diff options
Diffstat (limited to 'src/mesa/drivers/dri/common/depthtmp.h')
-rw-r--r-- | src/mesa/drivers/dri/common/depthtmp.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h index fd2dab3b422..81bec9c5ffc 100644 --- a/src/mesa/drivers/dri/common/depthtmp.h +++ b/src/mesa/drivers/dri/common/depthtmp.h @@ -21,7 +21,7 @@ #define HAVE_HW_DEPTH_PIXELS 0 #endif -static void TAG(WriteDepthSpan)( GLcontext *ctx, +static void TAG(WriteDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const void *values, @@ -72,7 +72,7 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx, #if HAVE_HW_DEPTH_SPANS /* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ static void -TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, +TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const void *value, const GLubyte mask[] ) { @@ -84,7 +84,7 @@ TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); } #else -static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, +static void TAG(WriteMonoDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, const void *value, @@ -124,7 +124,7 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, #endif -static void TAG(WriteDepthPixels)( GLcontext *ctx, +static void TAG(WriteDepthPixels)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], @@ -173,7 +173,7 @@ static void TAG(WriteDepthPixels)( GLcontext *ctx, /* Read depth spans and pixels */ -static void TAG(ReadDepthSpan)( GLcontext *ctx, +static void TAG(ReadDepthSpan)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, void *values ) @@ -207,7 +207,7 @@ static void TAG(ReadDepthSpan)( GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(ReadDepthPixels)( GLcontext *ctx, +static void TAG(ReadDepthPixels)( struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], |