diff options
Diffstat (limited to 'src/mesa/drivers/common')
-rw-r--r-- | src/mesa/drivers/common/meta_tex_subimage.c | 45 |
1 files changed, 30 insertions, 15 deletions
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c index 16d8f5d4747..33c22aa139d 100644 --- a/src/mesa/drivers/common/meta_tex_subimage.c +++ b/src/mesa/drivers/common/meta_tex_subimage.c @@ -46,8 +46,9 @@ #include "varray.h" static struct gl_texture_image * -create_texture_for_pbo(struct gl_context *ctx, bool create_pbo, - GLenum pbo_target, int width, int height, +create_texture_for_pbo(struct gl_context *ctx, + bool create_pbo, GLenum pbo_target, + int dims, int width, int height, int depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, GLuint *tmp_pbo, GLuint *tmp_tex) @@ -73,13 +74,18 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo, return NULL; /* Account for SKIP_PIXELS, SKIP_ROWS, ALIGNMENT, and SKIP_IMAGES */ - pixels = _mesa_image_address3d(packing, pixels, - width, height, format, type, 0, 0, 0); + uint32_t first_pixel = _mesa_image_offset(dims, packing, width, height, + format, type, + 0, 0, 0); + uint32_t last_pixel = _mesa_image_offset(dims, packing, width, height, + format, type, + depth-1, height-1, width); row_stride = _mesa_image_row_stride(packing, width, format, type); if (_mesa_is_bufferobj(packing->BufferObj)) { *tmp_pbo = 0; buffer_obj = packing->BufferObj; + first_pixel += (intptr_t)pixels; } else { bool is_pixel_pack = pbo_target == GL_PIXEL_PACK_BUFFER; @@ -97,14 +103,18 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo, * data to avoid unnecessary data copying in _mesa_BufferData(). */ if (is_pixel_pack) - _mesa_BufferData(pbo_target, row_stride * height, NULL, + _mesa_BufferData(pbo_target, + last_pixel - first_pixel, + NULL, GL_STREAM_READ); else - _mesa_BufferData(pbo_target, row_stride * height, pixels, + _mesa_BufferData(pbo_target, + last_pixel - first_pixel, + (char *)pixels + first_pixel, GL_STREAM_DRAW); buffer_obj = packing->BufferObj; - pixels = NULL; + first_pixel = 0; _mesa_BindBuffer(pbo_target, 0); } @@ -119,14 +129,21 @@ create_texture_for_pbo(struct gl_context *ctx, bool create_pbo, internal_format = _mesa_get_format_base_format(pbo_format); + /* The texture is addressed as a single very-tall image, so we + * need to pack the multiple image depths together taking the + * inter-image padding into account. + */ + int image_height = packing->ImageHeight == 0 ? height : packing->ImageHeight; + int full_height = image_height * (depth - 1) + height; + tex_image = _mesa_get_tex_image(ctx, tex_obj, tex_obj->Target, 0); - _mesa_init_teximage_fields(ctx, tex_image, width, height, 1, + _mesa_init_teximage_fields(ctx, tex_image, width, full_height, 1, 0, internal_format, pbo_format); read_only = pbo_target == GL_PIXEL_UNPACK_BUFFER; if (!ctx->Driver.SetTextureStorageForBufferObject(ctx, tex_obj, buffer_obj, - (intptr_t)pixels, + first_pixel, row_stride, read_only)) { _mesa_DeleteTextures(1, tmp_tex); @@ -147,7 +164,7 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims, const struct gl_pixelstore_attrib *packing) { GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 }; - int full_height, image_height; + int image_height; struct gl_texture_image *pbo_tex_image; GLenum status; bool success = false; @@ -171,11 +188,10 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims, * property. */ image_height = packing->ImageHeight == 0 ? height : packing->ImageHeight; - full_height = image_height * (depth - 1) + height; pbo_tex_image = create_texture_for_pbo(ctx, create_pbo, GL_PIXEL_UNPACK_BUFFER, - width, full_height, + dims, width, height, depth, format, type, pixels, packing, &pbo, &pbo_tex); if (!pbo_tex_image) @@ -277,7 +293,7 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims, const struct gl_pixelstore_attrib *packing) { GLuint pbo = 0, pbo_tex = 0, fbos[2] = { 0, 0 }; - int full_height, image_height; + int image_height; struct gl_texture_image *pbo_tex_image; struct gl_renderbuffer *rb = NULL; GLenum dstBaseFormat = _mesa_unpack_format_to_base_format(format); @@ -324,10 +340,9 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims, * property. */ image_height = packing->ImageHeight == 0 ? height : packing->ImageHeight; - full_height = image_height * (depth - 1) + height; pbo_tex_image = create_texture_for_pbo(ctx, false, GL_PIXEL_PACK_BUFFER, - width, full_height * depth, + dims, width, height, depth, format, type, pixels, packing, &pbo, &pbo_tex); if (!pbo_tex_image) |