diff options
Diffstat (limited to 'src/mesa/drivers/dri/common/drirc')
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 798283fd3e4..20fd8123e41 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -28,46 +28,46 @@ TODO: document the other workarounds. <application name="Unigine Sanctuary" executable="Sanctuary"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> - </application> + </application> <application name="Unigine Tropics" executable="Tropics"> <option name="force_glsl_extensions_warn" value="true" /> <option name="disable_blend_func_extended" value="true" /> - </application> + </application> <application name="Unigine Heaven (32-bit)" executable="heaven_x86"> <option name="allow_glsl_extension_directive_midshader" value="true" /> <!-- remove dual_color_blend_by_location if 4.1 ever comes out --> <option name="dual_color_blend_by_location" value="true" /> - </application> + </application> <application name="Unigine Heaven (64-bit)" executable="heaven_x64"> <option name="allow_glsl_extension_directive_midshader" value="true" /> <!-- remove dual_color_blend_by_location if 4.1 ever comes out --> <option name="dual_color_blend_by_location" value="true" /> - </application> + </application> <application name="Unigine Valley (32-bit)" executable="valley_x86"> <option name="allow_glsl_extension_directive_midshader" value="true" /> <!-- remove dual_color_blend_by_location if 1.1 ever comes out --> <option name="dual_color_blend_by_location" value="true" /> - </application> + </application> <application name="Unigine Valley (64-bit)" executable="valley_x64"> <option name="allow_glsl_extension_directive_midshader" value="true" /> <!-- remove dual_color_blend_by_location if 1.1 ever comes out --> <option name="dual_color_blend_by_location" value="true" /> - </application> + </application> <application name="Unigine OilRush (32-bit)" executable="OilRush_x86"> <option name="disable_blend_func_extended" value="true" /> <option name="allow_glsl_extension_directive_midshader" value="true" /> - </application> + </application> <application name="Unigine OilRush (64-bit)" executable="OilRush_x64"> <option name="disable_blend_func_extended" value="true" /> <option name="allow_glsl_extension_directive_midshader" value="true" /> - </application> + </application> <application name="Savage 2" executable="savage2.bin"> <option name="disable_glsl_line_continuations" value="true" /> |