type 0x%04x has 0 bytes per pixel.\n", __FUNCTION__, __LINE__, fb_type ); - return GL_FALSE; + return NULL; } @@ -653,14 +651,23 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, default: fprintf( stderr, "[%s:%u] Framebuffer format 0x%04x is not GL_RGB, GL_RGBA, GL_BGR, or GL_BGRA.\n", __FUNCTION__, __LINE__, fb_format ); - return GL_FALSE; + return NULL; } + num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits; + configs = _mesa_calloc((num_modes + 1) * sizeof *configs); + if (configs == NULL) + return NULL; + c = configs; for ( k = 0 ; k < num_depth_stencil_bits ; k++ ) { for ( i = 0 ; i < num_db_modes ; i++ ) { - for ( j = 0 ; j < 2 ; j++ ) { + for ( j = 0 ; j < num_accum_bits ; j++ ) { + *c = _mesa_malloc (sizeof **c); + modes = &(*c)->modes; + c++; + memset(modes, 0, sizeof *modes); modes->redBits = bits[0]; modes->greenBits = bits[1]; modes->blueBits = bits[2]; @@ -681,7 +688,13 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, modes->stencilBits = stencil_bits[k]; modes->depthBits = depth_bits[k]; - modes->visualType = visType; + modes->transparentPixel = GLX_NONE; + modes->transparentRed = GLX_DONT_CARE; + modes->transparentGreen = GLX_DONT_CARE; + modes->transparentBlue = GLX_DONT_CARE; + modes->transparentAlpha = GLX_DONT_CARE; + modes->transparentIndex = GLX_DONT_CARE; + modes->visualType = GLX_DONT_CARE; modes->renderType = GLX_RGBA_BIT; modes->drawableType = GLX_WINDOW_BIT; modes->rgbMode = GL_TRUE; @@ -700,12 +713,36 @@ driFillInModes( __GLcontextModes ** ptr_to_modes, modes->accumAlphaBits) > 0); modes->haveDepthBuffer = (modes->depthBits > 0); modes->haveStencilBuffer = (modes->stencilBits > 0); - - modes = modes->next; } } } + *c = NULL; + + return configs; +} - *ptr_to_modes = modes; - return GL_TRUE; +const __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b) +{ + const __DRIconfig **all; + int i, j, index; + + i = 0; + while (a[i] != NULL) + i++; + j = 0; + while (b[j] != NULL) + j++; + + all = _mesa_malloc((i + j + 1) * sizeof *all); + index = 0; + for (i = 0; a[i] != NULL; i++) + all[index++] = a[i]; + for (j = 0; b[j] != NULL; j++) + all[index++] = b[j]; + all[index++] = NULL; + + _mesa_free(a); + _mesa_free(b); + + return all; } |