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-rw-r--r--src/mesa/drivers/common/driverfuncs.c23
-rw-r--r--src/mesa/drivers/common/meta.c60
2 files changed, 63 insertions, 20 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 4ca0e7bcc37..5c5e17820d6 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -124,7 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->UnmapTexture = NULL;
driver->TextureMemCpy = _mesa_memcpy;
driver->IsTextureResident = NULL;
- driver->ActiveTexture = NULL;
driver->UpdateTexturePalette = NULL;
/* imaging */
@@ -265,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx)
ctx->Color.BlendDstRGB,
ctx->Color.BlendSrcA, ctx->Color.BlendDstA);
- ctx->Driver.ColorMask(ctx,
- ctx->Color.ColorMask[RCOMP],
- ctx->Color.ColorMask[GCOMP],
- ctx->Color.ColorMask[BCOMP],
- ctx->Color.ColorMask[ACOMP]);
+ if (ctx->Driver.ColorMaskIndexed) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->Driver.ColorMaskIndexed(ctx, i,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
+ }
+ else {
+ ctx->Driver.ColorMask(ctx,
+ ctx->Color.ColorMask[0][RCOMP],
+ ctx->Color.ColorMask[0][GCOMP],
+ ctx->Color.ColorMask[0][BCOMP],
+ ctx->Color.ColorMask[0][ACOMP]);
+ }
ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode);
ctx->Driver.DepthFunc(ctx, ctx->Depth.Func);
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 28abcc46736..e500359bb78 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -107,11 +107,11 @@ struct save_state
GLboolean AlphaEnabled;
/** META_BLEND */
- GLboolean BlendEnabled;
+ GLbitfield BlendEnabled;
GLboolean ColorLogicOpEnabled;
/** META_COLOR_MASK */
- GLubyte ColorMask[4];
+ GLubyte ColorMask[MAX_DRAW_BUFFERS][4];
/** META_DEPTH_TEST */
struct gl_depthbuffer_attrib Depth;
@@ -335,19 +335,29 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
if (state & META_BLEND) {
save->BlendEnabled = ctx->Color.BlendEnabled;
- if (ctx->Color.BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ if (ctx->Color.BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, GL_FALSE);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, GL_FALSE);
+ }
+ }
save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled;
if (ctx->Color.ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE);
}
if (state & META_COLOR_MASK) {
- COPY_4V(save->ColorMask, ctx->Color.ColorMask);
- if (!ctx->Color.ColorMask[0] ||
- !ctx->Color.ColorMask[1] ||
- !ctx->Color.ColorMask[2] ||
- !ctx->Color.ColorMask[3])
+ memcpy(save->ColorMask, ctx->Color.ColorMask,
+ sizeof(ctx->Color.ColorMask));
+ if (!ctx->Color.ColorMask[0][0] ||
+ !ctx->Color.ColorMask[0][1] ||
+ !ctx->Color.ColorMask[0][2] ||
+ !ctx->Color.ColorMask[0][3])
_mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -566,16 +576,38 @@ _mesa_meta_end(GLcontext *ctx)
}
if (state & META_BLEND) {
- if (ctx->Color.BlendEnabled != save->BlendEnabled)
- _mesa_set_enable(ctx, GL_BLEND, save->BlendEnabled);
+ if (ctx->Color.BlendEnabled != save->BlendEnabled) {
+ if (ctx->Extensions.EXT_draw_buffers2) {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ _mesa_set_enablei(ctx, GL_BLEND, i, (save->BlendEnabled >> i) & 1);
+ }
+ }
+ else {
+ _mesa_set_enable(ctx, GL_BLEND, (save->BlendEnabled & 1));
+ }
+ }
if (ctx->Color.ColorLogicOpEnabled != save->ColorLogicOpEnabled)
_mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, save->ColorLogicOpEnabled);
}
if (state & META_COLOR_MASK) {
- if (!TEST_EQ_4V(ctx->Color.ColorMask, save->ColorMask))
- _mesa_ColorMask(save->ColorMask[0], save->ColorMask[1],
- save->ColorMask[2], save->ColorMask[3]);
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ if (!TEST_EQ_4V(ctx->Color.ColorMask[i], save->ColorMask[i])) {
+ if (i == 0) {
+ _mesa_ColorMask(save->ColorMask[i][0], save->ColorMask[i][1],
+ save->ColorMask[i][2], save->ColorMask[i][3]);
+ }
+ else {
+ _mesa_ColorMaskIndexed(i,
+ save->ColorMask[i][0],
+ save->ColorMask[i][1],
+ save->ColorMask[i][2],
+ save->ColorMask[i][3]);
+ }
+ }
+ }
}
if (state & META_DEPTH_TEST) {