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Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r--src/mesa/drivers/common/meta.c49
1 files changed, 24 insertions, 25 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 5857feb4b51..be32ae6902e 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -274,12 +274,12 @@ struct gl_meta_state
struct temp_texture TempTex;
- struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */
- struct clear_state Clear; /**< For _mesa_meta_clear() */
- struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */
- struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */
- struct bitmap_state Bitmap; /**< For _mesa_meta_bitmap() */
- struct gen_mipmap_state Mipmap; /**< For _mesa_meta_generate_mipmap() */
+ struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */
+ struct clear_state Clear; /**< For _mesa_meta_Clear() */
+ struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */
+ struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */
+ struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */
+ struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */
};
@@ -1055,10 +1055,10 @@ init_blit_depth_pixels(GLcontext *ctx)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_blit_framebuffer(GLcontext *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
+_mesa_meta_BlitFramebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
{
struct blit_state *blit = &ctx->Meta->Blit;
struct temp_texture *tex = get_temp_texture(ctx);
@@ -1204,7 +1204,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx,
* Meta implementation of ctx->Driver.Clear() in terms of polygon rendering.
*/
void
-_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
+_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers)
{
struct clear_state *clear = &ctx->Meta->Clear;
struct vertex {
@@ -1323,9 +1323,9 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY,
- GLsizei width, GLsizei height,
- GLint dstX, GLint dstY, GLenum type)
+_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY,
+ GLsizei width, GLsizei height,
+ GLint dstX, GLint dstY, GLenum type)
{
struct copypix_state *copypix = &ctx->Meta->CopyPix;
struct temp_texture *tex = get_temp_texture(ctx);
@@ -1462,9 +1462,8 @@ tiled_draw_pixels(GLcontext *ctx,
tileUnpack.SkipRows = unpack->SkipRows + j;
- _mesa_meta_draw_pixels(ctx, tileX, tileY,
- tileWidth, tileHeight,
- format, type, &tileUnpack, pixels);
+ _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight,
+ format, type, &tileUnpack, pixels);
}
}
}
@@ -1573,11 +1572,11 @@ init_draw_depth_pixels(GLcontext *ctx)
* of texture mapping and polygon rendering.
*/
void
-_mesa_meta_draw_pixels(GLcontext *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels)
+_mesa_meta_DrawPixels(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels)
{
struct drawpix_state *drawpix = &ctx->Meta->DrawPix;
struct temp_texture *tex = get_temp_texture(ctx);
@@ -1812,7 +1811,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx,
* improve performance a lot.
*/
void
-_mesa_meta_bitmap(GLcontext *ctx,
+_mesa_meta_Bitmap(GLcontext *ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap1)
@@ -1953,8 +1952,8 @@ _mesa_meta_bitmap(GLcontext *ctx,
void
-_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj)
+_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
{
struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap;
struct vertex {