diff options
Diffstat (limited to 'src/mesa/drivers/common/driverfuncs.c')
-rw-r--r-- | src/mesa/drivers/common/driverfuncs.c | 39 |
1 files changed, 17 insertions, 22 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 0f8447cb70f..5c5e17820d6 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -115,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->CompressedTextureSize = _mesa_compressed_texture_size; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; @@ -125,8 +124,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->UnmapTexture = NULL; driver->TextureMemCpy = _mesa_memcpy; driver->IsTextureResident = NULL; - driver->PrioritizeTexture = NULL; - driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ @@ -183,22 +180,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexGen = NULL; driver->TexEnv = NULL; driver->TexParameter = NULL; - driver->TextureMatrix = NULL; driver->Viewport = NULL; - /* vertex arrays */ - driver->VertexPointer = NULL; - driver->NormalPointer = NULL; - driver->ColorPointer = NULL; - driver->FogCoordPointer = NULL; - driver->IndexPointer = NULL; - driver->SecondaryColorPointer = NULL; - driver->TexCoordPointer = NULL; - driver->EdgeFlagPointer = NULL; - driver->VertexAttribPointer = NULL; - driver->LockArraysEXT = NULL; - driver->UnlockArraysEXT = NULL; - /* state queries */ driver->GetBooleanv = NULL; driver->GetDoublev = NULL; @@ -281,11 +264,23 @@ _mesa_init_driver_state(GLcontext *ctx) ctx->Color.BlendDstRGB, ctx->Color.BlendSrcA, ctx->Color.BlendDstA); - ctx->Driver.ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + if (ctx->Driver.ColorMaskIndexed) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + ctx->Driver.ColorMaskIndexed(ctx, i, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } + } + else { + ctx->Driver.ColorMask(ctx, + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); + } ctx->Driver.CullFace(ctx, ctx->Polygon.CullFaceMode); ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); |