diff options
Diffstat (limited to 'src/mesa/drivers/common/meta.c')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 33 |
1 files changed, 2 insertions, 31 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 3d8e13838bf..677548e94eb 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -448,35 +448,6 @@ _mesa_meta_free(struct gl_context *ctx) /** - * This is an alternative to _mesa_set_enable() to handle some special cases. - * See comments inside. - */ -static void -meta_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) -{ - switch (cap) { - case GL_MULTISAMPLE: - /* We need to enable/disable multisample when using GLES but this enum - * is not supported there. - */ - if (ctx->Multisample.Enabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); - ctx->Multisample.Enabled = state; - break; - default: - _mesa_problem(ctx, "Unexpected cap in _meta_set_enable()"); - return; - } - - if (ctx->Driver.Enable) { - ctx->Driver.Enable(ctx, cap, state); - } -} - - - -/** * Enter meta state. This is like a light-weight version of glPushAttrib * but it also resets most GL state back to default values. * @@ -796,7 +767,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) if (state & MESA_META_MULTISAMPLE) { save->MultisampleEnabled = ctx->Multisample.Enabled; if (ctx->Multisample.Enabled) - meta_set_enable(ctx, GL_MULTISAMPLE, GL_FALSE); + _mesa_set_multisample(ctx, GL_FALSE); } /* misc */ @@ -1100,7 +1071,7 @@ _mesa_meta_end(struct gl_context *ctx) if (state & MESA_META_MULTISAMPLE) { if (ctx->Multisample.Enabled != save->MultisampleEnabled) - meta_set_enable(ctx, GL_MULTISAMPLE, save->MultisampleEnabled); + _mesa_set_multisample(ctx, save->MultisampleEnabled); } /* misc */ |