diff options
Diffstat (limited to 'src/mesa/drivers/d3d/D3DShared.h')
-rw-r--r-- | src/mesa/drivers/d3d/D3DShared.h | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/src/mesa/drivers/d3d/D3DShared.h b/src/mesa/drivers/d3d/D3DShared.h new file mode 100644 index 00000000000..cc629e21111 --- /dev/null +++ b/src/mesa/drivers/d3d/D3DShared.h @@ -0,0 +1,154 @@ +/*===========================================================================*/ +/* */ +/* Mesa-3.0 DirectX 6 Driver */ +/* */ +/* By Leigh McRae */ +/* */ +/* http://www.altsoftware.com/ */ +/* */ +/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ +/*===========================================================================*/ +#ifndef D3D_MESA_ALL_H +#define D3D_MESA_ALL_H + +#ifdef __cplusplus +extern "C" { +#endif + +/*===========================================================================*/ +/* Includes. */ +/*===========================================================================*/ +#include <stdio.h> +#include <string.h> +/*===========================================================================*/ +/* Magic numbers. */ +/*===========================================================================*/ +#define TM_ACTION_LOAD 0x01 +#define TM_ACTION_BIND 0x02 +#define TM_ACTION_UPDATE 0x04 + +#define UM_FATALSHUTDOWN (WM_USER+42) +/*===========================================================================*/ +/* Macros defines. */ +/*===========================================================================*/ +#define ALLOC(cb) malloc( (cb) ) +#define FREE(p) { free( (p) ); (p) = NULL; } +/*===========================================================================*/ +/* Type defines. */ +/*===========================================================================*/ +typedef struct _pixel_convert +{ + int cb, /* Count in bytes of one pixel. */ + rShift, /* Shift count that postions each componet. */ + gShift, + bShift, + aShift; + float rScale, /* Value that scales a color that ranges 0.0 -> 1.0 */ + gScale, /* to this pixel format. */ + bScale, + aScale; + DWORD dwRMask, /* Color mask per component. */ + dwGMask, + dwBMask, + dwAMask; + +} PIXELINFO, *PPIXELINFO; + + +typedef struct _d3d_shared_info +{ + HWND hwnd; + BOOL bWindow, + bFlipable, + bForceSW, + bHardware; + RECT rectW, /* Window size and postion in screen space. */ + rectV; /* Viewport size and postion. */ + DWORD dwWidth, /* Current render size for quick checks. */ + dwHeight; + + PIXELINFO pixel; + DWORD dwSrcBlendCaps[14], /* See D3DCAPS.CPP */ + dwDestBlendCaps[14], + dwTexFunc[4]; + +} MESAD3DSHARED, *PMESAD3DSHARED; + +typedef struct _render_options +{ + BOOL bForceSoftware, /* TODO: Add user switches. */ + bStretchtoPrimary; + +} USER_CTRL, *PUSER_CRTL; + +enum { s_zero = 0, + s_one, + s_dst_color, + s_one_minus_dst_color, + s_src_alpha, + s_one_minus_src_alpha, + s_dst_alpha, + s_one_minus_dst_alpha, + s_src_alpha_saturate, + s_constant_color, + s_one_minus_constant_color, + s_constant_alpha, + s_one_minus_constant_alpha }; + +enum { d_zero = 0, + d_one, + d_src_color, + d_one_minus_src_color, + d_src_alpha, + d_one_minus_src_alpha, + d_dst_alpha, + d_one_minus_dst_alpha, + d_constant_color, + d_one_minus_constant_color, + d_constant_alpha, + d_one_minus_constant_alpha }; + +enum { d3dtblend_decal = 0, + d3dtblend_decalalpha, + d3dtblend_modulate, + d3dtblend_modulatealpha }; + +/*===========================================================================*/ +/* Function prototypes. */ +/*===========================================================================*/ +PMESAD3DSHARED InitHAL( HWND hwnd ); +void TermHAL( PMESAD3DSHARED pShared ); +BOOL CreateHAL( PMESAD3DSHARED pShared ); +BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ ); + +void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil ); +void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState ); +void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount ); + +void SwapBuffersHAL( PMESAD3DSHARED pShared ); +DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack ); +void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack ); +void UpdateScreenPosHAL( PMESAD3DSHARED pShared ); +void GetPixelInfoHAL( PMESAD3DSHARED pShared, PPIXELINFO pPixel ); +BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels ); +void DisableTMgrHAL( PMESAD3DSHARED pShared ); + + +int SaveDIBitmap( char *filename, BITMAPINFO *info, void *bits ); +int ARGB_SaveBitmap( char *filename, int width, int height, unsigned char *pARGB ); +int BGRA_SaveBitmap( char *filename, int width, int height, unsigned char *pBGRA ); +int BGR_SaveBitmap( char *filename, int width, int height, unsigned char *pBGR ); +/*===========================================================================*/ +/* Global variables. */ +/*===========================================================================*/ +extern float g_DepthScale, /* Mesa needs to scale Z in SW. The HAL */ + g_MaxDepth; /* doesn't but I wanted SW still to work.*/ + +#ifdef __cplusplus +} +#endif + +#endif + + + |