diff options
Diffstat (limited to 'src/mesa/drivers/common/meta.h')
-rw-r--r-- | src/mesa/drivers/common/meta.h | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index c2efa50a33d..0a7321c9d88 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -218,7 +218,7 @@ struct blit_shader { const char *type; const char *func; const char *texcoords; - GLuint shader_prog; + struct gl_shader_program *shader_prog; }; /** @@ -302,7 +302,7 @@ struct blit_state struct gl_buffer_object *buf_obj; struct blit_shader_table shaders_with_depth; struct blit_shader_table shaders_without_depth; - GLuint msaa_shaders[BLIT_MSAA_SHADER_COUNT]; + struct gl_shader_program *msaa_shaders[BLIT_MSAA_SHADER_COUNT]; struct temp_texture depthTex; bool no_ctsi_fallback; }; @@ -324,8 +324,8 @@ struct clear_state { GLuint VAO; struct gl_buffer_object *buf_obj; - GLuint ShaderProg; - GLuint IntegerShaderProg; + struct gl_shader_program *ShaderProg; + struct gl_shader_program *IntegerShaderProg; }; @@ -577,20 +577,25 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z, void _mesa_meta_drawbuffers_from_bitfield(GLbitfield bits); -GLuint +struct gl_shader * _mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target, const GLcharARB *source); -GLuint -_mesa_meta_link_program_with_debug(struct gl_context *ctx, GLuint program); +void +_mesa_meta_link_program_with_debug(struct gl_context *ctx, + struct gl_shader_program *sh_prog); void _mesa_meta_compile_and_link_program(struct gl_context *ctx, const char *vs_source, const char *fs_source, const char *name, - GLuint *program); + struct gl_shader_program **sh_prog_ptr); + +extern void +_mesa_meta_use_program(struct gl_context *ctx, + struct gl_shader_program *sh_prog); GLboolean _mesa_meta_alloc_texture(struct temp_texture *tex, @@ -655,7 +660,8 @@ void _mesa_meta_glsl_blit_cleanup(struct gl_context *ctx, struct blit_state *blit); void -_mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table); +_mesa_meta_blit_shader_table_cleanup(struct gl_context *ctx, + struct blit_shader_table *table); void _mesa_meta_glsl_generate_mipmap_cleanup(struct gl_context *ctx, |