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-rw-r--r--src/mesa/drivers/d3d/D3Dvbrender.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c
index a3a18323fec..7f60ca82a6a 100644
--- a/src/mesa/drivers/d3d/D3Dvbrender.c
+++ b/src/mesa/drivers/d3d/D3Dvbrender.c
@@ -1511,7 +1511,7 @@ static void SetRenderStates( GLcontext *ctx )
/*================================================*/
/* Check too see if there are new TEXTURE states. */
/*================================================*/
- if ( ctx->Texture._ReallyEnabled )
+ if ( ctx->Texture._EnabledUnits )
{
switch( ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode )
{
@@ -1871,9 +1871,9 @@ static void DebugRenderStates( GLcontext *ctx, BOOL bForce )
/*================================================*/
/* Check too see if there are new TEXTURE states. */
/*================================================*/
- if ( texture != ctx->Texture._ReallyEnabled )
+ if ( texture != ctx->Texture._EnabledUnits )
{
- texture = ctx->Texture._ReallyEnabled;
+ texture = ctx->Texture._EnabledUnits;
DPF(( 0, "\tTexture\t\t%s", (texture) ? "ENABLED" : "--------" ));
}