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Diffstat (limited to 'src/mesa/drivers/beos/GLView.h')
-rw-r--r--src/mesa/drivers/beos/GLView.h150
1 files changed, 73 insertions, 77 deletions
diff --git a/src/mesa/drivers/beos/GLView.h b/src/mesa/drivers/beos/GLView.h
index 595000bb56c..8d9d25bb1cb 100644
--- a/src/mesa/drivers/beos/GLView.h
+++ b/src/mesa/drivers/beos/GLView.h
@@ -9,24 +9,24 @@
#ifndef BGLVIEW_H
#define BGLVIEW_H
-// added by Brian Paul:
-#ifndef BGL_RGB
+#include <GL/gl.h>
+
#define BGL_RGB 0
#define BGL_INDEX 1
#define BGL_SINGLE 0
#define BGL_DOUBLE 2
#define BGL_DIRECT 0
-#define BGL_INDIRECT 4
+#define BGL_INDIRECT 4
#define BGL_ACCUM 8
#define BGL_ALPHA 16
#define BGL_DEPTH 32
#define BGL_OVERLAY 64
-#define BGL_UNDERLAY 128
+#define BGL_UNDERLAY 128
#define BGL_STENCIL 512
-#endif
+
+#ifdef __cplusplus
-#include <GL/gl.h>
#include <AppKit.h>
#include <interface/Window.h>
#include <interface/View.h>
@@ -37,96 +37,91 @@
class BGLView : public BView {
public:
- BGLView(BRect rect, char *name,
- ulong resizingMode, ulong mode,
- ulong options);
- virtual ~BGLView();
-
- void LockGL();
- void UnlockGL();
- void SwapBuffers();
-
- // Added for Mesa (can't be virtual!)
- void CopySubBufferMESA(GLint x, GLint y, GLuint width, GLuint height);
-
- BView * EmbeddedView();
- status_t CopyPixelsOut(BPoint source, BBitmap *dest);
- status_t CopyPixelsIn(BBitmap *source, BPoint dest);
-
- virtual void ErrorCallback(unsigned long errorCode); // GLenum errorCode);
+ BGLView(BRect rect, char *name,
+ ulong resizingMode, ulong mode,
+ ulong options);
+virtual ~BGLView();
+
+ void LockGL();
+ void UnlockGL();
+ void SwapBuffers();
+ void SwapBuffers( bool vSync );
+ BView * EmbeddedView();
+ status_t CopyPixelsOut(BPoint source, BBitmap *dest);
+ status_t CopyPixelsIn(BBitmap *source, BPoint dest);
+virtual void ErrorCallback(unsigned long errorCode); // Mesa's GLenum is uint where Be's ones was ulong!
- virtual void Draw(BRect updateRect);
+virtual void Draw(BRect updateRect);
- virtual void AttachedToWindow();
- virtual void AllAttached();
- virtual void DetachedFromWindow();
- virtual void AllDetached();
+virtual void AttachedToWindow();
+virtual void AllAttached();
+virtual void DetachedFromWindow();
+virtual void AllDetached();
- virtual void FrameResized(float width, float height);
- virtual status_t Perform(perform_code d, void *arg);
+virtual void FrameResized(float width, float height);
+virtual status_t Perform(perform_code d, void *arg);
/* The public methods below, for the moment,
are just pass-throughs to BView */
- virtual status_t Archive(BMessage *data, bool deep = true) const;
+virtual status_t Archive(BMessage *data, bool deep = true) const;
- virtual void MessageReceived(BMessage *msg);
- virtual void SetResizingMode(uint32 mode);
+virtual void MessageReceived(BMessage *msg);
+virtual void SetResizingMode(uint32 mode);
- virtual void Show();
- virtual void Hide();
+virtual void Show();
+virtual void Hide();
- virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
+virtual BHandler *ResolveSpecifier(BMessage *msg, int32 index,
BMessage *specifier, int32 form,
const char *property);
- virtual status_t GetSupportedSuites(BMessage *data);
+virtual status_t GetSupportedSuites(BMessage *data);
- /* New public functions */
- void DirectConnected( direct_buffer_info *info );
- void EnableDirectMode( bool enabled );
+/* New public functions */
+ void DirectConnected( direct_buffer_info *info );
+ void EnableDirectMode( bool enabled );
+ void * getGC() { return m_gc; }
+
private:
- virtual void _ReservedGLView1();
- virtual void _ReservedGLView2();
- virtual void _ReservedGLView3();
- virtual void _ReservedGLView4();
- virtual void _ReservedGLView5();
- virtual void _ReservedGLView6();
- virtual void _ReservedGLView7();
- virtual void _ReservedGLView8();
-
- BGLView(const BGLView &);
- BGLView &operator=(const BGLView &);
-
- void dither_front();
- bool confirm_dither();
- void draw(BRect r);
+virtual void _ReservedGLView1();
+virtual void _ReservedGLView2();
+virtual void _ReservedGLView3();
+virtual void _ReservedGLView4();
+virtual void _ReservedGLView5();
+virtual void _ReservedGLView6();
+virtual void _ReservedGLView7();
+virtual void _ReservedGLView8();
+
+ BGLView(const BGLView &);
+ BGLView &operator=(const BGLView &);
+
+ void dither_front();
+ bool confirm_dither();
+ void draw(BRect r);
- void * m_gc;
- uint32 m_options;
- uint32 m_ditherCount;
- BLocker m_drawLock;
- BLocker m_displayLock;
-#if OLD_GLVIEW
- BView * m_embeddedFront;
- BView * m_embeddedBack;
-#else
- void * m_clip_info;
- void * _reserved1;
-#endif
- BBitmap * m_ditherMap;
- BRect m_bounds;
- int16 * m_errorBuffer[2];
- uint64 _reserved[8];
+ void * m_gc;
+ uint32 m_options;
+ uint32 m_ditherCount;
+ BLocker m_drawLock;
+ BLocker m_displayLock;
+ void * m_clip_info;
+ void * _Unused1;
+
+ BBitmap * m_ditherMap;
+ BRect m_bounds;
+ int16 * m_errorBuffer[2];
+ uint64 _reserved[8];
/* Direct Window stuff */
private:
- void drawScanline( int x1, int x2, int y, void *data );
- static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2);
- void lock_draw();
- void unlock_draw();
- bool validateView();
+ void drawScanline( int x1, int x2, int y, void *data );
+static void scanlineHandler(struct rasStateRec *state, GLint x1, GLint x2);
+
+ void lock_draw();
+ void unlock_draw();
+ bool validateView();
};
@@ -187,8 +182,9 @@ private:
uint64 _reserved[7];
};
+#endif // __cplusplus
-#endif
+#endif // BGLVIEW_H